Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 2352848667668933009 97 lasso the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 18, 2023. Slain by Edmund ... wielding a +0 flail of protection (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (3025 turns). lasso the Conjurer (Deep Elf Conjurer) Turns: 3025, Time: 00:02:41 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 42% Magic: 8/12 EV: 13 Int: 25 God: Gold: 205 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . m - +12 trident of Fortitude {vamp, *Corrode rC++} rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: corrode self (3%) @: attractive A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons g - a +0 short sword m - the +12 trident of Fortitude (weapon) {vamp, *Corrode rC++} (You took it off a goblin on level 3 of the Dungeon) rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls d - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} n - a scroll of poison {unknown} o - a scroll of enchant armour {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} e - a potion of heal wounds {unknown} i - a potion of attraction j - 2 potions of might {unknown} k - a potion of mutation {unknown} Skills: * Level 3.4 Dodging + Level 3.1 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations * Level 0.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Fireball Conj/Fire 9% 3d6 65% 5 Starburst Conj/Fire 9% 6d5 99% 6 Plasma Beam Fire/Air 2% 2x1d14 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 2 runed translucent doors D:4 Edmund Message History The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) You hit Edmund. Edmund is lightly wounded. Edmund misses you. You completely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +0 flail of protection. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (28% risk of failure)! Continue anyway? Okay, then. You puncture Edmund! Edmund is moderately wounded. Edmund hits you with a +0 flail of protection! Edmund barely misses you. You are too injured to fight recklessly! Unknown command. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 flail of protection and wearing a +1 leather armour of fire resistance (moderately wounded, 79% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. Edmund says, "People accused me of being a cutpurse!" Edmund hits you with a +0 flail of protection. You die... #####.# #.@...# #@#####.# #.#.....# #.#.#####.# #.........# ###.####### #...#<..# #.#####.# #.#####.# #.......# You could see Edmund. Vanquished Creatures Terence (D:2) An adder (D:3) A worm (D:3) 2 dart slugs An orc (D:3) 8 endoplasms A giant cockroach (D:3) 7 goblins 3 hobgoblins 6 kobolds 2 quokkas 5 ball pythons 6 bats 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 68 | D:1 | Found a large runed translucent door. 68 | D:1 | Found a large runed translucent door. 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 408 | D:1 | Learned a level 2 spell: Searing Ray 1699 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 2042 | D:2 | Noticed Terence 2047 | D:2 | Killed Terence 2334 | D:3 | Reached skill level 5 in Conjurations 2429 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2499 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2660 | D:3 | Identified the +12 trident of Fortitude {vamp, *Corrode | rC++} 3015 | D:4 | Noticed Edmund 3023 | D:4 | HP: 1/24 [Edmund/+0 flail of protection (10)] 3025 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_corners, minmay_three_crescents D:2: layout_loops_ring, corexii_item_surrounded_by_moat, uniq_terence D:3: layout_rooms, minmay_fractal_squares_5 D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.1 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | | 10 || 10 Cast: Magic Dart | 58 | 17 || 75 Searing Ray | 1 | 4 || 5 Use: Potion | | 1 || 1 Armour: Robe | | 3 || 3 Dodge: Dodged | 2 | 11 || 13