Dungeon Crawl Stone Soup version 0.28-a0-704-g4d584c6bc1 (webtiles) character file. Game seed: 16391015137366128317 0 lawnmower the Skirmisher (level 1, 20/20 HPs) Began as a Djinni Cinder Acolyte on Oct 24, 2021. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (11 turns). lawnmower the Skirmisher (Djinni Cinder Acolyte) Turns: 11, Time: 00:00:37 Health: 20/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 falchion (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, lawnmower the Djinni Cinder Acolyte. It is said that the Orb of Zot exists deep within this dungeon. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a pair of boots. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. You see here a +0 pair of boots. Okay, then. Okay, then. c - a +0 pair of boots Unknown command. You reach down and open the door. There is an open door here. You reach down and open the door. Found an escape hatch in the floor. Okay, then. Unknown command. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.. .#.# #≈≈≈ ≈≈≈ ### ##.## #...# #.@.# #'#'# #.#.#♣ #.#.#### ...#....# .>..#..<.# #....#....# ####.#.#### #.#♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lawnmower the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, basic_ecumenical_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 8 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 8 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts