ldierk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-37, 5, D:1) 27 stones (-31, 6, D:1) a +0 club (-15, 8, D:1) 17 stones (-15, 10, D:1) 9 stones (-12, 12, D:1) 16 stones (-11, 14, D:1) 17 stones (-33, 15, D:1) a +0 hand axe (-18, 17, D:1) a +0 robe (-24, 22, D:1) a +0 club (-28, 24, D:1) 20 sling bullets (-33, 26, D:1) a +0 buckler (-12, 29, D:1) a +0 mace (-1, 36, D:1) a +0 hand axe (-41, 40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 1, D:2) a +0 club (-4, 4, D:2) a +0 leather armour a +1 robe (-21, 12, D:2) a stone (-19, 13, D:2) 4 stones (-17, 13, D:2) a +0 club (-5, 14, D:2) a +0 spear (-21, 16, D:2) a +0 dagger (-20, 21, D:2) a +0 short sword (-18, 22, D:2) a +0 dagger (-10, 29, D:2) a +0 club (-6, 32, D:2) a +0 ring mail (-24, 33, D:2) a +0 dagger (-4, 34, D:2) a stone (27, 34, D:2) 18 stones (-2, 35, D:2) a +0 club a stone (8, 38, D:2) a +0 club Level 3 of the Dungeon (24, 3, D:3) a +2 quarterstaff of chaos a +0 cloak (25, 6, D:3) a +0 hammer (-12, 9, D:3) a +0 robe (1, 9, D:3) 23 sling bullets (1, 17, D:3) 21 arrows of frost (-9, 24, D:3) a +0 hand axe (-2, 27, D:3) a stone (15, 28, D:3) 19 stones (-1, 32, D:3) a cursed -3 dagger Level 4 of the Dungeon (0, 0, D:4) 8 stones (-2, 2, D:4) a +0 hunting sling (10, 7, D:4) a +0 giant spiked club (31, 10, D:4) a scroll of noise (18, 13, D:4) a +0 dagger (34, 15, D:4) a +1 hunting sling of flaming (-10, 17, D:4) a +0 spear (-3, 17, D:4) a +0 trident a +0 ring mail (33, 20, D:4) 16 arrows (13, 27, D:4) 20 arrows a +0 shortbow (9, 28, D:4) 4 arrows (6, 29, D:4) an arrow (25, 42, D:4) the +6 scale mail of the Dwarven Hall {Str+3 Stlth+} It affects your strength (+3). It makes you more stealthy. Level 5 of the Dungeon (12, 1, D:5) 22 bolts (-42, 9, D:5) a cursed -2 giant club (-4, 9, D:5) 18 sling bullets (12, 9, D:5) a +0 war axe (-27, 11, D:5) 2 potions of poison a +0 robe of positive energy a +0 whip of freezing (2, 13, D:5) 22 sling bullets (-15, 19, D:5) a +0 mace (14, 20, D:5) 19 arrows (-28, 28, D:5) a +0 shortbow 19 arrows of dispersal (7, 29, D:5) 16 stones (-31, 46, D:5) a cursed +3 halberd a +0 robe (-30, 47, D:5) a +3 spear a +0 robe (-39, 50, D:5) a scroll of noise (-50, 52, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (10, 55, D:5) a +0 quarterstaff (13, 55, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (-9, 4, D:6) a potion of mutation (-2, 4, D:6) a +0 giant spiked club (-21, 10, D:6) a +0 mace a +0 robe (-21, 13, D:6) a +2 morningstar a +0 robe (12, 21, D:6) a +0 war axe (-21, 23, D:6) 11 stones (10, 28, D:6) a +0 ring mail a +0 mace (-23, 30, D:6) a +0 robe (15, 30, D:6) a +0 dagger a +0 leather armour a +0 robe a +0 dagger (-23, 36, D:6) 19 stones (-3, 44, D:6) 16 arrows (0, 49, D:6) a +2 dagger of holy wrath a cursed +0 robe a +0 dagger of holy wrath (4, 50, D:6) a +0 dagger (12, 53, D:6) 7 arrows Level 7 of the Dungeon (0, 0, D:7) a +1 flail a +0 robe (13, 5, D:7) 7 