lawnmower Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -17, D:1) 26 bolts (10, -9, D:1) a +0 club (27, -7, D:1) a +0 whip (32, -6, D:1) 16 arrows (37, -13, D:1) a +0 plate armour (41, -6, D:1) a +0 club Level 2 of the Dungeon [Shop] Wesoda's Weapon Shoppe a +0 mace (36 gold) the +4 arbalest of Arrival {speed, rF+ Str+3 Dex+3} (721 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. a +0 hand crossbow of flaming (99 gold) a +0 quarterstaff (48 gold) a +0 battleaxe (78 gold) 25 bolts (60 gold) 16 sling bullets (96 gold) 30 arrows (72 gold) a +0 flail of protection (74 gold) 2 throwing nets (72 gold) 22 bolts (52 gold) (0, 0, D:2) 15 arrows (8, 21, D:2) a +0 long sword (10, -26, D:2) 14 arrows (22, -13, D:2) a bat skeleton (22, -12, D:2) a hobgoblin skeleton (28, -13, D:2) a +0 scale mail of cold resistance a +0 hand axe the human corpse of Terence (33, 7, D:2) a +3 short sword (40, 10, D:2) a +0 flail (45, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 15, D:3) a +0 club 30 stones a goblin corpse (skeletalised by now) (4, 19, D:3) a +0 club