lawnmower Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, -19, D:1) a +0 hunting sling (14, -11, D:1) a cursed -2 dagger (18, 4, D:1) a +0 scale mail (31, -7, D:1) a +0 hand axe (35, -35, D:1) 24 arrows (52, -19, D:1) a +0 club Level 2 of the Dungeon (1, 2, D:2) a +0 leather armour (1, 15, D:2) 21 bolts (4, 7, D:2) a +0 pair of gloves (5, 9, D:2) a +0 short sword (8, 34, D:2) a +0 club (12, 16, D:2) a +0 club (17, 12, D:2) a +0 mace (24, 23, D:2) 23 sling bullets (25, 31, D:2) a +0 club (37, 28, D:2) a +0 whip (55, 12, D:2) a +0 mace (60, 19, D:2) a +2 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (14, -13, D:3) a +0 club (19, -33, D:3) 17 sling bullets (21, -26, D:3) a cursed -3 mace (21, -1, D:3) a +0 short sword (25, -8, D:3) a +0 robe a +0 club (27, -28, D:3) 24 bolts (29, 17, D:3) a +0 chain mail (36, -23, D:3) a +0 pair of gloves (51, -33, D:3) a +0 mace (52, 0, D:3) a +0 chain mail a cursed -1 flail (62, -31, D:3) a +0 club Level 4 of the Dungeon [Shop] Mipp's Distillery a potion of lignification (42 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of stabbing (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) a potion of stabbing (56 gold) a potion of curing (42 gold) (0, 0, D:4) a +0 hand axe (5, -23, D:4) a +0 spear (5, -21, D:4) a +0 falchion (5, -10, D:4) a +0 robe (7, -23, D:4) a +0 short sword (14, -1, D:4) 22 arrows (16, 0, D:4) 6 sling bullets (19, -24, D:4) a +0 ring mail (24, -17, D:4) 23 arrows (30, -29, D:4) a +0 scale mail (38, -34, D:4) a +0 chain mail a +0 mace (40, -35, D:4) a +0 ring mail a +1 dagger of speed (44, -19, D:4) a +0 leather armour a cursed +0 dagger (45, -34, D:4) a +0 leather armour a +0 mace (45, -20, D:4) a +0 ring mail a +0 flail (45, -10, D:4) a +0 ring mail a +0 hand axe (48, -16, D:4) a cursed +0 flail Level 5 of the Dungeon (5, -11, D:5) a +0 dagger (8, -13, D:5) 24 bolts (9, 13, D:5) a +0 giant club (17, 0, D:5) 32 bolts (19, 0, D:5) a ration (22, -13, D:5) a +0 scale mail (22, 3, D:5) 15 arrows (30, -19, D:5) a +0 dagger (31, 2, D:5) a +0 dagger (42, 15, D:5) 24 bolts (44, 7, D:5) a +0 chain mail (47, -12, D:5) a +0 ring mail (50, 26, D:5) a +0 trident (51, 2, D:5) a +0 mace a +0 chain mail a +0 dagger a +0 robe (53, 2, D:5) a cursed -1 mace (56, 25, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Ruboif's Gadget Shoppe a phial of floods (480 gold) a lightning rod (4/4) (480 gold) a wand of acid (10) (336 gold) a wand of acid (10) (336 gold) a tin of tremorstones (3/3) (480 gold) a tin of tremorstones (3/3) (480 gold) a wand of random effects (23) (150 gold) a lightning rod (4/4) (480 gold) a wand of paralysis (8) (120 gold) a wand of clouds (7) (396 gold) (4, 22, D:6) a +0 mace (7, 21, D:6) a +0 flail a +0 leather armour a +2 vorpal hand axe a +0 ring mail (8, 15, D:6) a +0 cloak (9, 27, D:6) a +0 leather armour a +0 mace (12, 29, D:6) a +0 leather armour a +0 flail (14, 30, D:6) a +0 hand axe (16, 20, D:6) a +2 mace of protection 30 sling bullets (20, 20, D:6) a +0 scale mail a +0 hand axe (20, 26, D:6) a +0 robe a +0 dagger (21, 9, D:6) 32 arrows (26, 29, D:6) a +0 flail (31, -1, D:6) a +0 giant spiked club (33, 3, D:6) 19 arrows (38, 31, D:6) 23 arrows (49, 11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 4, D:7) a +0 club (2, 6, D:7) a +0 whip (5, 22, D:7) a +0 plate armour (10, 10, D:7) a +0 leather armour a +0 club (12, 9, D:7) an arrow (13, 24, D:7) 16 sling bullets (14, 22, D:7) a +0 mace (15, 21, D:7) a +0 war axe (18, 0, D:7) a +0 chain mail a +0 dagger (18, 5, D:7) an arrow (18, 24, D:7) a +0 club (19, 7, D:7) 