lawnmower Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -54, D:1) 24 stones (6, -56, D:1) a +0 dagger (6, -30, D:1) 19 stones (10, -56, D:1) a +2 hand axe of electrocution (14, -59, D:1) a +0 club (16, -2, D:1) a +0 helmet (17, -33, D:1) a +0 whip (23, -52, D:1) a scarf of repulsion (24, -42, D:1) 5 stones a +0 club (24, -15, D:1) 26 arrows (25, -8, D:1) a +0 club (30, -36, D:1) 19 stones (31, -15, D:1) a +0 whip (32, -39, D:1) a +0 robe (39, -17, D:1) a +0 short sword (41, -17, D:1) 14 bolts (50, -15, D:1) a +0 club (unseen) (52, -20, D:1) 2 stones (53, -4, D:1) a +0 dagger (56, -52, D:1) a cursed +0 hunting sling (58, -46, D:1) 28 arrows (58, -27, D:1) a +0 whip (58, -13, D:1) a +0 short sword (60, -17, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -23, D:2) a +0 hunting sling (10, -16, D:2) 2 large rocks (11, -20, D:2) a cursed +0 plate armour (12, -2, D:2) a +0 hunting sling (23, -30, D:2) 17 stones (23, -15, D:2) 11 stones (29, -24, D:2) a +0 dagger (35, -2, D:2) 7 silver javelins (36, -1, D:2) 24 arrows a +0 leather armour (38, -22, D:2) a +0 ring mail (41, -30, D:2) a stone (47, -5, D:2) a +0 club (48, -29, D:2) 3 stones a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of venom (3, -11, D:3) 17 sling bullets (6, -21, D:3) a +0 ring mail (14, -30, D:3) a +0 club a +0 leather armour (15, 9, D:3) a +0 plate armour (16, -30, D:3) a +0 dagger (24, -10, D:3) a +0 whip (25, -32, D:3) an uncursed ring of teleportation 2 scrolls of random uselessness an uncursed amulet of regeneration (25, 7, D:3) 17 arrows (26, 4, D:3) a +0 quarterstaff (30, -20, D:3) 15 sling bullets (36, -18, D:3) a +0 club (38, -23, D:3) a cursed -2 club (43, -32, D:3) a +0 bardiche (43, 2, D:3) 9 arrows (50, -9, D:3) a +0 whip (56, 15, D:3) 14 bolts (58, 10, D:3) a +0 chain mail (59, 3, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, 10, D:4) 6 boomerangs (9, 16, D:4) a +0 chain mail a +0 whip (12, 8, D:4) a +0 leather armour 3 boomerangs a +0 dagger (15, 7, D:4) a +0 dagger (20, 5, D:4) a +0 ring mail (20, 31, D:4) a +0 dagger (21, 31, D:4) a +0 dagger (23, 2, D:4) a +0 robe a +0 dagger (27, 9, D:4) a +0 hand axe (30, 0, D:4) a +0 robe (30, 8, D:4) a +0 ring mail 4 boomerangs a +0 mace (43, -1, D:4) 16 poisoned darts (43, 12, D:4) a cursed -2 rapier a +0 leather armour (46, -4, D:4) 16 arrows (46, 15, D:4) a +0 spear (49, 5, D:4) the +3 long sword of Conscience {protect, Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It makes you more stealthy. (49, 12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour a +0 hand axe (4, 29, D:5) a +0 hand crossbow (14, 0, D:5) a +0 leather armour (14, 1, D:5) a cursed +0 ring mail (21, -7, D:5) a +0 short sword (22, -5, D:5) 3 large rocks a +0 robe a +0 dagger (22, 25, D:5) a +0 mace (22, 27, D:5) a cursed +0 robe a +0 dagger (26, 13, D:5) a +0 hand axe (27, -2, D:5) a +0 trident (27, -1, D:5) a +0 hand axe (29, 1, D:5) a +0 club a +0 chain mail (30, -8, D:5) 24 sling bullets (30, 8, D:5) a +0 whip (33, 1, D:5) a +0 dagger a +0 robe (33, 11, D:5) a cursed -3 flail (34, -2, D:5) a cursed -2 short sword (37, -14, D:5) a +0 robe (still there?) a +0 dagger (still there?) (45, 1, D:5) a +0 mace Level 6 of the Dungeon [Shop] Zitigokh's Magic Scroll Shop a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) 2 scrolls of remove curse (72 