lasso Level 1 of the Dungeon (4, 7, D:1) a quokka corpse (skeletalised by now) (11, -40, D:1) a +0 club (15, -24, D:1) a +0 sling (26, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -5, D:1) a +0 short sword a goblin corpse (skeletalised by now) (33, -7, D:1) a +0 dagger (36, -25, D:1) a +0 hand axe (45, -15, D:1) a +0 ring mail (52, -29, D:1) a +0 dagger (54, -46, D:1) a quokka corpse (skeletalised by now) (58, -26, D:1) a +0 dagger (58, -24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (3, 8, D:2) a rat corpse (skeletalised by now) (6, 26, D:2) 2 stones (7, 22, D:2) a frilled lizard corpse (skeletalised by now) (11, 0, D:2) a +0 spear (18, 8, D:2) a jackal corpse (skeletalised by now) (21, 8, D:2) a jackal corpse (skeletalised by now) (27, -10, D:2) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, -3, D:2) a jackal skeleton (28, -8, D:2) a bat corpse (skeletalised by now) (29, -3, D:2) a jackal skeleton (29, -2, D:2) a +0 short sword a kobold skeleton a ball python skeleton (30, -12, D:2) a +0 dagger a goblin skeleton (31, -9, D:2) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (34, -1, D:2) a rat skeleton (36, 30, D:2) a hobgoblin corpse (skeletalised by now) (41, 10, D:2) a frilled lizard skeleton (42, 8, D:2) 7 stones a +0 dagger a kobold skeleton (44, -14, D:2) a rat skeleton (48, -3, D:2) a ring of see invisible (50, 0, D:2) a +0 robe (56, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gapux's Assorted Antiques 2 potions of attraction (186 gold) a +0 club (31 gold) a +2 robe of cold resistance (548 gold) a scroll of vulnerability (124 gold) a scroll of immolation (124 gold) a +0 lajatang (465 gold) a scroll of fear (124 gold) (0, 0, D:3) 2 stones (2, 30, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (7, 6, D:3) a +0 club a +0 chain mail (9, 8, D:3) a +0 spear a gnoll skeleton (10, 8, D:3) a +0 spear a gnoll skeleton (14, -10, D:3) a ball python corpse (skeletalised by now) (17, -9, D:3) a +0 trident a +0 club a +0 scale mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 0, D:3) a hobgoblin corpse (skeletalised by now) (26, 1, D:3) a hobgoblin corpse (skeletalised by now) (26, 2, D:3) an adder corpse (skeletalised by now) (29, 2, D:3) a ball python corpse (skeletalised by now) (30, 26, D:3) a +0 chain mail (31, 33, D:3) an adder skeleton (32, 0, D:3) a hobgoblin corpse (skeletalised by now) (35, 30, D:3) a +0 falchion of draining (41, 20, D:3) a scarf of harm (43, 12, D:3) a +0 hand axe (43, 13, D:3) a +0 trident an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (6, -1, D:4) a +0 club (9, 18, D:4) a +0 rapier (15, 22, D:4) a throwing net a +0 flail a gnoll skeleton (16, 21, D:4) a +0 club a gnoll skeleton (16, 22, D:4) a +0 club a +0 robe a +0 club (16, 23, D:4) 4 stones a +0 club (18, 8, D:4) 5 poisoned darts (19, 23, D:4) a ball python skeleton (20, 7, D:4) a +0 dagger (21, 3, D:4) 3 stones (24, 26, D:4) 7 stones (27, 27, D:4) a +0 leather armour (29, 27, D:4) a +0 chain mail (30, -1, D:4) 5 stones a +0 short sword a kobold skeleton (34, 6, D:4) a +0 mace an orc skeleton (34, 9, D:4) a +0 club a ball python skeleton (35, 8, D:4) an adder skeleton (40, 7, D:4) a +0 pair of gloves Level 5 of the Dungeon (2, 36, D:5) a +0 hand axe a +0 ring mail (3, 36, D:5) a +0 whip (4, 36, D:5) a +0 ring mail a +0 dagger (12, -16, D:5) a +0 giant spiked club (12, 32, D:5) a +0 ring mail a +0 hand axe of venom (14, 31, D:5) a +0 leather armour a +0 war axe (14, 32, D:5) a +0 leather armour a +0 short sword (15, -21, D:5) a +0 chain mail (15, 29, D:5) a +0 chain mail a +0 club (15, 30, D:5) a +0 leather armour a +1 dagger of venom (28, 11, D:5) 9 stones (29, 25, D:5) a +0 robe (30, -18, D:5) 5 poisoned darts (33, 23, D:5) 5 stones (43, 22, D:5) a +0 war axe (48, -9, D:5) a +0 dagger (54, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (25, -16, D:6) 5 stones (34, 12, D:6) 4 poisoned darts (41, -4, D:6) a +1 vampiric short sword (45, -5, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Limutz's Self-Published Books the Book of Mystic Impediments (540 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 the Spellbook of Amateur Aromatherapy (380 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 Mastigos's Anthology of the Iron Gauntlet (720 gold) Spells Type Level a - Call Imp Summoning 2 b - Cause Fear Hexes 4 c - Passage of Golubria Translocation 4 d - Curse of Agony Necromancy 5 e - Manifold Assault Translocation 7 f - Discord Hexes 8 Fannar's Compendium of the Cold Heart (500 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Ozocubu's Refrigeration Ice 7 the Encyclopedia of Ultimate Ambition (1137 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Polar Vortex Ice 9 e - Death's Door Necromancy 9 f - Dragon's Call Summoning 9 the Volume of Weird Science (940 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gravitas Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Irradiate Conjuration/Alchemy 5 f - Plasma Beam Fire/Air 6 g - Manifold Assault Translocation 7 h - Maxwell's Capacitive Coupling Air 8 the Precepts of Getting Closer Than Before (280 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Sticky Flame Fire/Alchemy 4 c - Dispel Undead Necromancy 4 the Encyclopedia of Scholastic Tactics (240 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 the Incunabulum of Modern Magic, Vol. 25 (560 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Dazzling Flash Hexes/Fire 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 Sif Muna's Incunable of Thorough Poisoning (740 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Ignite Poison Fire/Alchemy 4 f - Cigotuvi's Putrefaction Necromancy/Air 4 g - Alistair's Intoxication Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 [Shop] Paolyd's Fire Supplies the Omnibus of Accelerants (624 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Ignite Poison Fire/Alchemy 4 d - Fire Storm Conjuration/Fire 9 a +2 leather armour of fire resistance (247 gold) +0 fire dragon scales (780 gold) a ring of fire (325 gold) a ring of protection from fire (325 gold) a +0 ring mail of fire resistance (143 gold) a +0 rapier of flaming (119 gold) a +0 dagger of flaming (72 gold) a wand of flame (7) (63 gold) (11, 13, D:7) 2 stones (12, 0, D:7) a +1 flail a +0 robe (13, -1, D:7) a +0 dagger a +0 robe (14, 0, D:7) a +5 spear a +0 robe (17, 21, D:7) +0 acid dragon scales a +1 war axe of draining (22, 20, D:7) a +0 leather armour a +0 whip (23, 28, D:7) a +0 long sword (24, -7, D:7) a +0 short sword (28, 2, D:7) a +0 spear (28, 3, D:7) a +0 spear a +0 scale mail a +0 halberd (29, 0, D:7) a +0 spear (31, -8, D:7) a +0 robe (39, -2, D:7) a +0 shortbow (41, -3, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 ring mail a +1 mace of protection (1, 0, D:8) a +0 club (2, -1, D:8) a +2 chain mail of cold resistance a +0 short sword (14, 14, D:8) 6 stones a +0 hand axe (14, 15, D:8) 2 boomerangs a +0 dagger (18, 21, D:8) a +0 dagger (19, 22, D:8) a +0 falchion (23, 26, D:8) a +0 hand axe (24, 17, D:8) a +0 dagger (24, 20, D:8) a +0 dagger (28, -2, D:8) a +3 leather armour a +0 club (29, 19, D:8) a +0 dagger (41, -4, D:8) a +2 pair of gloves a +0 robe a +2 dagger (42, -6, D:8) a +2 robe of fire resistance a +0 halberd (45, -15, D:8) a +0 long sword a +0 robe (47, -15, D:8) a +4 long sword a +0 robe (48, -15, D:8) a +3 flail of freezing a +0 robe Level 9 of the Dungeon [Shop] Amiwob's Book Shop the Omnibus of the Ghastly Blaze (330 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fugue of the Fallen Necromancy 3 c - Summon Blazeheart Golem Fire/Summoning 4 Dispater's Handbook of the Caves (600 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Shatter Earth 9 the Book of the Mortar and the Quarry (570 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 a book of the Hunter (390 gold) a Trismegistus Codex (450 gold) a book of Wicked Creation (660 gold) Wicraq's Atlas of the Seismic Wendigo (570 gold) Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Metabolic Englaciation Hexes/Ice 5 c - Sculpt Simulacrum Ice/Alchemy 6 a Young Poisoner's Handbook (300 gold) Afycyeso's Anthology of Flaming Geology (690 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Hellfire Mortar Fire/Earth 7 d - Fire Storm Conjuration/Fire 9 a book of Conjurations (300 gold) [Shop] Nafav's Jewellery Shoppe the ring "Semufof" {rCorr Int+2 Dex+7 Slay-6 SInv} (423 gold) [ring of resist corrosion] Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (510 gold) a ring of flight (297 gold) a ring of fire (425 gold) an amulet of reflection (510 gold) a blade talisman (510 gold) a ring of protection from cold (425 gold) a ring of protection from cold (425 gold) [Shop] Jiwalitatet's Jewellery Shoppe a ring of poison resistance (280 gold) a +5 ring of evasion (504 gold) the ring "Xolo" {AC+4 Str+4} (719 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). a ring of magical power (280 gold) the ring of the Riding Messenger {rF+ rC- rN+++ Dex+6 Slay+3} (1072 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. a talisman of death (1120 gold) a +6 ring of dexterity (504 gold) [Shop] Tioryc's Jewellery Emporium a dragon-blood talisman (780 gold) a ring of wizardry (390 gold) a ring of resist corrosion (260 gold) the ring "Bahad" {rF+ EV+5 Str-5 Stlth+} (549 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +6 ring of intelligence (468 gold) a ring of fire (325 gold) a ring of magical power (260 gold) the ring "Laemoy" {rPois Will+ Slay+3} (634 gold) [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Will+: It increases your willpower. a +6 ring of strength (468 gold) a ring of see invisible (195 gold) (0, 0, D:9) a +0 quarterstaff (0, 28, D:9) 2 stones (9, 31, D:9) 8 gold pieces (10, 32, D:9) 27 gold pieces (11, 33, D:9) 16 gold pieces (15, 25, D:9) 4 stones (17, 21, D:9) a +0 robe a +0 dagger (17, 33, D:9) a +0 helmet (18, 21, D:9) a +0 short sword (19, 21, D:9) a +0 hand axe a +2 hat of stealth (20, 21, D:9) a +0 robe a +2 dagger of freezing (20, 22, D:9) a +0 robe a +0 dagger of freezing (21, 7, D:9) a +0 leather armour 2 boomerangs a +4 dagger of venom a +0 plate armour a +2 long sword of holy wrath (23, 1, D:9) 4 large rocks (24, 7, D:9) a +0 leather armour a +0 short sword (24, 8, D:9) a +0 flail (26, 33, D:9) 6 stones (36, 13, D:9) a +0 rapier (39, 15, D:9) a +0 war axe (43, 9, D:9) a +0 robe (48, 2, D:9) a throwing net (50, 2, D:9) a +0 scale mail a +2 dire flail of protection (51, 17, D:9) a +0 robe a +5 scimitar (52, 15, D:9) a +0 robe a +0 flail (53, 13, D:9) a +0 robe a +5 flail (57, -6, D:9) a +0 dagger of holy wrath