lasso Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, 16, D:1) a +0 whip (26, 2, D:1) a staff of alchemy (32, -2, D:1) a +0 whip 3 stones (36, 33, D:1) 2 stones (37, -9, D:1) a +0 dagger (47, 5, D:1) a +0 dagger (48, 18, D:1) a +0 spear (51, 13, D:1) a +1 dagger of venom 4 stones (56, 28, D:1) a +0 short sword (57, -1, D:1) a stone (63, 3, D:1) 5 stones Level 2 of the Dungeon [Shop] Foinn's Antique Weapon Emporium a +0 mace (72 gold) a +0 short sword (72 gold) a +0 club (24 gold) a +0 spear (72 gold) a +0 long sword (84 gold) a +0 spear of freezing (177 gold) a +0 spear (72 gold) a +0 falchion (72 gold) a +1 heavy hand axe (297 gold) a +0 whip (60 gold) (0, 0, D:2) a +0 short sword a +0 ring mail a +0 war axe (1, 0, D:2) a +0 dagger a +0 ring mail (2, 1, D:2) a +0 dagger (4, -36, D:2) a +0 dagger a +0 robe a +0 mace of protection a +0 short sword (4, -25, D:2) a +0 spear 3 poisoned darts (7, -2, D:2) a +0 lajatang (11, -23, D:2) 6 stones (13, -18, D:2) a +0 trident (14, -18, D:2) a +0 dagger (31, 10, D:2) the +0 robe of Wauxkorgha {Will+} Will+: It increases your willpower. (42, -16, D:2) a +0 short sword (44, -31, D:2) a +0 spear (45, -31, D:2) a +0 club a +0 flail (46, -31, D:2) a +0 falchion (46, -29, D:2) a +0 spear (46, 11, D:2) a +0 dagger a stone (51, -9, D:2) a +0 whip (51, -8, D:2) a +0 spear (51, -7, D:2) a +0 heavy flail (51, -6, D:2) a +0 halberd Level 3 of the Dungeon [Shop] Unithef's Antique Weapon Shoppe a +0 falchion (75 gold) a +0 war axe (87 gold) the +6 flail of True Grit {flame, rN+ Will+} (1327 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. the +9 falchion "Satehu" {elec, Dex+3 Stlth+} (1715 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 rapier (100 gold) a +0 broad axe of venom (170 gold) a +0 quarterstaff (100 gold) a +2 quarterstaff of speed (600 gold) a +0 arbalest of freezing (252 gold) a +0 rapier (100 gold) (0, 0, D:3) a +0 dagger (10, 0, D:3) a +0 dagger (11, 19, D:3) a +0 club a +0 chain mail of fire resistance (18, 18, D:3) a +0 robe (20, -2, D:3) a +2 heavy quarterstaff a +0 leather armour (20, -1, D:3) a +0 short sword a +0 chain mail (22, 3, D:3) 8 stones (26, -13, D:3) a +0 ring mail (46, -12, D:3) a +0 hand axe (51, -11, D:3) 6 stones (60, 10, D:3) a +0 dagger (62, 10, D:3) a +0 dagger (63, 10, D:3) a +0 dagger (64, 10, D:3) a +0 whip a +0 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 5 stones (12, -24, D:4) a +0 robe (17, 1, D:4) a +0 robe (21, -32, D:4) a +1 whip of venom (22, -11, D:4) a +0 club (32, -9, D:4) a +0 dagger a +0 chain mail (33, 9, D:4) 4 stones (35, -30, D:4) a +0 mace (36, -32, D:4) a +0 flail a +0 scale mail (36, -31, D:4) a +0 scythe a +0 robe (38, -32, D:4) a +0 mace 3 stones a +0 ring mail (59, -38, D:4) a +0 dagger 5 poisoned darts (61, 11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Lyrrabo's Antique Armour Shoppe a +0 ring mail (128 gold) a +2 chain mail of fire resistance (688 gold) a scarf of shadows (384 gold) a +0 robe (22 gold) a +0 chain mail of willpower (368 gold) a +0 chain mail (144 gold) a +0 scale mail of fire resistance (352 gold) a +0 leather armour (64 gold) a +0 robe (22 gold) [Shop] Uhoduuzxa's Antique Weapon Shop a +0 mace (102 gold) a +8 war axe of venom (1570 gold) a +0 flail (119 gold) a +0 spear (102 gold) a +0 great mace (221 gold) a +0 falchion (102 gold) a +0 heavy bardiche (618 gold) [Shop] Hobo's Jewellery Emporium a +4 ring of protection (504 gold) an amulet of faith (560 gold) an amulet of regeneration (420 gold) a blade talisman (420 gold) a ring of willpower (350 gold) a +6 ring of dexterity (504 gold) a ring of fire (350 gold) a ring of see invisible (210 gold) an amulet of magic regeneration (420 gold) a ring of poison resistance (280 gold) [Shop] Oxzoc's Antique Armour Boutique a +3 plate armour of cold resistance (1395 gold) a +0 helmet (139 gold) a +0 scale mail (124 gold) a +2 scale mail of fire resistance (651 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) the +6 chain mail of Vepnia {^Contam Harm rC++ rCorr} (1829 gold) rC++: It greatly protects you from cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (2, -20, D:5) a +0 falchion (9, -27, D:5) a +0 rapier (15, -18, D:5) 6 stones (30, 1, D:5) a +0 giant spiked club (33, -20, D:5) a +0 ring mail (36, -8, D:5) a +0 arbalest (48, -20, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (5, 0, D:6) a book of Minor Magic (23, -7, D:6) a +0 robe (26, -10, D:6) a +0 plate armour (28, -7, D:6) a +0 morningstar (37, -25, D:6) a +0 ring mail (45, -3, D:6) 19 gold pieces (46, -3, D:6) 32 gold pieces a +0 flail a +0 whip (46, -2, D:6) 8 gold pieces a +0 flail (50, -5, D:6) 8 gold pieces