Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14693703567796929690 23 lasso the Vexing (level 3, -2/26 HPs) Began as a Formicid Hexslinger on May 26, 2024. Slain by Sigmund ... wielding a +2 scythe of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1124 turns). lasso the Vexing (Formicid Hexslinger) Turns: 1124, Time: 00:01:40 Health: -2/26 AC: 3 Str: 12 XL: 3 Next: 10% Magic: 4/4 EV: 12 Int: 12 God: Gold: 53 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 pair of boots (worn) Scrolls b - a scroll of poison h - a scroll of enchant weapon {unknown} j - a scroll of brand weapon {unknown} Potions d - a potion of magic {unknown} e - a potion of might {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 2.5 Ranged Weapons + Level 2.0 Dodging + Level 1.1 Spellcasting + Level 4.1 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Necrotise Necr 0% 1d4 30% 1 Sting Conj/Alch 0% 1d3 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Ignite Poison Fire/Alch 1% N/A 94% 4 Sticky Flame Fire/Alch 1% 2d4 94% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You aren't carrying any items that you can evoke. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You retract your mandibles. Sigmund attacks as he pursues you! Sigmund barely misses you. You see here a beast talisman. Found a scroll labelled LEPUNYI TAIGE. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to move! Sigmund misses you. You bump into the rock wall. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. You bump into the rock wall. Sigmund barely misses you. You bump into the rock wall. Sigmund hits you with a +2 scythe of protection. * * * LOW HITPOINT WARNING * * * You feel less confused. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you with a +2 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ##.# ### #... ... { #..##.# #..... #...####### . #.@........ ... #.#.####### .....##########.#.# ......?..@@...%.#.# #################.######## ................ #######.#######. ...# #. ##### #. #. #. #. You could see Sigmund (invisible). Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 89 | D:1 | Found a faded altar of an unknown god. 96 | D:1 | Reached skill level 4 in Hexes 145 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 913 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 922 | D:1 | Learned a level 2 spell: Jinxbite 1094 | D:2 | Noticed Sigmund 1124 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.1 Dodging | 2 | 2.0 Fighting | | 1.4 Ranged Weapons | | 2.5 Spellcasting | | 1.1 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 62 Ability: Dig || 2 Armour: Robe || 17 Dodge: Dodged || 24