Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 13363366645582494031 255 lasso the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 17, 2023. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (2706 turns). lasso the Conjurer (Deep Elf Conjurer) Turns: 2706, Time: 00:04:19 Health: 0/28 AC: 4 Str: 8 XL: 5 Next: 91% Magic: 5/14 EV: 13 Int: 27 God: Vehumet [......] Gold: 91 SH: 0 Dex: 13 Spells: 11/14 levels left rFire x . . r - +0 short sword rCold + . . (no shield) rNeg . . . p - +2 toga "Victory" {*Victory Int+2 Slay+2 Clar} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of Alotun {rElec rF- rC+ Str+4 SInv} HPRegen 0.24/turn c - ring of poison resistance MPRegen 0.14/turn %: clarity @: no status effects A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 91 gold pieces. Inventory: Hand Weapons r - a +0 short sword (weapon) Armour a - a +1 robe p - the +2 toga "Victory" (worn) {*Victory Int+2 Slay+2 Clar} (You took it off a hobgoblin on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery c - a ring of poison resistance (right hand) l - the ring of Alotun (left hand) {rElec rF- rC+ Str+4 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. n - a ring of flight Scrolls m - a scroll of fear Potions b - 2 potions of flight d - a potion of might e - 2 potions of mutation f - a potion of lignification g - a potion of attraction {unknown} h - a potion of invisibility {unknown} i - 3 potions of curing j - a potion of degeneration {unknown} k - 2 potions of heal wounds Skills: * Level 4.6 Dodging + Level 3.6 Stealth * Level 5.1 Spellcasting * Level 5.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Sif Muna Vehumet Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (81% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 morningstar. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the frilled lizard! You kill the frilled lizard! Vehumet accepts your kill. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest looks satisfied for a moment. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, 81% to hit) The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The orc priest barely misses you. The searing ray misses the orc priest. The orc priest hits you with a +0 flail. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... *,**,*,,* **,,,,,** *,** *,**,*,,* **,,,** *,* *,,,,,,,* **+#* *,* ****,**** #.# *,* *****,**** #.####****,* *,,,,,,,,* ##....,,,,,,* *,***,**,* ##...##******* *,* *,*#.#####.....# *,* *,,...)).o@...#* *,* ***#.#####.#.## *,* *,* #...# *,******,* ###.# *,,,,,,,,* #.# ********** #.# #.# #.# #.## You could see an orc priest. Vanquished Creatures 2 kobold brigands (Sewer) Robin (D:2) 2 adders (D:2) 2 river rats (D:3) A worm (D:3) 2 orcs (D:3) 3 endoplasms 5 giant cockroaches 5 goblins 11 hobgoblins 4 jackals 11 kobolds 9 ball pythons 2 bats (D:1) 2 frilled lizards 11 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 568 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:2 | Identified the ring of Alotun {rElec rF- rC+ Str+4 SInv} 638 | D:2 | Found a faded altar of an unknown god. 698 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 878 | D:2 | Noticed Robin 882 | D:2 | Killed Robin 1388 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1846 | D:3 | Reached skill level 5 in Conjurations 1908 | D:3 | Found a glowing drain. 1916 | Sewer | Entered a sewer 2171 | Sewer | Noticed a kobold brigand 2184 | Sewer | Noticed a kobold brigand 2196 | Sewer | Killed a kobold brigand 2197 | Sewer | Reached XP level 5. HP: 12/28 MP: 10/14 2362 | Sewer | Reached skill level 5 in Spellcasting 2452 | Sewer | Found a white marble altar of Elyvilon. 2532 | D:3 | Found a radiant altar of Vehumet. 2535 | D:3 | Found a shimmering blue altar of Sif Muna. 2683 | D:3 | Became a worshipper of Vehumet 2706 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_loops_ring, basic_ecumenical_altar, uniq_robin D:3: layout_loops_corners, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_e, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.6 Spellcasting | 4 5 | 5.1 Stealth | 3 | 3.6 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | | 17 || 17 Cast: Magic Dart | 74 | 27 || 101 Searing Ray | 1 | 13 || 14 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 20 | 20 || 40