Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 15057030637504901651 90 lasso the Conjurer (level 4, -1/31 HPs) Began as a Demonspawn Conjurer on Feb 12, 2024. Shot with a sling bullet by a goblin (6 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:32 (2010 turns). lasso the Conjurer (Demonspawn Conjurer) Turns: 2010, Time: 00:02:33 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 32% Magic: 1/7 EV: 12 Int: 21 God: Gold: 112 SH: 0 Dex: 11 Spells: 4/7 levels left rFire + . . d - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.25/turn h - ring of fire MPRegen 0.10/turn %: no passive effects @: flying A: powered by pain 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (left hand) h - a ring of fire (right hand) Scrolls f - 5 scrolls of identify {unknown} g - a scroll of revelation {unknown} i - 3 scrolls of poison {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 2% N/A 38% 3 Teleport Other Tloc 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. Robin throws the goblin at you! Unknown command. Without enough magic to sustain it, your searing ray dissipates. Robin hits you from afar with a +0 spear. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. Unknown command. You barely miss the goblin. Robin closely misses you. You hit the goblin but do no damage. The goblin splashes around in the water. Robin barely misses you. Unknown command. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. Robin hits you with a +0 spear. You hit Robin but do no damage. You punch Robin. Robin is heavily wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. Robin hits you with a +0 spear. You hit Robin. Robin is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Robin hits you but does no damage. You barely miss Robin. Robin is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you. You hit Robin. Robin is severely wounded. Robin hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you. You die... #..........♣...#.# #......~~~~~~~.... ....♣~~.~~~~~..# ....~.~~≈≈≈~.~♣ # ....~~.~~≈≈†~.♣#.# #.. #.†~.~~.~~.♣... #.. #..~~~g~.~~...# #.# #.#♣#.♣.)g#.#### #.# ##...###@....... #.####.#.# #.####### #.##...#.$.... #####.##.#####...?. ......##...# ...$.## #####<.††).#...#.## #.####...#.#.# .# #.# #.##.#.# .# #.# .# You could see Robin and a goblin (strong). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 9 endoplasms 3 giant cockroaches (D:1) 8 goblins 7 hobgoblins 7 jackals A quokka (D:1) 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 9 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 760 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 760 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 1322 | D:2 | Learned a level 2 spell: Searing Ray 1351 | D:2 | Reached skill level 5 in Conjurations 1575 | D:2 | Found a shimmering altar of Xom. 1713 | D:2 | Reached XP level 4. HP: 31/31 MP: 2/7 1996 | D:2 | Identified the +2 helmet "Borrur" {Rampage rN+ Will- Int+3} 1996 | D:2 | Noticed Robin 2010 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring D:2: layout_loops_ring, basic_altar, serial_bayou_pond_b, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Short sword | 40 | 36 || 76 Punch | 2 | 2 || 4 Cast: Magic Dart | 75 | 13 || 88 Searing Ray | 4 | 2 || 6 Stab: Paralysed | 4 | || 4 Armour: Robe | 41 | 26 || 67 Dodge: Dodged | 82 | 32 || 114