Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16637031986821621684 72 lasso the Vexing (level 4, 0/32 HPs) Began as a Formicid Hexslinger on May 26, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:12 (1176 turns). lasso the Vexing (Formicid Hexslinger) Turns: 1176, Time: 00:01:13 Health: 0/32 AC: 2 Str: 12 XL: 4 Next: 50% Magic: 5/5 EV: 12 Int: 13 God: Gold: 39 SH: 0 Dex: 18 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . i - scarf {repulsion} rCorr . (no gloves) SInv + (no boots) Will +.... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: repel missiles, acrobat @: lethally poisoned (0 -> -3), enlightened, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a scarf of repulsion (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls b - a scroll of poison e - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - 3 scrolls of fog {unknown} Potions d - a potion of enlightenment j - a potion of might {unknown} Skills: + Level 1.5 Fighting + Level 3.8 Ranged Weapons + Level 1.9 Dodging + Level 1.1 Spellcasting + Level 4.1 Hexes + Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 b - Sigil of Binding Hex 11% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder misses you. There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. The adder barely misses you. The endoplasm hits you. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. The endoplasm freezes you. You are frozen. The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The endoplasm freezes you. You are frozen. The adder bites you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder misses you. The endoplasm barely misses you. The adder closely misses you. Unknown command. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ######.##.......##..... ## .####....##....... .## #.##.....†##........ ..##..##.##..##......... .....# > #..#.......... ....# #.####.#.......... ..)####......#.......≈.. ........####.'........≈≈ ...#.... #.'..@S....≈≈ .....# .#.#...J...≈.. ....## ...#.......... ..########...#.......... ...#.........##......... ..|..######...##....$... ..#.#######.#..##....... .##...#... #...##...... .####.#.### #<...## { You could see an adder and an endoplasm. Vanquished Creatures 4 adders (D:2) 3 dart slugs 5 bats 4 endoplasms A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 3 quokkas 3 ball pythons 3 kobolds 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 404 | D:1 | Reached skill level 4 in Hexes 684 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 687 | D:1 | Learned a level 2 spell: Jinxbite 1051 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1161 | D:2 | Learned a level 3 spell: Sigil of Binding 1175 | D:2 | HP: 1/32 [frozen (4)] 1176 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_strange_pillars D:2: kennysheep_big_flooded_room, layout_rooms, serial_park_tiny_2 Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Ranged Weapons | 3 | 3.8 Fighting | | 1.5 Dodging | | 1.9 Spellcasting | | 1.1 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 63 | 35 || 98 Use: Potion | | 1 || 1 Armour: Robe | 12 | 11 || 23 Dodge: Dodged | 11 | 22 || 33