tomahawks (19, 6, D:7) a +0 pair of boots (-4, 10, D:7) 25 bolts (-39, 15, D:7) a +0 dagger a +0 robe (-39, 18, D:7) a cursed -1 flail (4, 21, D:7) a +0 robe a cursed +3 morningstar (-33, 22, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 hand axe a +0 chain mail a +0 leather armour (-35, 25, D:7) a scroll of noise (23, 34, D:7) a +0 robe (-20, 36, D:7) 4 tomahawks (-34, 37, D:7) 19 stones (-13, 39, D:7) a +0 leather armour (0, 39, D:7) a +0 plate armour (-39, 41, D:7) a +0 dagger (-36, 44, D:7) a +1 morningstar a +0 robe a +0 short sword a +0 robe (-5, 47, D:7) a +3 hand axe a +0 chain mail (-41, 51, D:7) a +0 scimitar a +0 robe (0, 55, D:7) a +0 hand axe a +0 chain mail (-1, 56, D:7) a +1 mace of protection a +0 scale mail (0, 57, D:7) a +0 whip a +0 hand axe (1, 58, D:7) a +0 flail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (2, 1, D:8) a cursed +0 robe (55, 12, D:8) 17 bolts of flame (60, 15, D:8) a +0 giant club (56, 17, D:8) a +0 robe (1, 28, D:8) a +0 cloak (10, 41, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a cursed -3 falchion (9, 2, D:9) a +0 hunting sling (0, 4, D:9) the +9 dagger of Infection {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. a +0 cloak (-25, 5, D:9) 23 sling bullets (0, 6, D:9) a +0 flail a +0 robe (9, 6, D:9) a +0 dagger (-29, 7, D:9) a plain deck of defence (-6, 7, D:9) a +1 trident of venom (1, 9, D:9) a +0 ring mail (-10, 12, D:9) 24 stones (4, 12, D:9) a +0 leather armour (4, 13, D:9) a +2 mace a +0 robe a +0 dagger a +0 robe (2, 15, D:9) a +0 hand axe a +0 plate armour (2, 16, D:9) 21 bolts (3, 16, D:9) a +0 dagger a +0 robe (-13, 17, D:9) 30 arrows (-9, 20, D:9) a +0 halberd a +0 robe (5, 24, D:9) 18 bolts (-7, 25, D:9) a +1 halberd a +0 robe a +2 dagger of venom a +0 robe a cursed +3 falchion a +0 robe a cursed +1 mace a +0 robe (-1, 33, D:9) a +0 shortbow 14 arrows (4, 35, D:9) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (22, 0, Lair:1) a +0 leather armour (16, 2, Lair:1) a +0 rapier (-18, 4, Lair:1) 7 bread rations a book of Geomancy a book of Frost a wand of lightning (0) a wand of paralysis (0) an uncursed ring of fire a +1 dagger of venom a cursed +3 great sword (12, 10, Lair:1) 17 bolts (-9, 12, Lair:1) a +0 club (-23, 18, Lair:1) a +0 hunting sling (6, 18, Lair:1) 17 stones (-18, 19, Lair:1) 22 sling bullets (17, 19, Lair:1) 24 stones (6, 21, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (14, 16, Lair:2) a +0 giant club (16, 16, Lair:2) an uncursed amulet of rage (1, 28, Lair:2) a +0 ring mail (0, 34, Lair:2) a +0 short sword of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) a river rat corpse (6, 4, Lair:3) a spiny frog corpse (3, 7, Lair:3) a river rat corpse a river rat corpse (skeletalised by now) (4, 7, Lair:3) a river rat corpse (24, 19, Lair:3) a +0 leather armour (25, 24, Lair:3) a +1 helmet (40, 31, Lair:3) a potion of mutation (43, 33, Lair:3) 15 exploding sling bullets