a +0 robe (57, -5, D:9) a +0 mace (58, -6, D:9) a +0 falchion of protection a +0 leather armour (58, 21, D:9) a +3 spear of freezing a +0 robe (59, -5, D:9) a +0 mace (60, -5, D:9) a +2 dagger of protection (60, 20, D:9) a +0 chain mail (63, -6, D:9) a +0 great sword Level 10 of the Dungeon (0, 0, D:10) a +0 flail 6 stones a +0 chain mail (3, 34, D:10) a +0 short sword (6, 34, D:10) a +0 dagger a +0 robe (8, 34, D:10) a +3 dagger a +0 robe (10, 4, D:10) a +0 club (11, 4, D:10) a +0 short sword 5 poisoned darts (11, 25, D:10) a +0 flail of protection a +0 chain mail (13, 8, D:10) a +0 mace (14, 0, D:10) a +0 falchion a +0 dagger a +0 robe (14, 1, D:10) a +0 trident a +0 ring mail (14, 4, D:10) a +0 trident a +0 chain mail (23, 25, D:10) a curare-tipped dart a +0 dagger (27, -7, D:10) 7 stones (27, 13, D:10) 4 curare-tipped darts (28, -8, D:10) a +0 orcbow (29, 40, D:10) a +0 war axe a +0 scale mail (30, 40, D:10) a +0 falchion a +0 leather armour (32, 1, D:10) a +0 ring mail (35, 34, D:10) a +0 flail a +0 short sword (35, 39, D:10) a +0 scale mail a +0 club (36, 32, D:10) a +0 hand axe (36, 39, D:10) a +0 hand axe (37, 34, D:10) a +0 hand axe (37, 35, D:10) a +0 war axe (37, 38, D:10) 6 poisoned darts a +0 short sword (41, 38, D:10) a +0 leather armour a +0 club (45, -9, D:10) 3 boomerangs (49, 25, D:10) 4 stones (50, 16, D:10) 6 stones (50, 25, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (7, 8, D:11) the +8 trident of Burning Blind Justice {antimagic, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (10, -11, D:11) a +0 mace of draining (17, 10, D:11) a +0 whip (19, 3, D:11) 5 stones 6 large rocks (21, 7, D:11) a +0 leather armour (26, -8, D:11) a +0 quarterstaff (27, 10, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (1, 8, D:12) a +0 halberd (3, 1, D:12) 5 large rocks (16, -14, D:12) a +0 club (35, -1, D:12) 5 stones (36, -18, D:12) a +2 orcbow of freezing (36, -7, D:12) a +0 orcbow a +0 chain mail (39, -23, D:12) a +0 ring mail (39, -20, D:12) a +0 orcbow (40, -19, D:12) a +0 shortbow a +0 shortbow (42, -7, D:12) a +0 orcbow a +0 dagger a +0 robe (43, -7, D:12) a +0 dagger a +0 scale mail a +0 vampiric hand axe a +0 leather armour (46, -12, D:12) 4 boomerangs (46, -2, D:12) a blade talisman Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (3, -1, D:13) a +0 battleaxe a +1 chain mail of cold resistance (8, 1, D:13) a +0 plate armour a +2 bardiche (15, -5, D:13) 4 stones (27, 21, D:13) a +0 hand axe a +0 leather armour (32, -7, D:13) a +0 giant club a +0 giant club (35, -8, D:13) 4 large rocks (36, 23, D:13) a +0 war axe a +0 plate armour a +0 long sword (38, 12, D:13) a +0 dagger a +0 robe a +0 robe a +0 dagger (38, 13, D:13) a +0 hand axe (38, 24, D:13) a +0 short sword (39, 16, D:13) a +0 mace a +0 short sword (40, 10, D:13) a +2 flail of draining a +0 chain mail (40, 18, D:13) a +1 great sword a +0 chain mail (45, 13, D:13) 7 stones Level 14 of the Dungeon [Shop] Wiysei's Armour Boutique a +3 chain mail (365 gold) a +0 chain mail of poison resistance (144 gold) a +0 ring mail (68 gold) an orb of mayhem (221 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) (0, 0, D:14) 3 large rocks (12, 10, D:14) a +3 scimitar of flaming (30, 11, D:14) 4 large rocks (35, 1, D:14) a +2 vampiric falchion (36, -4, D:14) a +0 robe a +1 dagger of venom a +0 robe a +0 dagger a +0 plate armour a +0 glaive (36, 6, D:14) a +0 whip (38, -7, D:14) a +0 orcbow (39, -12, D:14) a +0 shortbow (39, -11, D:14) a +0 orcbow (39, -10, D:14) a +3 orcbow (39, 11, D:14) a +0 leather armour (40, 11, D:14) a +0 robe (41, 5, D:14) a +0 dire flail a +0 chain mail (42, 9, D:14) a +0 dagger a +0 robe (42, 10, D:14) a +0 dagger a +0 robe (43, -19, D:14) a +0 buckler (45, 1, D:14) a +0 falchion (46, 1, D:14) a +0 buckler (46, 9, D:14) a +2 battleaxe a +0 chain mail (48, 1, D:14) a +0 chain mail (48, 6, D:14) a +0 dagger a +0 robe (49, 11, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (7, 28, D:15) a +0 sling (9, -12, D:15) a staff of cold (9, 16, D:15) a +0 flail (12, -12, D:15) a +0 war axe (12, -9, D:15) a +0 hand axe a +0 robe (13, -7, D:15) a +0 war axe a +0 leather armour a +0 war axe a +0 robe (16, 3, D:15) a +0 mace (17, 25, D:15) a +0 war axe (18, 4, D:15) a +0 trident (19, 4, D:15) a +0 long sword (21, 3, D:15) a +0 war axe (21, 4, D:15) a +0 halberd (25, 29, D:15) a +0 chain mail (26, -4, D:15) a +0 club (28, 31, D:15) a +0 shortbow (30, 24, D:15) a +0 giant club a +0 giant club (30, 29, D:15) a +1 orcbow of freezing (30, 31, D:15) a +0 shortbow (31, 22, D:15) a +0 giant spiked club (31, 23, D:15) a +0 dire flail a +0 giant spiked club (31, 24, D:15) a +0 giant club (32, 29, D:15) a +0 robe a +0 whip (34, 30, D:15) a +0 giant club a +0 giant spiked club (43, 20, D:15) a ring of protection from cold an amulet of reflection 2 scrolls of brand weapon a +5 ring of evasion 5 scrolls of enchant weapon 3 scrolls of enchant armour (52, 10, D:15) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 1, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 mace (1, 1, Orc:1) a +0 scimitar a +0 plate armour (2, 0, Orc:1) a +3 war axe a +0 chain mail (8, 4, Orc:1) a +0 great sword a +0 chain mail (9, -27, Orc:1) a +0 plate armour a +0 trident a +0 orcbow (9, -26, Orc:1) a +0 hand axe (10, -26, Orc:1) a +0 dagger (11, -27, Orc:1) a +0 short sword (11, -26, Orc:1) a +0 leather armour a +0 mace (19, 14, Orc:1) a +0 dagger (20, 11, Orc:1) a +3 trident a +0 ring mail (21, 9, Orc:1) a +0 ring mail a +0 dagger a +0 plate armour a +2 dire flail of protection a +2 scimitar of flaming (21, 10, Orc:1) a +2 dagger of venom (23, -17, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Jini's Distillery a potion of mutation (120 gold) a potion of attraction (45 gold) a potion of attraction (45 gold) a potion of mutation (120 gold) a potion of attraction (45 gold) a potion of berserk rage (75 gold) a potion of enlightenment (75 gold) [Shop] Weiqoz's Magic Scroll Emporium a scroll of amnesia (56 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) [Shop] Xaet's Jewellery Shop an amulet of reflection (510 gold) a ring of protection from cold (425 gold) a ring of flight (297 gold) a ring of protection from fire (425 gold) a +6 ring of dexterity (612 gold) an amulet of faith (680 gold) a ring of resist corrosion (340 gold) an amulet of regeneration (510 gold) a ring of fire (425 gold) [Shop] Midwybbu's Antique Weapon Shop a +2 flail of distortion (579 gold) a +0 broad axe (112 gold) a +0 long sword (98 gold) a +0 rapier (112 gold) a +0 falchion (84 gold) a +0 orcbow (98 gold) the +6 war axe "Weass" {spect, rElec rPois rCorr Int-2} (1632 gold) Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +4 mace "Zuomyof" {spect, SInv} (1083 gold) SInv: It lets you see invisible. (4, 1, Orc:2) a +0 dagger a +0 robe (40, -31, Orc:2) a +0 flail a +0 ring mail (40, -29, Orc:2) a +0 dagger a +1 robe of willpower (40, -2, Orc:2) a +0 plate armour a +0 scimitar (41, -30, Orc:2) a +0 hand axe a +0 ring mail (41, -1, Orc:2) a +0 whip (42, -8, Orc:2) a +0 dagger of