lasso Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -5, D:1) 13 bolts (2, 11, D:1) a +0 whip a +0 dagger (5, 14, D:1) a +0 leather armour (18, 12, D:1) a +0 hand axe (20, -21, D:1) a +0 dagger of flaming (27, 11, D:1) a +0 leather armour (28, -7, D:1) a +0 short sword 2 stones (33, 10, D:1) a +0 leather armour (38, 4, D:1) a +0 hand axe (41, 8, D:1) a +0 leather armour (45, -14, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (7, 26, D:2) a +0 spear (8, 31, D:2) a +0 whip (9, 3, D:2) a +0 hunting sling (16, 1, D:2) a +0 dagger (18, 2, D:2) a +0 whip (20, 32, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (2, 0, D:3) a +0 club (2, 3, D:3) a +0 flail (3, 2, D:3) a +0 flail a +0 ring mail a +0 whip a +0 leather armour (17, 0, D:3) a +2 dagger of venom (32, -15, D:3) a +0 robe (39, 21, D:3) a +0 dagger a +0 hunting sling 18 stones a +0 club (39, 26, D:3) 19 stones (39, 27, D:3) 11 stones (40, 26, D:3) 27 stones (40, 27, D:3) 17 stones (42, -22, D:3) a +0 leather armour (55, 3, D:3) 21 arrows (59, 3, D:3) 18 arrows Level 4 of the Dungeon (0, 0, D:4) 14 stones (2, -11, D:4) a +0 dagger (2, 14, D:4) a +0 mace (5, -4, D:4) a +0 falchion (8, -20, D:4) a +0 dagger (8, 5, D:4) a +0 robe (22, -21, D:4) a +0 spear (25, -14, D:4) a +0 dagger (31, 4, D:4) a +0 club (35, 3, D:4) a +0 short sword (40, -1, D:4) a +0 leather armour (43, -15, D:4) a +0 club (49, -5, D:4) 12 sling bullets Level 5 of the Dungeon [Shop] Kergh's Antique Armour Shop a +4 scale mail of cold resistance (868 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (562 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, D:5) a +0 leather armour (1, -13, D:5) a +0 dagger (3, 0, D:5) a +0 battleaxe a +1 pair of gloves (9, -28, D:5) a +0 hand axe a +0 leather armour a +0 club (16, -7, D:5) 19 stones (32, -29, D:5) a +0 hand axe (32, -28, D:5) a +0 dagger a +0 scale mail (32, -27, D:5) a +0 short sword (33, -29, D:5) a +0 whip a +0 ring mail (34, -33, D:5) a +0 dagger a +0 robe (44, -58, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, -27, D:6) a +0 chain mail (5, -29, D:6) 10 arrows (6, 18, D:6) a +0 dagger a +0 robe (7, 18, D:6) a +0 mace (7, 19, D:6) a +0 dagger a +0 robe (7, 20, D:6) a +0 flail a +0 dagger (25, 16, D:6) a +0 plate armour (35, 18, D:6) 23 stones (41, -19, D:6) a +0 scythe of freezing a +0 robe (42, 0, D:6) a +0 chain mail (43, -26, D:6) 26 arrows (44, 5, D:6) 16 stones (48, -4, D:6) 17 bolts (57, -41, D:6) a +0 mace (58, -22, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) 23 arrows (5, -2, D:7) a +0 ring mail (6, 16, D:7) a +0 dagger (9, 16, D:7) a +0 whip a +0 ring mail (9, 17, D:7) a +0 hand axe a +0 chain mail a +0 trident a +0 leather armour (23, -2, D:7) 21 stones (24, 18, D:7) a +0 ring mail (25, -8, D:7) a +0 short sword (25, -5, D:7) a +0 glaive a +0 chain mail (26, -7, D:7) a +0 club a +0 leather armour (26, -6, D:7) a +0 club a +0 whip (26, -5, D:7) a +0 dagger a +0 leather armour (26, 17, D:7) a +0 scale mail (28, 22, D:7) a +0 trident (34, -8, D:7) a +0 ring mail 2 throwing nets (40, 15, D:7) a throwing net (42, 15, D:7) a +0 club (43, 13, D:7) a +0 spear (43, 14, D:7) a +0 flail (44, 13, D:7) a +0 halberd (56, 39, D:7) a +0 long sword (66, 37, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) 23 stones (24, 39, D:8) a +0 leather armour (35, 5, D:8) a +0 robe a +0 dagger (35, 38, D:8) a +0 fustibalus (36, 3, D:8) a +0 robe a +0 dagger (36, 5, D:8) a +0 leather armour a +0 dagger (37, 4, D:8) a +0 leather armour a +0 war axe (41, 37, D:8) a potion of ambrosia (41, 38, D:8) 2 arrows (41, 39, D:8) 19 gold pieces (42, 28, D:8) 15 arrows a +0 shortbow (43, 20, D:8) 21 sling bullets (45, 33, D:8) a +0 giant spiked club a +0 giant spiked club (49, 42, D:8) a +0 robe (50, 41, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) 19 stones (6, -24, D:9) a +0 whip a +0 whip 6 stones (6, -23, D:9) a +0 dagger (7, -23, D:9) a +0 whip a +0 club a +0 hand crossbow 14 bolts (8, -23, D:9) a +2 vampiric short sword (9, -3, D:9) the +1 robe of Fedhas's Displeasure {rPois rC- rN+++ Dex-4} Dex: It affects your dexterity (-4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (9, 3, D:9) 17 stones (9, 10, D:9) a +0 whip (10, 10, D:9) a +0 dagger 2 stones (11, 9, D:9) a +0 short sword (12, 9, D:9) a +0 dagger (14, -31, D:9) a +0 short sword (18, 9, D:9) a +0 halberd a +0 robe (23, 9, D:9) a +0 robe a +5 halberd (24, 8, D:9) a +0 robe a +0 halberd (25, 9, D:9) a +0 robe a +3 mace (27, -6, D:9) 21 stones (29, -1, D:9) a +0 dagger (37, -36, D:9) a +0 robe (52, 17, D:9) a +0 scythe (54, -26, D:9) a +0 spear (54, -22, D:9) a +0 spear (62, 7, D:9) a +0 club a throwing net (62, 8, D:9) a +0 club (63, 8, D:9) a +0 halberd of protection (63, 10, D:9) a +0 spear of venom a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +2 spear of pain (0, 1, D:10) a +0 halberd (0, 2, D:10) a +0 halberd (2, 0, D:10) a +0 flail (2, 1, D:10) a +0 trident of protection a +0 ring mail (3, 2, D:10) a +0 halberd (14, -8, D:10) a +0 rapier (16, -7, D:10) 18 arrows (18, -11, D:10) a +0 ring mail (19, 3, D:10) a +0 kite shield a +0 giant club a +0 giant club (20, -30, D:10) a +0 dagger of venom (26, -35, D:10) 13 bolts (28, -1, D:10) a staff of poison (32, -24, D:10) 24 sling bullets (33, -24, D:10) a +0 dagger (35, -13, D:10) a +0 whip (36, -32, D:10) 15 arrows (39, 1, D:10) a +0 scale mail (40, -29, D:10) a +0 dagger (41, -26, D:10) a +0 club a +0 spear a +1 scale mail of positive energy a +0 buckler (41, -25, D:10) a +0 whip a +0 spear (42, -26, D:10) a +0 halberd (42, -25, D:10) a +0 whip (54, -32, D:10) a +0 trident (54, -15, D:10) a +0 shortbow 17 arrows Level 11 of the Dungeon [Shop] Mimuew Koluo's Antique Armour Shop the +6 ring mail of Magic {-Cast +Inv rN+++ Slay+3} (1939 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. a +0 scale mail of fire resistance (286 gold) a +0 ring mail (104 gold) a +0 buckler (117 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +1 chain mail of cold resistance (429 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) [Shop] Leal Pec's Weapon Shoppe a +2 lajatang of venom (540 gold) a +0 mace (54 gold) a +0 hand axe (54 gold) a +0 glaive (117 gold) a +2 trident of venom (291 gold) a +2 battleaxe of electrocution (507 gold) a +0 rapier (72 gold) a +1 falchion of holy wrath (223 gold) 18 stones (32 gold) 26 stones (46 gold) a +1 quarterstaff of holy wrath (255 gold) [Shop] Taxzor's Antique Weapon Shoppe the +9 glaive of Tuatuu Huxt {freeze, rF+ Int-2 Dex+3} (2548 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). rF: It protects you from fire. the +7 great sword of Dym Enn {vorpal, SInv} (1956 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. a +2 arbalest of flaming (703 gold) a +0 war axe (122 gold) a +1 trident of venom (392 gold) a +0 dagger (70 gold) a +3 fustibalus of freezing (1540 gold) (0, 0, D:11) a +0 club a +0 chain mail a +3 dire flail (1, 0, D:11) a +0 ring mail a +0 flail (1, 6, D:11) a +0 ring mail (4, -9, D:11) a +0 flail (9, 1, D:11) 2 boomerangs (10, 1, D:11) 9 poisoned darts (13, 22, D:11) a +0 robe (24, -5, D:11) a +0 giant spiked club a +0 giant club (25, -15, D:11) a +0 whip (26, 5, D:11) a +0 chain mail (31, -13, D:11) a +0 troll leather armour (37, 16, D:11) a +0 chain mail (38, 3, D:11) a +0 dagger (38, 11, D:11) a +0 scimitar a +0 chain mail (39, 3, D:11) a +1 halberd of pain (42, -7, D:11) a +0 pair of gloves (44, 8, D:11) a +1 war axe a +0 battleaxe a +1 spear of flaming a +0 scale