Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17589113438671760977 59 lasso the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 14, 2024. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1788 turns). lasso the Conjurer (Demonspawn Conjurer) Turns: 1788, Time: 00:01:17 Health: 0/24 AC: 4 Str: 13 XL: 3 Next: 78% Magic: 6/6 EV: 12 Int: 20 God: Gold: 97 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: powered by pain 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) k - a +0 cloak (worn) Jewellery i - a +6 ring of strength (left hand) Scrolls d - 4 scrolls of teleportation {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} l - a scroll of immolation {unknown} Skills: + Level 0.1 Short Blades * Level 2.1 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have a small tail. Message History The magic dart hits the scorpion. The scorpion is lightly wounded. A scorpion is nearby! The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! The scorpion is almost dead. The scorpion stings you. Unknown command. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. The scorpion stings you. x2 You are lethally poisoned! The scorpion poisons you! Unknown command. It was a potion of haste. You feel yourself speed up. You feel very sick. The scorpion stings you but does no damage. Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Unknown command. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ..#####....###### #.#.##.##.## #. ### #.##.########.#.##.##.÷# #. #.##..........#'##'###†###. #.#########.........##÷.##. ...# #...................#...... ...# ###########.........#...... ...+ #.........#...[.. ...######.#######.........#...... ...#....#......s@.........#.....# ...#.#.##########.........#.....# ..†#.#.......# +.........'...... ....<........# #.........#.....# ...########### ###########.....# .......... #.....# ########## #.....# #.....# #.....# You could see a scorpion. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 4 jackals (D:2) A quokka (D:2) 2 ball pythons (D:2) 2 frilled lizards (D:2) 3 kobolds (D:1) 6 rats A butterfly (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 815 | D:2 | Learned a level 2 spell: Searing Ray 921 | D:2 | Discovered your monstrous ancestry. 921 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 921 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1205 | D:2 | Reached skill level 5 in Conjurations 1778 | D:2 | Noticed a scorpion 1788 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, shapermc_ecumenical_altar_pompeii D:2: layout_basic, minmay_split_cup_large Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | 2 | 2.1 Short Blades | | 0.1 Stealth | | 1.9 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Short sword || 27 Unarmed || 3 Cast: Magic Dart || 59 Searing Ray || 2 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 27