Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15153627675873523598 2 leebro123 the Sneak (level 1, -4/10 HPs) Began as a Kobold Enchanter on Sept 18, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (205 turns). leebro123 the Sneak (Kobold Enchanter) Turns: 205, Time: 00:00:16 Health: -4/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 3/3 EV: 15 Int: 16 God: Gold: 9 SH: 0 Dex: 21 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ D - +6 ring of dexterity HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: + Level 0.0 Fighting + Level 1.4 Short Blades + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.2 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery D - a +6 ring of dexterity (left hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..# ####.# ## #.## #..# ..#..## ......# .. ......##.. ....#...#. ..)#.#...# ...)#@.... .##.g.##.. ##### ## You could see a gnoll. Message History You impale the goblin!! You kill the goblin! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 whip. The gnoll misses you. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Dagger || 13 Stab: Sleeping || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, hangedman_decor_slide_cut, nrook_uturn Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leebro123 the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 205 | D:1 | Slain by a gnoll Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 172 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 172 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------