electrocution a +0 leather armour a +0 dagger of venom a +0 robe (42, -3, Orc:2) a +0 dagger a +2 robe (42, -2, Orc:2) a +0 heavy hand axe (43, -8, Orc:2) a +0 club 2 boomerangs a +1 ring mail of cold resistance a +0 hand axe (43, -2, Orc:2) a +0 whip (44, -8, Orc:2) a +0 dagger a +0 robe (44, -7, Orc:2) a +0 dagger a +0 robe (44, -6, Orc:2) a +0 hand axe a +0 robe a +0 dagger a +0 chain mail a +0 trident (44, -5, Orc:2) a +0 chain mail a +0 dagger (45, -30, Orc:2) a +0 arbalest (45, -6, Orc:2) a +0 robe a +0 dagger (45, -5, Orc:2) a +0 plate armour a +0 glaive (46, -29, Orc:2) a +0 dagger a +0 robe a +0 arbalest (46, -4, Orc:2) a +0 hand axe (47, -30, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -6, Orc:2) a +0 giant club (49, -11, Orc:2) a +0 halberd a +0 plate armour (49, -10, Orc:2) a +0 bardiche a +0 arbalest a +0 chain mail (50, -30, Orc:2) a +0 battleaxe (50, -13, Orc:2) a +0 dagger a +0 robe (50, -12, Orc:2) a +3 long sword a +0 scale mail (51, -28, Orc:2) a +0 dagger a +1 robe (51, -14, Orc:2) a +0 dagger a +0 robe (52, -30, Orc:2) a +2 broad axe a +0 chain mail (52, -24, Orc:2) a +1 robe of positive energy a +0 dagger (52, -16, Orc:2) a +0 dagger a +0 robe (52, -14, Orc:2) a +1 broad axe of freezing a +0 chain mail (53, -30, Orc:2) a +0 dagger a +0 robe (53, -18, Orc:2) a +0 arbalest (53, -17, Orc:2) a +0 club (54, -29, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (54, -22, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (54, -21, Orc:2) a +0 robe a +0 dagger (54, -20, Orc:2) a +0 club (54, -19, Orc:2) a +0 ring mail a +0 flail (55, -34, Orc:2) a +0 war axe (55, -19, Orc:2) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 ring mail of cold resistance (10, -29, Lair:1) 6 stones (13, -26, Lair:1) 3 poisoned darts (33, -17, Lair:1) the +5 ring mail "Adeutz Tuca" {rPois rCorr Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (18, 31, Lair:2) 8 stones (28, 10, Lair:2) 4 stones (34, -9, Lair:2) a +0 leather armour (39, 1, Lair:2) a +0 ring mail (41, 31, Lair:2) a +2 ring mail of positive energy (42, 25, Lair:2) a book of Flames (43, -15, Lair:2) a +0 halberd (45, -10, Lair:2) a +0 plate armour (45, 6, Lair:2) 3 stones (46, 10, Lair:2) a +1 hand axe of venom (47, 14, Lair:2) a +0 robe (49, -15, Lair:2) a +0 scimitar (53, 13, Lair:2) 5 stones (53, 39, Lair:2) 5 atropa-tipped darts (54, 37, Lair:2) a +0 leather armour (62, 12, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 orcbow (0, 30, Lair:3) 5 boomerangs (1, 2, Lair:3) a +0 orcbow (1, 3, Lair:3) a +0 orcbow (2, 12, Lair:3) 2 stones (10, -16, Lair:3) 4 darts of dispersal (10, 1, Lair:3) 7 stones (12, 25, Lair:3) a +0 dagger of electrocution (16, 13, Lair:3) 7 stones (18, 29, Lair:3) a +0 whip (39, 23, Lair:3) a +0 leather armour (40, -15, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (8, 23, Lair:4) a +0 mace (37, 0, Lair:4) 3 stones (40, 29, Lair:4) a +0 chain mail (52, 32, Lair:4) 6 stones (53, 21, Lair:4) a +0 robe (54, -11, Lair:4) 5 stones (61, 4, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (14, 3, Lair:5) 4 stones (20, -12, Lair:5) a staff of earth (21, -12, Lair:5) a +0 plate armour (22, -14, Lair:5) a +0 orcbow of flaming (22, -13, Lair:5) a +2 rapier of speed (28, -26, Lair:5) a +0 trident (31, -26, Lair:5) 6 stones (55, -20, Lair:5) a +0 robe (59, -36, Lair:5) a +0 great mace Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (10, 0, Shoals:1) a +0 trident (11, 13, Shoals:1) a +0 trident (20, 19, Shoals:1) a +0 chain mail (21, -10, Shoals:1) a +0 dagger (21, 