Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 18216763269408572499 32 lasso the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Nov 12, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1063 turns). lasso the Conjurer (Deep Elf Conjurer) Turns: 1063, Time: 00:00:37 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 3/9 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Call Imp Summ 8% N/A 16% 2 Call Canine Familiar Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. A hobgoblin comes into view. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 flail. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll shouts! The gnoll misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you with a +0 club. You die... ................ ....#..........# !..............### ..>.>...........# #. ............... #... #..........#.. #...g#...........# ........g........## ##..##.gg@............... #####........)...... ##.#.####....... #...# #.....# ##..####.._..# #...........# #.##..#.....# ##.##...##.#.# #.....#......# You could see 3 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:2) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 297 | D:1 | Learned a level 2 spell: Searing Ray 716 | D:1 | Reached skill level 5 in Conjurations 954 | D:1 | Found a faded altar of an unknown god. 1017 | D:2 | Found a glowing golden altar of the Shining One. 1063 | D:2 | Reached XP level 3. HP: 1/19 MP: 4/9 1063 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, basic_altar, serial_shops, shop_statue, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 20 Dodge: Dodged || 21