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) [Shop] Serat's Antique Armour Emporium a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +1 leather armour of cold resistance (322 gold) the +1 plate armour of a bazaar {*Corrode rElec rC+++ Dex-5} (1400 gold) It affects your dexterity (-5). It renders you almost immune to cold. It insulates you from electricity. It may corrode you when you take damage. a +0 scale mail (92 gold) a +0 helmet (103 gold) [Shop] Lyac's Antique Armour Boutique a +0 chain mail (108 gold) a +0 chain mail (108 gold) a +0 tower shield (108 gold) a +0 robe (16 gold) a +0 cloak (108 gold) a +2 robe of willpower (424 gold) a +0 buckler (108 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) [Shop] Senuos's Book Shoppe a book of the Tempests (700 gold) a book of Conjurations (300 gold) a book of the Warp (900 gold) a book of Flames (350 gold) a book of Hexes (500 gold) a book of Alchemy (750 gold) the Almanac of Malediction (387 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Slow Hexes 2 yes c - Leda's Liquefaction Hexes/Earth 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no a book of Maledictions (250 gold) a book of Transfigurations (550 gold) a book of Party Tricks (500 gold) a book of Misfortune (200 gold) [Shop] Gelegon's General Store a scroll of identify (20 gold) a throwing net (30 gold) 32 stones (32 gold) 9 poisoned darts (36 gold) 2 curare-tipped darts (12 gold) the +5 broad axe of Duoclaba {speed, *Rage rF+++} (769 gold) Attacks with this weapon are significantly faster. It renders you almost immune to fire. It may make you go berserk in combat. 28 stones (28 gold) the +9 mace of Tumult {vamp, *Slow +Fly rN+ SInv} (659 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you see invisible. It lets you fly. It may slow you when you take damage. 28 stones (28 gold) a +0 ring mail (40 gold) a scroll of remove curse (30 gold) 24 bolts (48 gold) (0, 0, D:6) a +0 flail (2, 5, D:6) a +0 rapier (7, -6, D:6) a condenser vane (inert) (7, -1, D:6) a +0 cloak (8, 3, D:6) a +2 cloak of poison resistance (8, 6, D:6) 19 sling bullets (14, -8, D:6) a +0 robe a +0 dagger (15, -16, D:6) a cursed +0 scale mail a +0 mace (15, -15, D:6) a +0 war axe (17, -26, D:6) a +0 dagger (17, -15, D:6) a cursed -1 falchion (17, -9, D:6) a +0 leather armour a +0 dagger (18, -22, D:6) a +0 chain mail a +2 trident of venom (19, -20, D:6) a +0 robe a +0 dagger (19, -19, D:6) a +0 robe a +0 giant spiked club (20, -19, D:6) a +0 whip (22, 10, D:6) a +0 robe a +0 whip of electrocution (24, -28, D:6) 10 stones (26, -26, D:6) a +0 hunting sling a +0 ring mail a +3 hand axe (30, -32, D:6) a +3 war axe a +0 robe (31, 11, D:6) a +0 robe a +0 dagger (33, -30, D:6) a +0 falchion a +0 robe a cursed +0 flail a +0 robe a +3 battleaxe a +0 robe (33, 9, D:6) a +0 robe a +0 hand axe (35, -30, D:6) a cursed +0 spear a +0 robe (44, 5, D:6) 12 poisoned darts (46, -16, D:6) a +0 shortbow 13 arrows (48, -22, D:6) 20 bolts (49, 7, D:6) 16 gold pieces (53, 9, D:6) 17 gold pieces (53, 10, D:6) a potion of brilliance (53, 11, D:6) a scroll of identify Level 7 of the Dungeon (0, 0, D:7) a +0 flail (10, -2, D:7) the +2 robe of the Untouchables {rN+} It protects you from negative energy. (18, -24, D:7) 13 poisoned darts (19, -6, D:7) a stone (20, -5, D:7) a +0 whip (21, -8, D:7) a stone (22, -4, D:7) a +0 trident (23, -8, D:7) 4 