lawnmower Level 1 of the Dungeon (0, 17, D:1) a +0 dagger (33, 6, D:1) a +0 robe (34, 8, D:1) a +0 whip (42, -22, D:1) a +0 ring mail (50, -22, D:1) a +0 club (51, 24, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Roung's Jewellery Shoppe an amulet of the acrobat (390 gold) a ring of ice (325 gold) a ring of flight (227 gold) the ring of the Worm {Fire rCorr Dex-3 SInv} (461 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of faith (520 gold) a ring of willpower (325 gold) a ring of protection from cold (325 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) a ring of flight (227 gold) an amulet of the acrobat (390 gold) a ring of see invisible (195 gold) a +6 ring of intelligence (760 gold) a ring of wizardry (390 gold) (0, 0, D:2) a +0 war axe (5, 10, D:2) a +0 dagger (9, 27, D:2) a +0 hand axe (9, 28, D:2) a +0 ring mail (still there?) a +0 whip (still there?) (10, 34, D:2) a +0 mace (11, 26, D:2) a +0 scale mail a +0 club (17, 8, D:2) a +0 hand axe (21, 10, D:2) a +0 falchion a +0 scale mail (36, 22, D:2) a +0 whip (38, 9, D:2) a +0 leather armour (44, 20, D:2) a +0 dagger Level 3 of the Dungeon (3, -2, D:3) a +0 chain mail (15, -45, D:3) a +0 club (19, -25, D:3) 18 arrows (19, 7, D:3) a +0 whip (26, -3, D:3) a +0 leather armour a +0 short sword (27, -30, D:3) a +0 whip (37, -41, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 ring mail a +0 leather armour a +0 dagger a +0 leather armour (1, 0, D:4) a +0 leather armour a +0 short sword (18, 21, D:4) 4 large rocks (20, 18, D:4) a +0 club (21, 10, D:4) a stone (21, 14, D:4) a stone (22, 12, D:4) 4 large rocks (23, 14, D:4) a stone (25, 13, D:4) a stone (25, 28, D:4) a +0 falchion (26, 10, D:4) a stone (26, 13, D:4) a stone (27, 33, D:4) a +0 club a +0 hand axe a +0 leather armour (28, 33, D:4) a +0 club a +0 ring mail a +0 club a +0 whip (31, 31, D:4) a +0 club (44, 37, D:4) a +0 scale mail (48, 50, D:4) a +0 dagger (51, -10, D:4) a +0 whip (53, 6, D:4) 13 arrows (59, 42, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 vampiric whip (0, 22, D:5) a +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 robe (0, 23, D:5) a +0 ring mail a +0 whip a +0 robe a +0 falchion a +0 scale mail a +0 club a +0 scale mail a +0 mace (3, 34, D:5) 15 arrows (5, 43, D:5) a +0 leather armour a +0 mace (9, 39, D:5) a +0 dagger a +0 robe (11, 21, D:5) a +0 dagger (12, 6, D:5) a +0 dagger (14, 38, D:5) a +0 giant club (18, 17, D:5) a +0 robe a +0 spear (22, 43, D:5) a +0 leather armour (23, 31, D:5) a +0 robe (23, 60, D:5) a +0 dire flail a +0 robe (24, 60, D:5) a +5 spear a +0 robe (25, 60, D:5) a +3 halberd a +0 robe (28, 33, D:5) a +0 dagger a +0 leather armour a +0 hand axe (32, 27, D:5) a +0 falchion (32, 28, D:5) a +0 robe (34, 55, D:5) a +0 spear (37, 41, D:5) a +0 giant club (48, 41, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 flail a +0 spear (0, 1, D:6) a +0 club a +0 club a +0 robe (21, -23, D:6) a +0 dagger (22, 21, D:6) a +0 giant club (28, -9, D:6) a +0 ring mail (29, -12, D:6) a +1 robe of cold resistance (46, -5, D:6) a +0 spear (47, 12, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff of pain a +0 ring mail (1, -39, D:7) a +0 leather armour (7, -24, D:7) a +0 club (8, -40, D:7) a +0 robe (13, -38, D:7) a +0 club a +0 leather armour (22, 6, D:7) a +0 arbalest (23, -24, D:7) a +0 scimitar a +0 plate armour (24, -24, D:7) a +0 hand axe a +0 leather armour (28, -18, D:7) a +0 short sword (29, -15, D:7) a +0 robe a +0 dagger (32, -11, D:7) a +0 mace (33, -21, D:7) a +0 trident (34, -1, D:7) a +0 club a +0 whip a +0 whip a +0 spear a +0 ring mail (35, -1, D:7) a +1 whip of holy wrath a +0 short sword a +0 leather armour a +0 flail a +0 short sword (43, -12, D:7) a +0 leather armour a +0 flail a +0 hand axe (44, -13, D:7) a +0 morningstar (45, -14, D:7) 2 potions of degeneration (45, -13, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 club (1, 9, D:8) a +0 hand axe (2, -1, D:8) a +0 halberd (2, 0, D:8) a +0 whip (3, -2, D:8) a +0 scale mail a +0 spear (3, -1, D:8) a +0 club (6, 12, D:8) 17 arrows a +0 shortbow (8, 4, D:8) a +0 rapier (9, 13, D:8) a +1 flail of protection (32, -17, D:8) a +0 scale mail (32, 19, D:8) a +0 trident (33, 8, D:8) a +0 dagger (33, 19, D:8) a +0 ring mail a +0 club a +0 leather armour a +0 hand axe a +0 short sword (34, 20, D:8) a +0 war axe (42, -9, D:8) a +0 vampiric dagger a +0 robe a +0 dagger (42, 18, D:8) a +0 ring mail a +0 hand axe (43, -8, D:8) a +0 robe a +0 dagger (43, 17, D:8) a +0 dagger (still there?) a +1 vampiric hand axe (still there?) (44, -9, D:8) a +0 short sword a +0 mace (59, 14, D:8) a +0 shortbow 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 mace (12, 4, D:9) a +0 scale mail a +0 hand crossbow (16, 5, D:9) a +0 robe a +1 vampiric dagger (16, 6, D:9) a +2 short sword of venom a +0 glaive (17, 5, D:9) a +0 hand axe a +0 club (18, 2, D:9) a +0 dagger (24, 8, D:9) a +0 short sword a +2 dagger of electrocution (25, -2, D:9) a +0 flail (27, 8, D:9) a +0 leather armour a +0 club (34, 13, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Qaaxt's Armour Emporium a +0 scale mail (64 gold) a +1 pair of gloves (184 gold) a +0 scale mail (64 gold) the +5 scale mail of Boredom {rPois rC+ rCorr Str-3} (744 gold) Str: It affects your strength (-3). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +1 leather armour of Theory {Str+4 Int+2 Slay+6} (828 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). a +2 buckler of protection (344 gold) a +0 robe (11 gold) (0, 0, D:10) a +0 robe a +0 dagger a +0 whip (0, 1, D:10) a +0 plate armour a +0 halberd (1, 0, D:10) a +0 mace (2, -2, D:10) 25 arrows a +0 shortbow (4, -3, D:10) a +3 whip (4, -2, D:10) a +0 buckler a +0 scale mail a +2 spear of flaming (4, 12, D:10) a +0 trident (5, 1, D:10) a +0 robe a +0 dagger (7, 1, D:10) a +0 whip of draining a +0 flail a +0 robe a +0 dagger (11, -5, D:10) 19 arrows (13, -2, D:10) a +0 leather armour (28, 7, D:10) a +0 mace (35, 16, D:10) a +0 giant club a +0 dire flail (36, -8, D:10) a +0 shortbow a +2 short sword of draining (42, -11, D:10) a +1 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 long sword (1, 