17, Shoals:1) a +4 heavy morningstar a +0 chain mail a +0 tower shield (39, 11, Shoals:1) a +0 spear (43, -10, Shoals:1) a +0 trident (44, -9, Shoals:1) 2 stones (45, -19, Shoals:1) a +2 vampiric trident 3 boomerangs (46, -17, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Quuts's Magic Scroll Shoppe a scroll of identify (34 gold) a scroll of poison (68 gold) a scroll of brand weapon (161 gold) a scroll of immolation (68 gold) a scroll of vulnerability (68 gold) a scroll of torment (161 gold) a scroll of immolation (68 gold) (0, 0, Shoals:2) 6 stones (1, 4, Shoals:2) a +0 scale mail (3, 5, Shoals:2) a +0 spear (7, 33, Shoals:2) a +1 buckler of reflection (15, 2, Shoals:2) a +0 trident 3 throwing nets (18, 33, Shoals:2) a +1 leather armour of willpower (22, 28, Shoals:2) a book of Unlife (26, 26, Shoals:2) a +0 scale mail (28, 24, Shoals:2) 6 javelins (28, 32, Shoals:2) a +0 flail (31, 1, Shoals:2) a +0 arbalest (31, 25, Shoals:2) a +1 falchion of electrocution (33, 24, Shoals:2) a manual of Short Blades (38, 27, Shoals:2) a +0 sling (43, 27, Shoals:2) 6 stones Level 3 of the Shoals [Shop] Neydink's Antique Armour Shop a +0 helmet (162 gold) a +0 plate armour (828 gold) a +0 scale mail (144 gold) a +0 robe (25 gold) a +0 plate armour (828 gold) a +0 leather armour (72 gold) a +0 leather armour (72 gold) a +3 scale mail of cold resistance (936 gold) a +0 pair of boots (162 gold) a +0 robe (25 gold) a +0 pair of boots (162 gold) [Shop] Qyunuxiu's Antique Weapon Shop a +0 mace (90 gold) a +1 falchion of holy wrath (372 gold) the +3 sling "Qaiteunn" {antimagic, rPois rC+ Will+} (1299 gold) rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. a +0 quarterstaff (120 gold) a +0 sling (45 gold) a +0 hand axe (90 gold) a +5 hand axe of electrocution (1035 gold) a +0 club (30 gold) a +1 heavy quarterstaff (426 gold) a +0 longbow (195 gold) (0, 0, Shoals:3) a +0 trident 2 boomerangs (0, 5, Shoals:3) 8 stones (1, 4, Shoals:3) a +0 demon trident (3, 8, Shoals:3) a +0 leather armour (5, -2, Shoals:3) the +10 trident "Xaycedys" {venom, rF- rC+ rN+ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (12, -10, Shoals:3) a +0 scimitar (17, 2, Shoals:3) a +0 falchion (17, 7, Shoals:3) a +0 rapier (19, -12, Shoals:3) 6 stones (22, 2, Shoals:3) 8 large rocks (35, 6, Shoals:3) a +0 great sword (37, 5, Shoals:3) a +0 trident a boomerang (38, 4, Shoals:3) a +0 scimitar a +2 robe of positive energy (43, 21, Shoals:3) a +0 trident (46, 28, Shoals:3) a +0 spear of flaming (50, 24, Shoals:3) a +0 falchion (59, 37, Shoals:3) a +0 long sword Level 4 of the Shoals (0, 0, Shoals:4) a book of Battle (0, 1, Shoals:4) a staff of air (0, 2, Shoals:4) a Gell's gravitambourine (2/2) (4, 4, Shoals:4) 4 stones (10, -11, Shoals:4) 4 gold pieces (13, -13, Shoals:4) a +2 morningstar of protection (13, -11, Shoals:4) the +8 great sword "Deptisiu" {spect, *Slow rN+++ Str+2} Str+2: It affects your strength (+2). rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. (13, 13, Shoals:4) the staff of Vupp {+Blink rN+ Dex-5 Necro Tloc} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a two-pawed weapon. (14, -10, Shoals:4) a potion of mutation (20, -12, Shoals:4) a +0 chain mail (30, 5, Shoals:4) a scroll of revelation (31, 1, Shoals:4) a potion of berserk rage (31, 2, Shoals:4) 9 gold pieces (36, 0, Shoals:4) 24 gold pieces (36, 2, Shoals:4) 23 gold pieces (44, -2, Shoals:4) 4 gold pieces a +0 trident (44, -1, Shoals:4) a scroll of poison (44, 0, Shoals:4) 15 gold pieces (46, 0, Shoals:4) 22 gold pieces