leebro123 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) a +0 flail of pain (61, 8, D) a phial of floods (61, 26, D) a phantom mirror (62, 1, D) the +5 glaive of Arrival {flame, rN+ Int+2 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. (62, 8, D) a +0 scale mail of fire resistance (62, 9, D) an uncursed staff of summoning (62, 16, D) a book of Fire (62, 17, D) a phial of floods (62, 26, D) the +9 hand crossbow of Floods {elec, Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). (63, 0, D) a book of Necromancy (63, 8, D) a book of Callings (63, 16, D) the +3 robe of Uficrere {Dex+5 Stlth+} It affects your dexterity (+5). It makes you more stealthy. (63, 17, D) the +2 scale mail "Hatyana" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (63, 26, D) a lightning rod (4/4) (63, 27, D) the +1 ring mail "Toacwi Wavoa" {rN+} It protects you from negative energy. (64, 26, D) a book of Callings (64, 27, D) a phantom mirror (65, 26, D) a tin of tremorstones (3/3) (67, 0, D) the +8 plate armour of Defiance {-Tele rC+ Regen+ Dex+4} It affects your dexterity (+4). It protects you from cold. It prevents most forms of teleportation. It increases your rate of regeneration. (68, 0, D) a cursed staff of death (68, 3, D) a wolf corpse (skeletalised by now) (70, 8, D) the Papyrus of the Flamy Escort Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Summon Small Mammal Summoning 1 no c - Call Imp Summoning 2 no d - Spellforged Servitor Conjuration/Summoning 7 no e - Dragon's Call Summoning 9 no (70, 9, D) the +3 hand axe of Foul Odors {speed, rPois Int+6 Dex+3 Stlth-} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. It makes you less stealthy. (71, 8, D) a book of the Tempests (71, 16, D) a +2 chain mail of positive energy (71, 17, D) the +3 great sword "Locyelos" {vorpal, *Corrode +Rage Str+8 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your dexterity (+3). It lets you see invisible. It lets you go berserk. It may corrode you when you take damage. (71, 21, D) an adder corpse (71, 26, D) a +0 short sword (72, 8, D) a condenser vane (2/2) (72, 9, D) a +1 plate armour of fire resistance (72, 16, D) the cursed +3 spear of Purpose {elec, *Contam rElec rC+++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to cold. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (72, 17, D) the +5 morningstar of Symmetry {vorpal, rPois rC+ Str+3 Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It protects you from poison. It makes you less stealthy. (72, 21, D) a +0 short sword an adder corpse (72, 26, D) a cursed staff of death (72, 32, D) a +0 long sword (still there?) a +0 long sword (still there?) an elf corpse (still there?) (73, 1, D) an uncursed staff of earth (73, 16, D) an uncursed staff of poison (73, 17, D) a book of Clouds (73, 21, D) an adder corpse (73, 26, D) a book of Hexes (73, 28, D) a +1 mace of holy wrath a +0 shortbow 15 arrows a +0 leather armour