mail a +0 kite shield a +0 halberd a +0 robe 7 large rocks (46, -14, D:11) a +0 vampiric lajatang (47, 10, D:11) a +0 club a curare-tipped dart a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 8 stones (2, -52, D:12) 11 stones (8, -49, D:12) a +6 ring of intelligence 3 scrolls of noise (14, -47, D:12) a +0 giant club a +0 giant club (16, -49, D:12) a +5 lajatang of venom (19, -11, D:12) a +0 cloak (28, -19, D:12) a +0 trident (31, 2, D:12) a +0 dagger (39, -26, D:12) a +3 vorpal great mace (41, -52, D:12) a +0 shortbow (42, -20, D:12) 14 arrows (43, -17, D:12) a +0 morningstar (43, -16, D:12) a +0 plate armour a +0 trident (44, -16, D:12) a +0 trident (45, -16, D:12) a +0 kite shield a +0 scale mail a +5 vorpal trident 6 poisoned darts a +0 club a +0 giant spiked club (46, -16, D:12) a +0 leather armour a +0 dagger 13 poisoned darts a +0 dagger a +0 chain mail 8 boomerangs a +0 short sword a +0 club a +0 giant club a +0 plate armour a +0 long sword a +0 club a +0 spear (47, -16, D:12) a +0 giant club (47, -15, D:12) a +0 halberd a +0 halberd a +0 hand axe a +0 giant spiked club a +0 scale mail a +2 spear of venom (56, -37, D:12) 2 large rocks (59, -24, D:12) a +0 spear Level 13 of the Dungeon (0, 0, D:13) 26 stones (5, 14, D:13) 21 stones (24, 19, D:13) a +0 whip (25, 19, D:13) a +0 whip a stone (25, 21, D:13) a +0 dagger a +0 robe (25, 43, D:13) a +0 shortbow (26, 16, D:13) 16 bolts (26, 43, D:13) a +0 giant club a +0 giant club (27, 51, D:13) an amulet of reflection (33, 20, D:13) a +1 dagger of electrocution a +0 robe (33, 25, D:13) a +0 shortbow (34, 26, D:13) a +0 shortbow (43, 34, D:13) an amulet of magic regeneration a wand of flame (34) a +0 shortbow (44, 34, D:13) a +3 great sword of protection a +4 ring mail of cold resistance a +4 double sword a +0 scale mail (45, 33, D:13) a +0 shortbow (47, 16, D:13) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (16, 18, Lair:1) a +0 mace (24, 29, Lair:1) a +0 falchion (45, 32, Lair:1) a +1 great sword of electrocution (47, 36, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (11, 7, Lair:2) a scarf of harm (11, 14, Lair:2) a +0 leather armour (27, 25, Lair:2) a +0 robe (30, -11, Lair:2) a +0 whip (32, 32, Lair:2) 17 bolts (44, -16, Lair:2) a +0 short sword (44, 23, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (15, -17, Lair:3) a +0 rapier (16, -4, Lair:3) a +0 chain mail (22, -32, Lair:3) a +0 robe (27, -34, Lair:3) a ring of wizardry (46, -4, Lair:3) 16 arrows (51, -49, Lair:3) a +0 rapier (53, -23, Lair:3) 6 large rocks (56, -56, Lair:3) a +0 chain mail (57, -48, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (20, 15, Lair:4) 26 stones (24, 38, Lair:4) 26 stones (28, 28, Lair:4) 13 stones (29, 11, Lair:4) 17 bolts (39, 27, Lair:4) a +0 club (42, 25, Lair:4) a +0 hand axe (53, -3, Lair:4) a +0 war axe (54, 2, Lair:4) a +0 falchion (55, 12, Lair:4) a +0 scimitar (58, 47, Lair:4) a +0 rapier (64, 25, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (7, -8, Lair:5) 15 arrows (16, 18, Lair:5) a +0 trident (16, 20, Lair:5) the +1 chain mail of Resonance {rC+ rCorr MP+9} rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (19, -29, Lair:5) a +0 spear (26, 0, Lair:5) a +0 cloak 28 poisoned darts a +0 scale mail (31, 16, Lair:5) 18 stones (46, -25, Lair:5) a +0 leather armour (47, -10, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (1, -25, Lair:6) 15 bolts (7, -4, Lair:6) a +0 quarterstaff (20, -50, Lair:6) 28 stones (30, -21, Lair:6) 16 stones (31, -24, Lair:6) a ring of flight (33, -49, Lair:6) a +1 falchion of holy wrath (34, -18, Lair:6) a +0 dire flail a +0 dire flail (34, -17, Lair:6) a +0 mace (40, -46, Lair:6) 20 stones (43, -38, Lair:6) a +0 ring mail (51, -27, Lair:6) 22 arrows