lawnmower Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 3, D:1) a +0 club (16, -24, D:1) a +0 club (17, -23, D:1) a cursed -2 club (34, -34, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (0, 0, D:2) a ration (8, 11, D:2) a datura-tipped dart (9, 4, D:2) a ration (10, -2, D:2) a +0 club (14, 1, D:2) a +0 club (14, 3, D:2) a +0 robe a +0 club (15, 0, D:2) a +0 club (15, 7, D:2) a +0 short sword (16, 1, D:2) a +0 dagger (17, 0, D:2) a datura-tipped dart (18, -14, D:2) a +0 scale mail (24, 10, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, -4, D:3) a cursed -2 short sword a +0 ring mail (5, -8, D:3) a +0 hunting sling (20, -15, D:3) a +0 short sword a +0 scale mail (21, 24, D:3) a +0 whip (21, 30, D:3) a +0 leather armour (30, -1, D:3) a ration (30, 26, D:3) a +0 ring mail (30, 34, D:3) a +0 short sword (47, -1, D:3) 21 bolts (48, 36, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -16, D:4) a potion of curing (3, 10, D:4) a +0 leather armour (15, 27, D:4) a +0 mace (41, -12, D:4) a ration (58, -20, D:4) a +0 scale mail (58, 21, D:4) 12 arrows (60, 2, D:4) a ration (62, 26, D:4) a +0 dagger (63, 11, D:4) a +0 pair of boots a +0 dagger a +0 whip a +0 hat Level 5 of the Dungeon [Shop] Ycluro's Assorted Antiques a potion of curing (87 gold) a potion of magic (232 gold) a scroll of identify (58 gold) a potion of brilliance (116 gold) a book of Maledictions (725 gold) a wand of random effects (16) (261 gold) a scroll of random uselessness (29 gold) a scroll of enchant weapon (217 gold) a +0 club (29 gold) (0, 0, D:5) a +0 quarterstaff (1, -32, D:5) a ration (3, -18, D:5) a +0 dagger a cursed +0 robe a +0 dagger a cursed +0 robe (3, -15, D:5) a +0 dagger a +0 robe (5, -56, D:5) a +0 hunting sling (6, -15, D:5) a potion of might (8, -8, D:5) a +0 robe (10, -43, D:5) a +0 giant club (12, -25, D:5) a cursed -2 club 5 silver boomerangs a +0 chain mail (13, -20, D:5) a +0 mace a +0 ring mail (14, -19, D:5) a +0 flail a +0 robe (14, 1, D:5) a ration (15, -28, D:5) a +0 giant club (32, -11, D:5) a +0 club (35, 2, D:5) a potion of curing (36, -50, D:5) a ration (39, -53, D:5) a +0 shortbow 23 arrows (45, -41, D:5) a +0 leather armour (55, -9, D:5) a +0 giant club (56, -16, D:5) a potion of curing (58, -34, D:5) an uncursed amulet of faith Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Zemur" {Faith *Slow +Inv rPois} (5260 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. It lets you turn invisible. It may slow you when you take damage. the +4 spear "Embalmer" {flame, rC+ Str-2 Int-4 Dex+10} (4780 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (-4). It affects your dexterity (+10). It protects you from cold. the ring "Ciergh" {rPois rF+ MR+ Str+6 SInv} (8650 gold) [ring of strength] It affects your strength (+6). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Magynut {+Fly rC- rN++ Stlth+} (3010 gold) [ring of stealth] It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you fly. It makes you more stealthy. (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 trident a +0 leather armour (2, 0, D:6) a +0 falchion (8, -15, D:6) a +0 hunting sling (15, -9, D:6) a +0 club (17, -22, D:6) 9 poisoned darts (18, -7, D:6) a +0 ring mail (19, -18, D:6) an arrow (19, -16, D:6) a +0 shortbow 17 arrows (22, 14, D:6) an uncursed ring of poison resistance a scroll of random uselessness (40, -12, D:6) a potion of stabbing (41, -10, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +4 trident a +0 robe (0, 1, D:7) a +0 hand axe (1, -14, D:7) a +0 robe (1, -13, D:7) a +0 plate armour a +0 war axe (2, -12, D:7) a +0 trident a +0 club (2, -11, D:7) a +0 dagger a +0 robe a +0 dagger (3, -8, D:7) a +0 long sword (3, 9, D:7) a +0 robe a +0 trident (10, 10, D:7) a ration (12, -6, D:7) a +0 dagger (12, 10, D:7) a +1 whip of flaming a +0 robe (14, 14, D:7) 25 arrows (14, 17, D:7) a cursed -3 giant club (21, -1, D:7) a +0 hunting sling (26, 26, D:7) 3 javelins (28, 20, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) a cursed -3 shortbow 25 arrows (0, 1, D:8) an arrow (1, 4, D:8) an arrow (3, 30, D:8) 6 boomerangs (12, -6, D:8) 7 poisoned darts (15, 26, D:8) a +0 dagger (17, 25, D:8) 2 arrows (17, 34, D:8) a +0 short sword (19, 25, D:8) an arrow (20, 24, D:8) a +0 shortbow 4 arrows (20, 25, D:8) an arrow (20, 26, D:8) an arrow (21, -3, D:8) 15 arrows a +0 shortbow (22, -2, D:8) an arrow (22, 25, D:8) a +0 club a +0 leather armour (22, 26, D:8) an arrow (23, 1, D:8) 7 gold pieces (23, 24, D:8) an arrow (23, 25, D:8) a +0 mace a +0 scale mail (36, -12, D:8) a ration (36, 11, D:8) a wand of paralysis (9) (36, 25, D:8) a +0 dagger a +0 robe (37, 10, D:8) the +9 scimitar of Blind Justice {freeze, rF+ Str-2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+4). It protects you from fire. (37, 33, D:8) a +0 hand axe a +0 leather armour (38, 8, D:8) a wand of enslavement (11) (39, 33, D:8) a +0 glaive a +0 plate armour (39, 35, D:8) a +0 whip a +0 scale mail a +0 dagger a +0 robe (40, 35, D:8) a +0 club a +0 leather armour (41, 26, D:8) a scroll of random uselessness (44, 15, D:8) a +0 spear a +0 club (45, -15, D:8) a +0 scale mail (45, 10, D:8) a +0 rapier (45, 17, D:8) a +0 spear a +0 robe a +0 whip (45, 18, D:8) a +0 club (45, 19, D:8) 5 boomerangs a cursed +0 whip (45, 22, D:8) a +0 scale mail (60, -11, D:8) an uncursed ring of positive energy an uncursed staff of energy Level 9 of the Dungeon (1, 6, D:9) 23 arrows (10, 0, D:9) a ration (20, -21, D:9) a ration (20, -20, D:9) a ration (21, -21, D:9) a ration (21, -20, D:9) a ration (21, 23, D:9) a ration (23, -12, D:9) an arrow (24, -12, D:9) an arrow (24, 24, D:9) a +0 robe a +0 dagger (25, -13, D:9) an arrow (27, -13, D:9) 26 arrows a +0 shortbow (28, 18, D:9) a +0 short sword (28, 19, D:9) a +0 short sword (28, 23, D:9) a +0 robe a +2 dagger of speed (29, 17, D:9) a +0 ring mail (29, 19, D:9) a +0 robe a +0 dagger (29, 23, D:9) a +0 leather armour a +0 trident (31, -23, D:9) a ration (31, 13, D:9) a +0 falchion (33, -11, D:9) a +0 club (33, 12, D:9) a +0 short sword a +0 ring mail (37, -9, D:9) a +0 quarterstaff (37, 1, D:9) a +0 club (38, 1, D:9) a +0 short sword (39, -1, D:9) a +0 dagger (39, 1, D:9) a +0 dagger (40, 0, D:9) a +0 whip (40, 1, D:9) a +0 whip (42, 3, D:9) a potion of heal wounds Level 10 of the Dungeon (0, 7, D:10) a +0 robe a +0 dagger of distortion (5, 10, D:10) a potion of flight (9, 29, D:10) a ration (10, 34, D:10) a +0 dagger a +0 robe (10, 39, D:10) a +0 dagger (15, 9, D:10) a ration (16, 38, D:10) a +0 scimitar a +0 plate armour (20, 35, D:10) a +2 dagger of draining a cursed +0 robe (20, 40, D:10) a +0 mace (24, 6, D:10) a cursed +0 giant club (24, 13, D:10) a +0 whip (24, 32, D:10) 4 boomerangs (26, 40, D:10) a +0 tower shield (28, 12, D:10) a ration (47, 21, D:10) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (6, 5, Lair:1) 6 gold pieces (6, 7, Lair:1) a book of the Sky (7, 5, Lair:1) 6 gold pieces (7, 7, Lair:1) 6 gold pieces (8, 1, Lair:1) 4 gold pieces (22, -22, Lair:1) 18 gold pieces (33, -8, Lair:1) 23 arrows (37, -10, Lair:1) a +0 robe a Gauntlet (2, -3, Gauntlet) a scroll of identify (3, -3, Gauntlet) a scroll of teleportation (5, -3, Gauntlet) a +2 pair of boots of flying (17, -3, Gauntlet) a potion of haste (18, 17, Gauntlet) a potion of stabbing (26, -3, Gauntlet) 2 scrolls of teleportation (29, -3, Gauntlet) an uncursed staff of earth (30, -3, Gauntlet) the ring of Springtime {*Tele rPois rN+ MP+9 Dex+3} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (31, 11, Gauntlet) a scroll of fear (33, 16, Gauntlet) a stone (37, 11, Gauntlet) a scroll of identify (37, 15, Gauntlet) 9 gold pieces (38, -3, Gauntlet) the cursed +0 helmet "Cusits" {rC- Str+6 Dex+10} It affects your strength (+6). It affects your dexterity (+10). It makes you vulnerable to cold. It has a curse placed upon it. (39, -3, Gauntlet) a scroll of fear (42, -3, Gauntlet) a lightning rod (4/4) (50, -3, Gauntlet) a ration (50, 13, Gauntlet) 23 gold pieces (50, 14, Gauntlet) the cursed -3 pair of gloves of Jeock {rPois} It protects you from poison. It has a curse placed upon it. (51, -3, Gauntlet) an uncursed ring of poison resistance (54, -3, Gauntlet) a book of Maledictions (62, -3, Gauntlet) 37 gold pieces (63, -3, Gauntlet) a scroll of teleportation (65, -3, Gauntlet) a +4 ring of protection