0, D:11) a +0 club a +0 chain mail a +0 scimitar a +0 chain mail a +4 flail a +0 halberd (2, -1, D:11) a +0 whip (2, 0, D:11) a +0 dagger (3, 0, D:11) a +0 giant club (3, 1, D:11) a +0 scale mail a +4 trident of venom (4, 4, D:11) a +0 troll leather armour (5, 4, D:11) a +0 plate armour a +0 dire flail (5, 21, D:11) the +1 ring mail of Dishonour {rF+} rF: It protects you from fire. a +2 ring mail of willpower a staff of poison 2 potions of mutation {!q} a +1 vorpal war axe an amulet of regeneration a staff of cold 2 scrolls of brand weapon (6, 25, D:11) a +0 whip (8, 13, D:11) a +0 chain mail a +1 dagger of venom (9, 1, D:11) the +6 spear of Melee {vorpal, rC+ rN++ Int+4 Dex+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It greatly protects you from negative energy. a +0 chain mail (9, 27, D:11) a +0 chain mail a +0 scimitar (10, 0, D:11) +0 acid dragon scales (10, 12, D:11) a +0 ring mail a +0 mace (11, 9, D:11) a +0 ring mail a +0 spear of pain (21, 27, D:11) a +0 spear (21, 35, D:11) a +0 short sword (23, 30, D:11) a +1 antimagic spear (25, 31, D:11) a +0 spear of freezing (26, 36, D:11) a +0 giant club (29, 32, D:11) a +0 club (30, 18, D:11) a +0 whip of flaming (36, 30, D:11) a +0 mace a +0 plate armour a +0 short sword of holy wrath (47, 30, D:11) a +0 rapier (48, 30, D:11) a +0 scale mail Level 12 of the Dungeon (13, 43, D:12) 4 atropa-tipped darts (16, 42, D:12) a +0 trident (23, 0, D:12) 4 large rocks (23, 33, D:12) 32 arrows a +0 shortbow (25, 44, D:12) a +0 chain mail (27, 8, D:12) a +0 scale mail of willpower (38, 10, D:12) 4 large rocks (53, 41, D:12) 17 stones (53, 44, D:12) a +1 robe of cold resistance a staff of cold (54, 19, D:12) 26 stones Level 13 of the Dungeon (3, -1, D:13) a +0 rapier (3, 3, D:13) a +0 war axe (4, 14, D:13) a scroll of noise (7, 3, D:13) a +0 dagger of pain (8, 8, D:13) a +0 mace (8, 19, D:13) a ring of see invisible (9, -2, D:13) a +0 whip (10, 3, D:13) a +0 club (11, 1, D:13) 14 arrows (11, 3, D:13) a +4 halberd (11, 4, D:13) a +0 ring mail a +4 vorpal spear (14, -7, D:13) 14 arrows a +0 shortbow (16, 28, D:13) a +0 spear (21, 4, D:13) a +0 short sword (24, 22, D:13) a +0 rapier (27, 1, D:13) 64 sling bullets a +1 hunting sling Level 14 of the Dungeon (0, 0, D:14) a +1 ring mail of cold resistance a +0 long sword (6, -21, D:14) 26 stones (11, -14, D:14) a +0 arbalest (18, -5, D:14) a +0 hand axe (19, 1, D:14) 2 large rocks (20, 3, D:14) a +0 robe (29, -26, D:14) a +2 long sword a +5 long sword (31, -41, D:14) a +0 leather armour a +0 war axe (31, -39, D:14) a +0 robe a +0 hand axe a +0 robe a +0 broad axe (35, -13, D:14) 21 arrows a +4 shortbow (35, -7, D:14) 15 arrows (36, -21, D:14) the +0 leather armour of the Watchman {Harm Int+4 Slay+3} Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. (40, -19, D:14) 3 large rocks (44, 4, D:14) a +0 war axe (45, 2, D:14) 24 arrows a +0 shortbow (47, 7, D:14) a +2 great sword of protection a +0 chain mail (51, -24, D:14) a +3 leather armour (52, 1, D:14) 15 arrows a +0 shortbow (53, 0, D:14) 15 arrows a +0 shortbow (54, -29, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 vorpal spear (3, 39, D:15) a +2 scimitar of flaming (7, 39, D:15) a +0 war axe 15 arrows a +0 shortbow (11, 41, D:15) a +0 arbalest (12, 38, D:15) a +0 flail a +0 arbalest (12, 39, D:15) a +0 arbalest (13, 27, D:15) a +0 chain mail (14, 37, D:15) a +0 arbalest (15, 4, D:15) a +0 long sword a +0 leather armour a +0 buckler of protection a +3 battleaxe a +1 ring mail of fire resistance (15, 36, D:15) a +3 arbalest (15, 52, D:15) a +0 leather armour a +1 war axe of flaming (16, 51, D:15) a +0 robe a +0 hand axe (16, 52, D:15) a +0 robe a +0 war axe (17, 22, D:15) 6 large rocks (18, 34, D:15) a +0 plate armour a +0 flail (18, 35, D:15) a +0 plate armour a +0 war axe a +0 short sword a +0 plate armour a +0 battleaxe (21, 39, D:15) a +0 long sword (22, 22, D:15) 5 large rocks (22, 50, D:15) a +0 ring mail (25, 20, D:15) a +0 hunting sling a +0 ring mail a +2 great sword (25, 21, D:15) a +0 ring mail a +2 battleaxe (26, 40, D:15) a +0 ring mail (27, 43, D:15) a +2 barding 8 arrows a +1 longbow of flaming (31, 36, D:15) a +0 trident (46, 22, D:15) a +0 shortbow a +0 shortbow 43 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (still there?) a +2 dire flail of protection (still there?) (1, 1, Orc:1) a +0 giant club a +0 robe a +2 whip of flaming (4, -13, Orc:1) a +0 giant club (22, -8, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (22, 7, Orc:1) a +0 whip (23, -8, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (27, 5, Orc:1) a +0 giant club (29, 2, Orc:1) a +0 giant club (still there?) a +0 giant club (still there?) (29, 3, Orc:1) a +0 giant spiked club a +0 giant club (33, 11, Orc:1) a +0 robe a +1 dagger of venom (41, -35, Orc:1) a +0 hand axe a +0 flail (41, -34, Orc:1) a +0 flail (42, -35, Orc:1) a +0 robe a +0 dagger (43, -35, Orc:1) a +0 dagger (43, -11, Orc:1) a +0 dire flail (43, -10, Orc:1) a +0 scimitar a +0 chain mail (44, -11, Orc:1) a +2 eveningstar of freezing a +0 scale mail a +0 short sword a +0 ring mail (48, -9, Orc:1) a +0 dagger a +0 robe (49, -9, Orc:1) a +2 dagger of draining a +0 robe (49, -8, Orc:1) a +0 flail (49, 1, Orc:1) 3 large rocks (50, -9, Orc:1) a +3 short sword Level 2 of the Orcish Mines [Shop] Wuphuiz's Firing Range a +0 longbow (58 gold) 18 sling bullets (117 gold) a manual of Bows (1040 gold) a +0 fustibalus (195 gold) a +3 longbow (279 gold) a +0 triple crossbow (130 gold) 7 javelins (72 gold) a +0 triple crossbow (130 gold) 19 arrows (49 gold) a +0 hunting sling (19 gold) 2 throwing nets (78 gold) a +0 arbalest (58 gold) [Shop] Danic's Antique Weapon Shop the +9 battleaxe of Oxko {vorpal, rElec rC+} (2649 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. a +0 whip (87 gold) a +4 vampiric demon trident (2345 gold) a +0 giant club (59 gold) the +3 battleaxe "Orb Guardian's Peril" {vorpal, +Rage rC+ MP+9} (2138 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. MP: It affects your magic capacity (+9). +Rage: It lets you go berserk. a +0 flail (122 gold) a +0 long sword (122 gold) a +4 halberd of protection (938 gold) the +5 short sword of Kaud {vamp, Str+3} (1655 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). [Shop] Feanycekk's Magic Scroll Boutique a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of noise (14 gold) 2 scrolls of brand weapon (560 gold) a scroll of identify (28 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of brand weapon (280 gold) [Shop] Pompeepna's Magic Scroll Emporium a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of summoning (123 gold) a scroll of vulnerability (97 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) [Shop] Roisit's Weapon Boutique a +0 trident (52 gold) the +1 dagger of Moumacai {venom, Will+ Str+4} (426 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Will: It increases your willpower. a +0 long sword (52 gold) a +2 hunting sling of flaming (220 gold) the +6 scimitar "Yharacu" {holy, *Rage rElec Str+3 Int+3} (925 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. 12 arrows (36 gold) a +0 shortbow of flaming (111 gold) a +2 trident of protection (243 gold) the +5 scimitar of Poqyro {venom, *Rage rElec Str+8 SInv} (940 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+8). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It may make you go berserk in combat. a +0 falchion (45 gold) a +0 broad axe (60 gold) a +0 trident (52 gold) (0, 0, Orc:2) a +0 giant club (4, 4, Orc:2) an arrow (5, 11, Orc:2) 6 large rocks (7, 1, Orc:2) a +0 giant spiked club (7, 11, Orc:2) a +0 troll leather armour (11, -10, Orc:2) a +0 giant club (11, 0, Orc:2) a +0 troll leather armour (12, -11, Orc:2) a +0 giant spiked club a +0 giant spiked club (14, 4, Orc:2) a +0 giant club (16, -13, Orc:2) a +0 giant spiked club a +0 giant club (17, 9, Orc:2) a +0 giant spiked club a +0 giant club (18, -15, Orc:2) a +0 robe a +0 flail (18, -13, Orc:2) a +0 giant spiked club (18, 8, Orc:2) a +0 giant club a +0 giant club (18, 9, Orc:2) a +0 short sword a +0 giant club (18, 10, Orc:2) a +0 plate armour a +0 trident a +0 giant club a +0 giant spiked club a +0 giant club (18, 11, Orc:2) a +0 giant club a +0 giant club (19, 8, Orc:2) a +0 giant spiked club (19, 9, Orc:2) a +0 giant club a +0 giant club (19, 10, Orc:2) a +0 giant club (20, -17, Orc:2) 5 large rocks (23, -17, Orc:2) a +0 giant spiked club (24, 13, Orc:2) a +0 robe a +0 dagger (26, 13, Orc:2) a +0 giant club (31, 7, Orc:2) a +3 falchion (32, 8, Orc:2) a +0 flail (33, 8, Orc:2) a +0 chain mail a +0 war axe (36, 12, Orc:2) a +0 mace (38, -8, Orc:2) a +0 giant spiked club (39, -13, Orc:2) a +0 robe a +0 dagger (40, -13, Orc:2) a +0 plate armour a +3 battleaxe (40, 14, Orc:2) a +0 leather armour a +0 flail a +0 hand axe a +0 plate armour a +0 trident (41, -14, Orc:2) a +0 trident (41, 15, Orc:2) a +0 robe a +0 dagger (42, -12, Orc:2) a +0 giant club a +0 chain mail a +0 battleaxe (43, -12, Orc:2) a +0 scale mail a +4 dagger a +0 chain mail a +0 dagger (43, 15, Orc:2) a +0 chain mail a +0 battleaxe (43, 16, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 robe of cold resistance (1, 8, Lair:1) a +0 leather armour (2, 3, Lair:1) a