2 arrows (21, 3, D:7) an arrow (22, 23, D:7) a +0 dagger (24, 5, D:7) a throwing net (31, 32, D:7) a +0 spear (47, 35, D:7) a +0 quarterstaff (48, 17, D:7) a +0 war axe (49, 20, D:7) a +0 giant spiked club (50, 2, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Foujot's Weapon Boutique a +0 whip (37 gold) the +7 spear of the Pharaoh's Fist {vamp, rElec rPois Stlth+} (975 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 glaive (97 gold) a +0 spear (45 gold) 15 arrows (45 gold) the cursed +3 hand crossbow of Raveow {venom, Dex+3} (442 gold) It poisons the ammo it fires. It affects your dexterity (+3). It has a curse placed upon it. a +0 dagger (30 gold) 17 sling bullets (127 gold) a +0 club (15 gold) 21 arrows (63 gold) a +0 trident (52 gold) [Shop] Masuag's Assorted Antiques a +0 chain mail (139 gold) a +1 cloak (356 gold) a +0 arbalest (139 gold) a +0 dagger (62 gold) a +0 ring mail (124 gold) 2 scrolls of teleportation (186 gold) a scroll of remove curse (93 gold) a +0 halberd (124 gold) a scroll of teleportation (93 gold) a +3 hand axe (620 gold) a +0 scythe (93 gold) [Shop] Jeifowk's Book Boutique a book of Minor Magic (260 gold) a manual of Throwing (1435 gold) Ifewk's Tome of Boosting Poison (689 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Olgreb's Toxic Radiance Poison 4 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Alistair's Intoxication Transmutation/Poison 5 no a book of Power (585 gold) a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Transfigurations (715 gold) a book of the Tempests (910 gold) a manual of Translocations (1435 gold) a book of Misfortune (260 gold) a book of Maledictions (325 gold) the Handbook of Dark Rites and the Mountains (1082 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Statue Form Transmutation/Earth 6 no a book of Fire (845 gold) [Shop] Mustej's Antique Weapon Boutique a +0 glaive (169 gold) a +0 quarterstaff (104 gold) a +0 great mace of protection (254 gold) a cursed +0 flail (13 gold) a +0 dagger (52 gold) a +0 hand crossbow (91 gold) a +0 vorpal hand axe (169 gold) a +0 long sword (91 gold) a +0 falchion of electrocution (247 gold) a +2 hand crossbow of flaming (475 gold) a +0 short sword (78 gold) a +0 flail (91 gold) a +0 club (26 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1768 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 mace (78 gold) (0, 0, D:8) a cursed -1 giant club (2, -2, D:8) a +0 club (6, 1, D:8) a +0 leather armour a +0 trident (7, 0, D:8) a +0 chain mail a +0 falchion (8, -13, D:8) a potion of curing (8, -12, D:8) a +3 hand crossbow of freezing (8, -11, D:8) a scroll of identify (8, -10, D:8) a wand of digging (6) (8, -9, D:8) a phial of floods (8, -8, D:8) 26 sling bullets (8, -7, D:8) a ration (10, -7, D:8) a scroll of identify (12, 4, D:8) a +0 leather armour a +0 short sword a +0 scale mail a +0 short sword an orc skeleton (14, 4, D:8) 17 sling bullets (14, 28, D:8) an arrow (18, 2, D:8) a cursed +0 robe a +0 dagger (18, 27, D:8) 14 arrows a +0 shortbow (23, 26, D:8) a +0 arbalest (23, 27, D:8) a scroll of random uselessness a +0 dagger of draining (26, 21, D:8) 6 large rocks (27, 4, D:8) a +0 ring mail a +0 short sword (27, 24, D:8) a +0 short sword (28, 3, D:8) 29 arrows (28, 31, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) an arrow (1, -18, D:9) 22 gold pieces (2, 0, D:9) an arrow (2, 1, D:9) an arrow (7, -13, D:9) a +0 troll leather armour (unseen) (10, 5, D:9) 16 gold pieces (14, -7, D:9) 14 gold pieces (37, -25, D:9) a +0 spear (41, -25, D:9) a +0 hand axe the Ecumenical Temple