Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4404089190113172334 92 lasso the Caller (level 4, 33/33 HPs) Began as a Merfolk Summoner on Mar 19, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:07:51 (2279 turns). lasso the Caller (Merfolk Summoner) Turns: 2279, Time: 00:07:52 Health: 33/33 AC: 3 Str: 8 XL: 4 Next: 60% Magic: 7/7 EV: 28 Int: 16 God: Gold: 84 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis + e - +0 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of the acrobat HPRegen 0.11/turn d - ring of see invisible MPRegen 0.10/turn (no ring) @: acrobatic A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Jewellery d - a ring of see invisible (left hand) f - an amulet of the acrobat (around neck) Scrolls b - a scroll of identify {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of berserk rage {unknown} g - a potion of magic {unknown} i - a potion of mutation {unknown} k - a potion of flight {unknown} l - a potion of attraction {unknown} Skills: * Level 1.9 Fighting * Level 3.8 Dodging + Level 2.7 Stealth * Level 2.6 Spellcasting * Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 30% 2 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Petrify Tmut/Erth 2% N/A 89% 4 Irradiate Conj/Tmut 1% 3d13 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A beastly little devil appears in a puff of flame. The hobgoblin shouts! The kobold shouts! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You swap places. Your crimson imp misses the kobold. The kobold throws a stone. The stone barely misses your crimson imp. The stone hits you but does no damage. Your hound bites the kobold. Your hound bites the kobold but does no damage. Your crimson imp blinks! The kobold throws a stone. The stone completely misses you. Your hound closely misses the kobold. Your crimson imp closely misses the kobold. Your hound barely misses the kobold. Your hound bites the kobold. Your crimson imp blinks! Your hound bites the kobold. The kobold dies! Your hound misses the hobgoblin. Your hound barely misses the hobgoblin. The hobgoblin closely misses you. Your hound bites the hobgoblin. The hobgoblin hits you but does no damage. Your hound bites the hobgoblin. Your hound bites the hobgoblin. The hobgoblin dies! Your hound disappears in a puff of smoke! You swap places. The ball python hisses angrily. Things that are here: a +0 dagger; 5 stones; a hobgoblin corpse A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..............# #..# ######........## #..# ####.....## #..# #......# #..# #...##.# #... #...##.## ##.# #...##..# #...###5# #... #@# #.....<.# #........ :......... ..........# ......###.# ...... S# ...... .. You could see a ball python and a friendly crimson imp (summoned). Vanquished Creatures 2 ball pythons (D:2) A goblin (D:2) 2 quokkas A bat (D:2) 2 rats (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 2 adders (D:2) A worm (D:2) 5 endoplasms 4 giant cockroaches A goblin (D:1) 3 hobgoblins (D:2) 9 jackals (D:2) A quokka (D:2) 2 ball pythons (D:1) 2 kobolds (D:2) 2 rats 33 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 625 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 692 | D:1 | Learned a level 2 spell: Call Imp 1221 | D:2 | Noticed Terence 1222 | D:2 | Found a shimmering altar of Xom. 1239 | D:2 | Reached skill level 1 in Fighting 1272 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1282 | D:2 | Killed Terence 1377 | D:2 | Reached XP level 4. HP: 31/32 MP: 3/7 1382 | D:2 | Learned a level 3 spell: Call Canine Familiar 2279 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_basic, basic_altar, serial_bayou_pond_a, chequers_arboretum, minmay_misc_feat_pillars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.8 Fighting | 1 | 1.9 Stealth | | 2.7 Spellcasting | | 2.6 Summonings | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Dagger | 38 | 23 || 61 Punch | 1 | || 1 Cast: Summon Small Mamm | 25 | 14 || 39 Call Imp | 7 | 12 || 19 Call Canine Famil | | 1 || 1 Stab: Distracted | 1 | || 1 Armor: Robe | 18 | 4 || 22 Dodge: Dodged | 57 | 30 || 87