ring of fire (11, -12, Lair:1) a +0 hand crossbow (12, 4, Lair:1) 16 arrows (15, -8, Lair:1) 28 arrows (15, 14, Lair:1) a +0 halberd (16, 15, Lair:1) 258 stones a +2 flail of protection a +0 whip of electrocution a +4 war axe an amulet of the acrobat (21, -10, Lair:1) 21 arrows (22, -11, Lair:1) a +0 trident (24, -9, Lair:1) a +0 long sword (42, -9, Lair:1) 15 arrows a +0 short sword (45, -27, Lair:1) 26 arrows (48, -16, Lair:1) a piece from Xom's chessboard (15/15) Level 2 of the Lair of Beasts (11, 4, Lair:2) 14 stones (16, -14, Lair:2) a +0 robe a +2 dagger of venom (24, -27, Lair:2) a +0 buckler a +0 robe a +0 rapier (28, -14, Lair:2) a +0 robe a +0 short sword a +0 buckler a +0 robe a +0 short sword (29, -21, Lair:2) a +0 robe a +3 short sword (37, -26, Lair:2) a +0 robe a +0 rapier (45, -28, Lair:2) a +0 robe a +0 dagger (48, -18, Lair:2) a +0 rapier a +0 robe (50, -23, Lair:2) a +0 flail (51, -22, Lair:2) a +0 long sword (56, -4, Lair:2) a +0 war axe (61, -12, Lair:2) 13 stones (64, -31, Lair:2) 21 stones (68, -10, Lair:2) 14 stones (68, -8, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 atropa-tipped darts (6, 32, Lair:3) 21 stones (31, 30, Lair:3) 30 stones (51, -3, Lair:3) a +0 ring mail (58, 10, Lair:3) a +0 rapier (61, 8, Lair:3) 22 stones (61, 16, Lair:3) a +0 long sword (63, 22, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (8, 2, Lair:4) a +0 shortbow (17, -12, Lair:4) a +0 lajatang (25, 13, Lair:4) 18 arrows (26, -32, Lair:4) a +0 chain mail (37, -8, Lair:4) 16 stones (38, 8, Lair:4) a +1 trident of protection (44, -13, Lair:4) a +0 hand axe (47, 9, Lair:4) a +0 helmet (55, -31, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (0, 5, Lair:5) a +0 club (2, -4, Lair:5) a +0 rapier (5, -3, Lair:5) a +0 ring mail (10, 36, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 stones (18, -23, Lair:6) a +0 chain mail of positive energy (19, -22, Lair:6) a +0 buckler (48, -26, Lair:6) 2 scrolls of noise 2 scrolls of immolation a staff of death a scroll of torment (52, -1, Lair:6) 8 stones (67, 7, Lair:6) 14 stones (68, -16, Lair:6) the +3 dagger of Zuoni {freeze, Str-3 Int+4 Dex+2 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. Level 1 of the Shoals (6, 1, Shoals:1) a +0 short sword Level 1 of the Spider Nest (5, 8, Spider:1) a +0 barding (11, 27, Spider:1) a scroll of noise (19, 28, Spider:1) an amulet of the acrobat (22, 23, Spider:1) 17 stones (43, 32, Spider:1) +0 fire dragon scales (44, 33, Spider:1) 21 stones (still there?) a scroll of immolation (still there?) (48, 6, Spider:1) a +0 flail (61, 34, Spider:1) a +0 pair of gloves Level 2 of the Spider Nest (0, 0, Spider:2) a staff of poison (0, 2, Spider:2) a +1 robe of willpower (still there?) a +0 scimitar (still there?) a wolf spider corpse (still there?) a meliai corpse (still there?) (2, 1, Spider:2) an emperor scorpion corpse (12, -14, Spider:2) a +0 ring mail (23, -18, Spider:2) 18 sling bullets (24, 7, Spider:2) a book of Lightning Level 3 of the Spider Nest (6, 5, Spider:3) a tarantella corpse (7, 13, Spider:3) 19 gold pieces