Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 165853129593763045 103 lasso the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 10, 2025. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1331 turns). lasso the Conjurer (Deep Elf Conjurer) Turns: 1331, Time: 00:00:59 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 51% Magic: 11/12 EV: 11 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons f - a +0 short sword i - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic g - 3 potions of curing {unknown} j - a potion of cancellation {unknown} Skills: + Level 3.0 Dodging + Level 2.6 Stealth + Level 4.4 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. 3 gnolls come into view. Found a hand axe. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 whip. You enter the shallow water. Moving in this stuff is going to be slow. The magic dart hits the gnoll. The gnoll is lightly wounded. There are monsters nearby! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. Your unstable footing causes you to fumble your attack. You kill the gnoll! You hear a splash. The magic dart hits the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is lightly wounded. Your unstable footing causes you to fumble your attack. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll splashes around in the water. The gnoll barely misses you. You hit the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll splashes around in the water. Your unstable footing causes you to fumble your attack. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... #. #.#....†... . #.# #.######### . #.# ##+## #. #.# ##...## #.# #.# ##.....## # #.#..##)###.......## ## #.......##.........####. .........'.......†.'.... ##...#@##.....>†..####. #..ggg~##.......## ## ......≈≈####.....## # .##.#~~## ##...## # # #~≈ ##+## # .~. #.~. ..~~ You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 4 adders (D:2) A ribbon worm (D:2) 2 dart slugs 2 ball pythons (D:1) 7 bats An endoplasm (D:2) 3 giant cockroaches (D:1) 8 hobgoblins 3 jackals (D:2) 7 kobolds 2 quokkas A frilled lizard (D:1) 3 goblins 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 189 | D:1 | Reached skill level 5 in Conjurations 466 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 469 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:2 | Reached XP level 4. HP: 19/24 MP: 1/11 1331 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c D:2: layout_loops_corners, dreamdust_wishing_well, chequers_serial_rivers_small_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.4 Dodging | 3 | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Dagger | 10 | 13 || 23 Cast: Magic Dart | 85 | 16 || 101 Armour: Robe | 15 | 8 || 23 Dodge: Dodged | 11 | 9 || 20