Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 11738192416605763501 43 lasso the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 14, 2023. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (1332 turns). lasso the Conjurer (Deep Elf Conjurer) Turns: 1332, Time: 00:00:59 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 3/10 EV: 12 Int: 24 God: Gold: 40 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of haste {unknown} i - 2 potions of might {unknown} Skills: * Level 2.8 Dodging + Level 2.4 Stealth * Level 3.6 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:1 Terence Message History Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Unknown command. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence misses you. You see here a hobgoblin corpse. Terence attacks as you move away! Terence closely misses you. An endoplasm comes into view. The endoplasm quivers. Terence attacks as you move away! Terence misses you. 2 goblins come into view. There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. Terence says, "Rest in peace." Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! You die... ######..# #># ........# #.# #######.### #.# #...# #.# #### ###.# #.# ...## #.# #.# .8..### #.# #.## .<..'.# #.# #.@# .8..#.###.# ##@# ...##.##..## #.# #####.##...# #.# .........#.## #.# .#####+#....####.# '####............# ....'.......###### #..##......## ..###.....## You could see Terence. Vanquished Creatures A dart slug (D:1) 4 endoplasms 4 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 442 | D:1 | Reached skill level 5 in Conjurations 629 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 711 | D:1 | Learned a level 2 spell: Searing Ray 1247 | D:2 | Found Hacauw's One-of-a-Kind Rings. 1299 | D:2 | Noticed Terence 1332 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, chequers_serial_rivers_micro_b D:2: kennysheep_the_goblin_king, layout_basic, eino_tiny_chamber, nicolae_shop_unique_rings, chequers_big_river, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 65 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 27