lasso Level 1 of the Dungeon [Shop] Nogit's Armour Shop a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 leather armour of positive energy (84 gold) a +0 leather armour (28 gold) [Shop] Yxohutu's Antique Armour Shoppe the +1 robe of Words of Power {rN+} (321 gold) rN+: It protects you from negative energy. a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 pair of gloves (85 gold) a +0 pair of boots of stealth (218 gold) a +0 leather armour (38 gold) a +2 pair of boots of stealth (408 gold) a +2 plate armour of willpower (760 gold) the +5 ring mail "Tadgh" {Harm} (684 gold) Harm: It increases damage dealt and taken. a +0 leather armour (38 gold) [Shop] Wurgh's Antique Weapon Shop a +0 short sword (75 gold) a +0 hand axe (75 gold) a +0 heavy trident (207 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +0 dagger (50 gold) [Shop] Diapoj's Antique Weapon Shoppe the +4 dagger "Aschuaz" {antimagic, Int+3} (982 gold) Int+3: It affects your intelligence (+3). the +5 battleaxe of Niucziut {heavy, rElec rPois Dex+3} (1530 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison a +0 dagger (50 gold) the +3 short sword of Dissatisfaction {flame, *Rage rPois rC++ rN+} (1280 gold) rC++: It greatly protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (62 gold) a +1 heavy quarterstaff (355 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +0 battleaxe (162 gold) (3, 0, D:1) 3 stones (3, 9, D:1) 5 stones (5, 18, D:1) a +0 dagger (15, -6, D:1) a +0 dagger (21, -6, D:1) a +0 dagger (42, 16, D:1) a +0 club (44, -13, D:1) a +0 ring mail (45, -13, D:1) a +0 robe (46, 14, D:1) 8 stones (56, 16, D:1) a beast talisman (58, 17, D:1) 3 stones (62, 13, D:1) 3 curare-tipped darts (64, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -18, D:2) a +0 short sword 5 stones (10, -21, D:2) a +0 ring mail (12, -13, D:2) a +0 robe (13, -23, D:2) 4 stones (15, -13, D:2) 4 stones (21, -7, D:2) a +0 leather armour a +0 pair of gloves (30, -18, D:2) a +0 dagger Level 3 of the Dungeon (12, 10, D:3) a +0 club (12, 13, D:3) a +0 dagger (20, 6, D:3) a +0 club (20, 25, D:3) 2 poisoned darts (22, 15, D:3) 2 stones (25, 4, D:3) 4 stones (25, 35, D:3) a +0 whip a +0 flail (26, 36, D:3) a +0 halberd (35, -11, D:3) a +0 long sword a +0 ring mail (38, -11, D:3) a +0 dagger (41, -10, D:3) a +0 dagger (46, -2, D:3) a +0 ring mail (47, 5, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 club a stone (12, -37, D:4) a +0 club 2 stones (17, 2, D:4) a +0 chain mail (22, -2, D:4) a +0 short sword (27, 5, D:4) a +0 club a +0 scale mail (41, 3, D:4) a +0 flail (43, -28, D:4) a +0 short sword (44, -27, D:4) a +0 falchion (45, -26, D:4) a +0 club a +0 leather armour a +0 flail (46, -25, D:4) a +0 dagger a +0 robe (48, -13, D:4) a +0 robe (52, -10, D:4) a +0 ring mail a +1 flail of draining Level 5 of the Dungeon (0, 0, D:5) a +0 flail (15, -11, D:5) 4 stones (19, 28, D:5) 6 stones (27, -7, D:5) a +0 robe a +0 hand axe (28, -6, D:5) a +0 scythe a +0 robe (29, -6, D:5) a +0 shortbow (31, -3, D:5) a staff of alchemy (31, 9, D:5) a +0 giant club (34, -14, D:5) a +0 leather armour (39, -15, D:5) 6 stones (41, 24, D:5) a +0 whip (43, 24, D:5) a +0 hand axe a boomerang (43, 25, D:5) a +0 club a +0 leather armour (45, -10, D:5) 6 stones (47, 10, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 mace of Luakog {flame, *Slow Dex+5 SInv} (5650 gold) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the +1 pair of gloves "Idghug" {+Blink Regen+ Stlth-} (2210 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the +7 whip of the Bruised Servitors {protect, Int+3} (5130 gold) Int+3: It affects your intelligence (+3). the +8 hand axe of Ippaniji {heavy, rC- rN+ Str+5} (6010 gold) Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (0, 0, D:6) a storm talisman (1, 12, D:6) a +0 robe a +0 morningstar (3, 14, D:6) a +0 mace a +0 robe (7, 32, D:6) a scroll of identify (8, 31, D:6) a scroll of fog (8, 33, D:6) a potion of degeneration (13, 52, D:6) 2 stones (14, 13, D:6) 7 stones (16, 16, D:6) a +0 giant club (17, 9, D:6) a +0 robe a +2 scimitar (17, 10, D:6) a +3 mace a +0 robe (17, 11, D:6) a +3 trident a +0 robe a +0 giant spiked club (17, 34, D:6) 6 stones (20, 22, D:6) 2 large rocks (20, 24, D:6) 3 boomerangs (20, 39, D:6) a +0 trident (30, 0, D:6) 4 stones (31, 24, D:6) an orb of guile (37, 1, D:6) a +0 trident (40, 19, D:6) 3 atropa-tipped darts (45, 10, D:6) a +0 sling (48, 35, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour (2, -14, D:7) a +0 flail (11, -17, D:7) a +0 robe (17, -10, D:7) a +0 whip (18, -1, D:7) 6 poisoned darts a +0 short sword (18, 2, D:7) a +0 short sword (19, -1, D:7) a +0 short sword (19, 1, D:7) 4 stones a +0 club a +0 dagger a +0 short sword