stones (23, -1, D:7) 2 stones (23, 6, D:7) 5 stones (24, -4, D:7) a +0 short sword (24, -3, D:7) a +0 leather armour a +0 flail (25, -12, D:7) a stone (25, 0, D:7) a +0 robe a cursed +3 dire flail of freezing (26, 0, D:7) a +0 robe a +0 spear a +0 robe a +0 spear (28, 0, D:7) a +0 broad axe (29, -21, D:7) an arrow (29, -20, D:7) an arrow (30, 2, D:7) 21 stones a +0 ring mail a +0 war axe (32, -22, D:7) 2 arrows (32, -20, D:7) an arrow (32, -18, D:7) a +0 shortbow 20 arrows (43, -6, D:7) 15 bolts (46, -20, D:7) 9 arrows (46, 9, D:7) a +0 plate armour (48, -18, D:7) a cursed -2 shortbow (49, 3, D:7) an arrow (50, -2, D:7) an arrow (51, 0, D:7) an arrow (51, 1, D:7) an arrow (52, -4, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, -1, D:8) a +0 robe a cursed +0 flail (6, -3, D:8) a +0 leather armour (6, -2, D:8) a +0 whip a +0 robe (7, 7, D:8) a scroll of amnesia (7, 9, D:8) 18 arrows (8, -1, D:8) a +2 great sword a +0 robe a +0 dagger a +0 halberd a +0 robe (9, 0, D:8) a +0 dagger a +0 robe (9, 1, D:8) 5 poisoned darts (13, 15, D:8) a +0 ring mail a +0 dagger (15, 17, D:8) a +0 robe (16, 15, D:8) a +0 leather armour a +0 club (16, 16, D:8) a +0 whip (17, 0, D:8) a cursed +0 robe a +0 dagger (18, 14, D:8) a +0 leather armour a +0 mace (23, 3, D:8) a +0 robe a +0 long sword (24, 3, D:8) an uncursed amulet of magic regeneration a +0 robe a cursed +0 flail (28, 6, D:8) a +0 robe a cursed +4 hand axe a +0 robe a +1 flail of freezing a +0 giant club (30, 14, D:8) 30 stones (40, 9, D:8) the +7 spear of Quick Death {chaos, rPois rF+ Int+6} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+6). It protects you from fire. It protects you from poison. (43, 17, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) 26 stones (2, -8, D:9) a scroll of enchant weapon (4, 7, D:9) a +0 club 4 poisoned darts (5, -11, D:9) a +0 chain mail a +0 short sword (5, 14, D:9) a +0 dagger (5, 18, D:9) 31 sling bullets (6, 1, D:9) a stone an uncursed staff of cold a +0 leather armour of fire resistance (6, 9, D:9) a poisoned dart (7, -11, D:9) a +0 chain mail a +0 club a +2 falchion of flaming a cursed +0 chain mail (7, 8, D:9) a poisoned dart (10, -11, D:9) a scroll of random uselessness (10, -5, D:9) a +0 pair of gloves (11, -7, D:9) a +0 spear (11, -6, D:9) a +0 club a +0 dagger of venom (11, 8, D:9) a +0 leather armour (13, 14, D:9) a cursed +0 leather armour a +0 flail (15, -6, D:9) a +0 spear a cursed +0 leather armour a +0 flail a +1 leather armour of cold resistance (15, 16, D:9) a +0 hand axe (24, 25, D:9) 4 large rocks (26, -6, D:9) a cursed +0 leather armour a +0 club (28, 37, D:9) 4 boomerangs of dispersal (28, 42, D:9) a +0 dagger a +0 robe (29, 40, D:9) 6 stones (30, 33, D:9) 21 stones (30, 40, D:9) a +0 robe of willpower a +4 scimitar of flaming (31, -2, D:9) 8 bolts (32, -12, D:9) a +0 shortbow 12 arrows (32, 40, D:9) a +0 robe a +0 dagger (33, 40, D:9) 6 arrows a +0 shortbow 2 stones (34, -1, D:9) a +0 robe a +0 giant club (34, 27, D:9) a +0 club (34, 31, D:9) 15 stones (34, 35, D:9) 16 stones (34, 40, D:9) an arrow (34, 41, D:9) 4 stones (35, 38, D:9) a stone (35, 40, D:9) a +0 trident 2 stones (36, 18, D:9) a +0 giant spiked club a +0 giant club (36, 33, D:9) a cursed -3 short sword (36, 38, D:9) a stone (36, 40, D:9) a +0 flail a +0 plate armour a +0 plate armour a +1 long sword of holy wrath 21 stones (37, 40, D:9) a +0 hand axe (still there?) a +0 leather armour (still there?) 