latish86 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 sling a goblin skeleton (1, 1, D:1) a ball python skeleton (2, -6, D:1) a +0 dagger (3, 4, D:1) a ball python skeleton (12, 11, D:1) a goblin skeleton (14, 10, D:1) 4 stones (16, 20, D:1) a +0 dagger (17, -3, D:1) a beast talisman (20, 3, D:1) 5 stones (22, -1, D:1) a +0 club (22, 1, D:1) a +0 dagger a goblin skeleton (23, 0, D:1) a +0 short sword a kobold skeleton (25, -9, D:1) a +0 club a goblin skeleton (28, 16, D:1) a quokka corpse (skeletalised by now) (37, 19, D:1) a rat corpse (skeletalised by now) (39, 10, D:1) 5 stones (41, 17, D:1) a rat corpse (skeletalised by now) (42, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Neifyrus's One-of-a-Kind Rings a +1 ring of slaying (39 gold) a +7 ring of dexterity (585 gold) a +6 ring of protection (1014 gold) a +9 ring of slaying (1869 gold) a +7 ring of intelligence (585 gold) the ring of Free Will {rC+ Will+ Slay+3} (670 gold) [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. the ring "Duipt" {^Contam Will+ MP+14 Str+5 Slay+2 SInv} (1025 gold) [ring of willpower] Str+5: It affects your strength (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. MP+14: It affects your magic capacity (+14). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (0, 0, D:2) a +0 club (3, -13, D:2) a +0 club a rat corpse (skeletalised by now) (6, -14, D:2) a +0 club (10, -3, D:2) a +0 club a +0 leather armour an orb of mayhem an orc skeleton (11, -5, D:2) an adder skeleton (11, -4, D:2) a +0 short sword (14, 8, D:2) a +0 whip 4 stones a kobold skeleton (24, -4, D:2) a quokka skeleton (28, -35, D:2) a ball python skeleton (30, -36, D:2) a +0 falchion (31, -42, D:2) a bat corpse (skeletalised by now) (33, -5, D:2) a +0 dagger a goblin skeleton (45, 0, D:2) a bat skeleton (47, 1, D:2) a rat corpse (skeletalised by now) (61, -25, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 26, D:3) a +0 rapier (5, 13, D:3) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (5, 37, D:3) 4 large rocks (8, 36, D:3) a hobgoblin skeleton (11, 4, D:3) a bat corpse (skeletalised by now) (11, 28, D:3) a +0 glaive (28, 28, D:3) a rat skeleton (38, 11, D:3) a +0 dagger a +0 robe (39, 10, D:3) a jackal corpse (skeletalised by now) (41, 8, D:3) a jackal skeleton (46, 42, D:3) a scroll of vulnerability (48, 46, D:3) 5 poisoned darts (50, 57, D:3) a +0 robe (58, 35, D:3) the felid corpse of Natasha (skeletalised by now) (58, 48, D:3) a quokka corpse (skeletalised by now) (64, 19, D:3) a +0 ring mail (64, 29, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance