Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 16062710732723021932 804 lasso the Conjurer (level 7, -1/76 HPs) Began as a Gnoll Conjurer on Dec 11, 2021. Was an Initiate of Vehumet. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:04:57 (5723 turns). lasso the Conjurer (Gnoll Conjurer) Turns: 5723, Time: 00:04:58 Health: -1/76 AC: 23 Str: 6 XL: 7 Next: 91% Magic: 8/15 EV: 2 Int: 28 God: Vehumet [......] Gold: 352 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . SeeInvis . r - +3 long sword of Xom's Inspiration {vorpal, *Corrode rC+ Int+9 Stlth+} rCold + . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++++...... (no amulet) HPRegen 0.22/turn i - ring of poison resistance MPRegen 0.14/turn p - ring of resist corrosion @: lethally poisoned (-1 -> -10), tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 370 gold pieces. You paid 18 gold pieces to Gozag. Inventory: Hand Weapons m - a +1 flail of protection r - the +3 long sword of Xom's Inspiration (weapon) {vorpal, *Corrode rC+ Int+9 Stlth+} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+9). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. Armour a - a +0 robe (melded) t - a +0 cloak (melded) v - a +0 pair of gloves (melded) Jewellery i - a ring of poison resistance (left branch) p - a ring of resist corrosion (right branch) Scrolls d - 4 scrolls of identify {unknown} e - 3 scrolls of fear {unknown} h - 2 scrolls of immolation {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} q - a scroll of magic mapping {unknown} s - a scroll of fog {unknown} u - a scroll of torment {unknown} w - a scroll of noise {unknown} Potions b - a potion of flight {unknown} c - a potion of might {unknown} f - a potion of lignification g - a potion of cancellation {unknown} j - 2 potions of attraction {unknown} l - 3 potions of curing {unknown} o - a potion of mutation {unknown} Skills: + Level 2.8 Fighting + Level 2.8 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 2.8 Slings + Level 2.8 Bows + Level 2.8 Crossbows + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 5.1 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Poison Magic + Level 3.1 Invocations + Level 2.8 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Apportation Tloc 40% N/A 2% 1 Corona Hex 22% N/A 2% 1 Summon Small Mammal Summ 80% N/A 2% 1 Dazzling Flash Conj/Hex 70% N/A 2% 3 Fulminant Prism Conj/Hex 17% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin Jiyva Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. The water moccasin misses you. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 92% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Gozag petitions for your drink to fail. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #.# ##### #.# #####<..# #.##########.....|.## ....................# #.##..##########..### ..##..# . #..# #.##..+ .. #..# ..###.# ... #..# ..# #.# .... #♣.# ..# #.# ..... #SO# ..# #.# ......#..# #.# ......'..# #.# ......#..# #######..# ..## ∆ #### You could see a water moccasin (berserk, incited) and an ogre. Vanquished Creatures A necrophage (D:3) A black bear (D:4) A phantom (D:5) A wyvern zombie (D:5) 2 scorpions (D:4) A crimson imp (D:4) 3 hounds An orc priest (D:3) Crazy Yiuf (D:4) Terence (D:3) A hound zombie (D:5) A hound skeleton (D:4) A howler monkey zombie (D:5) An adder (D:2) 4 worms A dart slug (D:2) 14 orcs 8 bats 5 endoplasms 6 giant cockroaches 9 goblins 9 hobgoblins 7 jackals 5 kobolds 2 quokkas 8 ball pythons 3 frilled lizards (D:1) 6 rats A spectral goblin (D:1) 105 creatures vanquished. Vanquished Creatures (others) 10 plants (D:1) 10 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 141 | D:1 | You fall into a shaft and drop 1 floor! 154 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/7 383 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:1 | Found a faded altar of an unknown god. 607 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 641 | D:1 | Reached skill level 5 in Spellcasting 942 | D:1 | Reached skill level 1 in Invocations 1629 | D:2 | Reached skill level 1 in Fighting 1629 | D:2 | Reached skill level 1 in Short Blades 1629 | D:2 | Reached skill level 1 in Long Blades 1629 | D:2 | Reached skill level 1 in Axes 1629 | D:2 | Reached skill level 1 in Maces & Flails 1629 | D:2 | Reached skill level 1 in Polearms 1629 | D:2 | Reached skill level 1 in Staves 1629 | D:2 | Reached skill level 1 in Slings 1629 | D:2 | Reached skill level 1 in Bows 1629 | D:2 | Reached skill level 1 in Crossbows 1629 | D:2 | Reached skill level 1 in Throwing 1629 | D:2 | Reached skill level 1 in Armour 1629 | D:2 | Reached skill level 1 in Shields 1629 | D:2 | Reached skill level 1 in Unarmed Combat 1629 | D:2 | Reached skill level 1 in Evocations 1863 | D:2 | Reached XP level 4. HP: 23/32 MP: 4/11 2740 | D:3 | Reached skill level 1 in Hexes 2740 | D:3 | Reached skill level 1 in Summonings 2740 | D:3 | Reached skill level 1 in Necromancy 2740 | D:3 | Reached skill level 1 in Translocations 2740 | D:3 | Reached skill level 1 in Transmutations 2740 | D:3 | Reached skill level 1 in Fire Magic 2740 | D:3 | Reached skill level 1 in Ice Magic 2740 | D:3 | Reached skill level 1 in Air Magic 2740 | D:3 | Reached skill level 1 in Earth Magic 2740 | D:3 | Reached skill level 1 in Poison Magic 2740 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 2897 | D:3 | Found an opulent altar of Gozag. 2925 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 3026 | D:3 | Noticed Terence 3033 | D:3 | Killed Terence 3488 | D:3 | Noticed a necrophage 3494 | D:3 | Killed a necrophage 3495 | D:3 | Reached XP level 6. HP: 44/44 MP: 5/13 3756 | D:4 | Reached skill level 5 in Dodging 3985 | D:4 | Found a hide-covered altar of Uskayaw. 4039 | D:4 | Found a runed translucent door. 4040 | D:4 | Noticed Crazy Yiuf 4331 | D:4 | Identified the +3 long sword of Xom's Inspiration {vorpal, | *Corrode rC+ Int+9 Stlth+} 4444 | D:4 | Noticed a black bear 4448 | D:4 | Killed a black bear 4449 | D:4 | Reached XP level 7. HP: 51/51 MP: 9/15 4767 | D:4 | Found a burning altar of Makhleb. 4767 | D:4 | Found a shimmering altar of Xom. 4922 | D:4 | Killed Crazy Yiuf 5064 | D:5 | Entered Level 5 of the Dungeon 5208 | D:5 | Reached skill level 5 in Stealth 5298 | D:5 | Found a staircase to the Ecumenical Temple. 5351 | Temple | Entered the Ecumenical Temple 5593 | Temple | Fell from the grace of Gozag 5593 | Temple | Became a worshipper of Vehumet 5723 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring D:3: layout_loops_cross, grunt_gozag_statues, uniq_terence D:4: layout_loops_cross, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_chevrons, nrook_mini_backslash, minmay_door_square, kennysheep_minor_cross, minmay_quantized, uniq_crazy_yiuf_cottage D:5: layout_basic, minmay_temple_entry_hall, minivault_25 Temple: pf_slimified_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.1 Fighting | 1 2 | 2.8 Short Blades | 1 2 | 2.8 Long Blades | 1 2 | 2.8 Axes | 1 2 | 2.8 Maces & Flails | 1 2 | 2.8 Polearms | 1 2 | 2.8 Staves | 1 2 | 2.8 Slings | 1 2 | 2.8 Bows | 1 2 | 2.8 Crossbows | 1 2 | 2.8 Throwing | 1 2 | 2.8 Armour | 1 2 | 2.8 Shields | 1 2 | 2.8 Unarmed Combat | 1 2 | 2.8 Evocations | 1 2 | 2.8 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Transmutations | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Poison Magic | 1 2 | 2.2 Dodging | 5 | 5.4 Stealth | 5 | 5.1 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 34 | | || 34 Bite | 4 | | 1 || 5 Cast: Magic Dart | 98 | 101 | 43 || 242 Searing Ray | | 9 | 5 || 14 Use: Potion | | | 1 || 1 Armor: Robe | 1 | 1 | 3 || 5 Skin | | | 2 || 2 Dodge: Dodged | 31 | 4 | 18 || 53 Rpst.: Long sword | | | 12 || 12