3 boomerangs (still there?) 9 gold pieces (still there?) (44, -2, D:9) a cursed +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (7, -2, D:10) a +0 chain mail (9, 23, D:10) a +0 glaive (11, 15, D:10) 17 sling bullets (20, -10, D:10) an uncursed staff of poison (28, 7, D:10) 6 stones (30, 8, D:10) a stone (30, 18, D:10) 24 stones (31, 6, D:10) a +0 whip (32, 8, D:10) a +3 dagger of venom (32, 9, D:10) a +1 short sword of venom (33, 9, D:10) 2 stones a +0 dagger of speed (34, 8, D:10) a +0 dagger (34, 11, D:10) a stone (35, 10, D:10) a +2 whip of electrocution (35, 11, D:10) a +0 giant club a +0 whip a +0 short sword (35, 12, D:10) 2 stones (35, 13, D:10) +0 swamp dragon scales (36, 9, D:10) 20 sling bullets a +0 whip (37, 12, D:10) a +0 spear (37, 13, D:10) a stone (38, 11, D:10) a +0 chain mail a +0 trident (38, 12, D:10) a +0 leather armour a +0 dagger (39, 12, D:10) a +0 mace (39, 13, D:10) a +0 leather armour a +0 hand axe (39, 14, D:10) a scroll of enchant weapon (40, 15, D:10) a +0 giant club (41, 8, D:10) a +0 pair of gloves (44, 15, D:10) a +0 leather armour (55, -5, D:10) 19 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (2, 16, Lair:1) a +6 ring of dexterity an uncursed ring of magical power (8, -3, Lair:1) 12 sling bullets (15, 6, Lair:1) a +0 ring mail (16, 0, Lair:1) a +0 trident (16, 28, Lair:1) a +0 leather armour (27, 4, Lair:1) 30 sling bullets (28, 6, Lair:1) a +0 rapier (29, 48, Lair:1) a +0 club (33, 29, Lair:1) 20 bolts (37, 2, Lair:1) a +0 pair of gloves (37, 27, Lair:1) the ring "Losocrou" {*Contam MP+9 Int+5} [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). It causes magical contamination when unequipped. (38, 16, Lair:1) 2 scrolls of random uselessness (44, 44, Lair:1) a +0 ring mail (48, 41, Lair:1) 10 stones (51, 32, Lair:1) a cursed +0 chain mail (54, 38, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (2, 28, Lair:2) 10 poisoned darts (13, 3, Lair:2) a +0 ring mail (24, 38, Lair:2) a +0 short sword (26, -10, Lair:2) a +0 leather armour (36, -7, Lair:2) a cursed +0 ring mail (38, 52, Lair:2) a +6 ring of dexterity (45, 5, Lair:2) a +0 scale mail (48, 45, Lair:2) a cursed ring of teleportation (49, 7, Lair:2) a +0 trident (53, 13, Lair:2) a +0 dagger (66, 44, Lair:2) 25 stones Level 3 of the Lair of Beasts (5, -6, Lair:3) a scroll of enchant weapon (22, -28, Lair:3) a +0 flail (31, -35, Lair:3) 19 stones (41, -32, Lair:3) a +0 club (46, -18, Lair:3) a +0 rapier (49, 5, Lair:3) a +0 shortbow (51, -25, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (10, -9, Lair:4) a +0 leather armour (12, -14, Lair:4) a +0 pair of gloves (16, -16, Lair:4) 2 scrolls of enchant armour (16, -15, Lair:4) 5 curare-tipped darts (16, -14, Lair:4) a +0 flail a +0 robe (16, -6, Lair:4) a curare-tipped dart (17, -17, Lair:4) a curare-tipped dart (17, -15, Lair:4) a curare-tipped dart (17, -14, Lair:4) a curare-tipped dart a +0 dagger of venom (21, 7, Lair:4) a +0 dagger of venom (36, -15, Lair:4) a +0 vorpal quarterstaff (45, -39, Lair:4) an uncursed ring of positive energy (45, -19, Lair:4) 17 stones (50, -32, Lair:4) a scroll of random uselessness (61, -29, Lair:4) a +2 hat (62, -34, Lair:4) 16 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 poisoned darts (5, -13, Lair:5) 7 stones