Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 3243131700689796494 219 leebro123 the Skirmisher (level 5, -6/47 HPs) Began as a Gnoll Wanderer on May 3, 2022. Mangled by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (2968 turns). leebro123 the Skirmisher (Gnoll Wanderer) Turns: 2968, Time: 00:02:50 Health: -6/47 AC: 4 Str: 11 (13) XL: 5 Next: 96% Magic: 9/9 EV: 11 Int: 8 (11) God: Gold: 81 SH: 4 Dex: 10 (12) Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . r - +1 leather armour {rPois} rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 6.7 Fighting + Level 1.7 Short Blades + Level 1.7 Long Blades + Level 1.7 Axes + Level 1.7 Maces & Flails + Level 1.7 Polearms + Level 1.7 Staves + Level 1.7 Slings + Level 1.7 Bows + Level 3.1 Crossbows + Level 1.7 Throwing + Level 3.1 Armour + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.1 Shields + Level 1.7 Unarmed Combat + Level 3.3 Spellcasting + Level 1.3 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 5.6 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.9 Invocations + Level 1.7 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 40% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d4 78% 4 Summon Ice Beast Ice/Summ 6% N/A 78% 4 Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Armour b - a +0 buckler (worn) d - a +0 robe g - a +0 leather armour j - a +0 helmet n - a +0 pair of boots r - a +1 leather armour of poison resistance (worn) Magical Staves e - a staff of cold {!a} Wands p - a wand of polymorph (4) Scrolls f - 4 scrolls of identify {unknown} i - a scroll of immolation {unknown} k - a scroll of magic mapping {unknown} m - a scroll of noise {unknown} o - a scroll of fog {unknown} Potions c - a potion of haste {@q3} h - a potion of curing {unknown} l - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: ########### #.........# #.(.......# #...<.....# #.........# #........@# #....>...S# ............!.# #...........#... ##..........#.### #............# ##..######..## ... ..... .... ### You could see a water moccasin. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 44% to hit) You shoot a bolt. The bolt hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a bolt. The bolt hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a bolt. The bolt hits the water moccasin but does no damage. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Shoot: a) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a bolt. The bolt barely misses the water moccasin. The water moccasin bites you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 | 1.9 Short Blades | 1 | 1.7 Long Blades | 1 | 1.7 Axes | 1 | 1.7 Maces & Flails | 1 | 1.7 Polearms | 1 | 1.7 Staves | 1 | 1.7 Slings | 1 | 1.7 Bows | 1 | 1.7 Throwing | 1 | 1.7 Dodging | 1 | 1.7 Stealth | 1 | 1.7 Unarmed Combat | 1 | 1.7 Evocations | 1 | 1.7 Spellcasting | 3 | 3.3 Conjurations | 1 | 1.3 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Crossbows | 3 | 3.1 Armour | 3 | 3.1 Shields | 3 | 3.1 Fighting | | 6.7 Ice Magic | | 5.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Staff | | 6 || 6 Fire: Hand crossbow | 97 | 118 || 215 Cast: Freeze | 5 | 3 || 8 Use: Potion | | 3 || 3 Armor: Robe | 2 | || 2 Leather armour | 3 | 18 || 21 Skin | | 5 || 5 Dodge: Dodged | 23 | 54 || 77 Block: Buckler | 7 | 23 || 30 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, hellmonk_ecumenical_altar_run_dry, chequers_serial_rivers_micro_e D:2: layout_loops_ring, basic_altar, uniq_natasha D:3: layout_rooms, old_standard_altar, mainiacjoe_overflow_surrounded_room D:4: layout_loops_corners, fiery_altar_vehumet, minmay_temple_entry_trees Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leebro123 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | leebro123 set off with the following items: a +0 hand | crossbow, a +0 buckler, a potion of haste {@q3}, a +0 robe; | and the following spell memorised: Freeze; and the | following spells available to memorise: Hailstorm, Summon | Ice Beast 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 38 | D:1 | Reached XP level 2. HP: 12/29 MP: 3/5 706 | D:1 | Found a faded altar of an unknown god. 958 | D:2 | Noticed Natasha 1085 | D:2 | Killed Natasha 1086 | D:2 | Reached skill level 1 in Invocations 1086 | D:2 | Reached XP level 3. HP: 24/35 MP: 5/7 1339 | D:2 | Reached skill level 1 in Short Blades 1339 | D:2 | Reached skill level 1 in Long Blades 1339 | D:2 | Reached skill level 1 in Axes 1339 | D:2 | Reached skill level 1 in Maces & Flails 1339 | D:2 | Reached skill level 1 in Polearms 1339 | D:2 | Reached skill level 1 in Staves 1339 | D:2 | Reached skill level 1 in Slings 1339 | D:2 | Reached skill level 1 in Bows 1339 | D:2 | Reached skill level 1 in Throwing 1339 | D:2 | Reached skill level 1 in Dodging 1339 | D:2 | Reached skill level 1 in Stealth 1339 | D:2 | Reached skill level 1 in Unarmed Combat 1339 | D:2 | Reached skill level 1 in Evocations 1426 | D:2 | Reached XP level 4. HP: 41/41 MP: 8/8 1495 | D:2 | Noticed Natasha 1511 | D:2 | Killed Natasha 1512 | D:2 | Reached skill level 3 in Spellcasting 1725 | D:2 | Noticed Natasha 1775 | D:2 | Killed Natasha 1776 | D:2 | Reached skill level 1 in Conjurations 1776 | D:2 | Reached skill level 1 in Hexes 1776 | D:2 | Reached skill level 1 in Summonings 1776 | D:2 | Reached skill level 1 in Necromancy 1776 | D:2 | Reached skill level 1 in Translocations 1776 | D:2 | Reached skill level 1 in Transmutations 1776 | D:2 | Reached skill level 1 in Fire Magic 1776 | D:2 | Reached skill level 1 in Air Magic 1776 | D:2 | Reached skill level 1 in Earth Magic 1776 | D:2 | Reached skill level 1 in Poison Magic 1899 | D:2 | You fall into a shaft and drop 2 floors! 1903 | D:4 | Reached XP level 5. HP: 42/47 MP: 9/9 1992 | D:4 | Noticed an ogre 1999 | D:4 | HP: 2/47 [ogre/+0 giant club (12)] 2001 | D:4 | Killed an ogre 2002 | D:4 | Reached skill level 3 in Crossbows 2002 | D:4 | Reached skill level 3 in Armour 2002 | D:4 | Reached skill level 3 in Shields 2369 | D:4 | HP: 2/47 [orc/+0 dagger (3)] 2846 | D:4 | Found a staircase to the Ecumenical Temple. 2942 | D:3 | Noticed a water moccasin 2967 | D:3 | HP: 1/47 [water moccasin (5)] 2968 | D:3 | Mangled by a water moccasin Vanquished Creatures An ogre (D:4) Natasha (thrice) (D:2) An adder (D:4) A worm (D:2) A dart slug (D:1) 4 orcs (D:4) 4 bats 5 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 6 kobolds 3 quokkas (D:2) 5 ball pythons A frilled lizard (D:1) 4 rats 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3059 | 2936 | 123 | 1120 | 1323 | 4 | 764.8 | Dungeon | 3059 | 2936 | 123 | 1120 | 1323 | 4 | 764.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:4: 1046 daAuts D:2: 852 daAuts D:3: 59 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 281 | 33 | 10.5 | 48 | 1 | 2.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 97 | 33 | 25.4 | 16 | 1 | 5.9 D:4 | 151 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------