leebro123 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a +0 club 5 stones (2, -7, D:1) a +0 spear (14, -7, D:1) a +0 dagger (22, 0, D:1) a +0 barding (25, -8, D:1) a +2 whip of draining (28, 4, D:1) a +0 dagger 4 stones (29, 15, D:1) a +0 club (33, 2, D:1) a +0 short sword (34, 3, D:1) a +0 dagger (36, 5, D:1) a +0 club (45, -10, D:1) 3 stones (54, 23, D:1) a +0 dagger (56, 22, D:1) a +0 club a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, 24, D:2) a +0 robe (18, -15, D:2) a +0 short sword a stone (29, -3, D:2) a +0 club (29, 3, D:2) a stone (31, 21, D:2) a +0 leather armour (38, -1, D:2) 6 poisoned darts (38, 36, D:2) a +0 dagger (41, 15, D:2) a +0 short sword (45, 6, D:2) a +0 short sword 2 stones (51, 11, D:2) 2 stones (53, 9, D:2) 5 stones (53, 10, D:2) a +0 chain mail (55, 20, D:2) a +0 scythe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 animal skin a +0 club (0, 3, D:3) a +0 club a +0 sling 2 poisoned darts (2, 4, D:3) a +0 club (3, 4, D:3) a +0 club (4, 4, D:3) a +0 dagger (12, 3, D:3) a +0 mace (14, -6, D:3) 4 stones (15, 22, D:3) a +0 club a +0 dagger (16, -1, D:3) a +0 club (18, -4, D:3) 6 stones (27, -1, D:3) a +0 short sword a +0 ring mail (33, -2, D:3) a +0 club (35, 26, D:3) a +0 club (39, -11, D:3) a +0 flail (44, 5, D:3) a +0 scale mail a +0 flail (44, 27, D:3) a +0 whip 2 stones (49, 25, D:3) a +0 club (57, 10, D:3) a +2 whip of electrocution (67, -4, D:3) a +0 robe Level 4 of the Dungeon (7, 27, D:4) a +0 whip (9, 33, D:4) a +0 rapier (21, 19, D:4) a +0 dagger (28, 3, D:4) 4 atropa-tipped darts (32, 27, D:4) a +0 ring mail (39, 34, D:4) 8 stones (48, -4, D:4) a +1 ring mail of cold resistance (56, -10, D:4) a +0 rapier (56, -3, D:4) a +0 dagger (58, -2, D:4) a +0 ring mail (62, -3, D:4) 2 large rocks {=f} Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 mace of Quukui {heavy, *Rage rC+ Int+6} (3490 gold) Int: It affects your intelligence (+6). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). the +0 robe of Mirth {Str+2 Dex+3} (1820 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+3). the ring "Vodibupy" {rElec Str+6} (5000 gold) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. the ring "Norogem" {Wiz rC- Str+3 Int+4 Dex+2} (4890 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. (0, 0, D:5) a +0 spear (4, -28, D:5) a +0 ring mail (9, -20, D:5) a +0 sling (11, -25, D:5) a +0 leather armour (16, -33, D:5) 3 stones (17, -29, D:5) 7 stones (18, -39, D:5) a +0 ring mail (20, -16, D:5) 5 stones (26, -6, D:5) 2 stones (39, -25, D:5) a +3 spear a +0 robe (41, -37, D:5) 6 stones (41, -29, D:5) a +0 mace a +0 robe (41, -27, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, 23, D:6) a +0 club (7, 24, D:6) a +0 club a +0 club (8, 24, D:6) a +0 robe a +0 dagger (8, 26, D:6) a +0 ring mail a +0 hand axe (19, 15, D:6) a +0 whip (19, 19, D:6) a +0 hand axe a +0 leather armour (19, 20, D:6) a +0 hand axe (19, 23, D:6) a +0 mace (34, 0, D:6) a +0 plate armour (34, 52, D:6) a +0 club 4 poisoned darts a +0 leather armour (44, 61, D:6) a +0 ring mail (46, 0, D:6) a +0 hand axe (46, 49, D:6) a +0 mace (49, 13, D:6) a +0 long sword a +0 robe (52, 12, D:6) a +0 hand axe a +0 robe a +0 flail a +0 robe (53, 47, D:6) 5 stones (54, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 24, D:7) a +0 whip (3, 23, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 whip (3, 24, D:7) a +0 hand axe a +0 falchion (18, 23, D:7) a +0 war axe (21, 25, D:7) a +0 spear (25, 20, D:7) a +0 plate armour a +0 trident (26, 19, D:7) a +0 scale mail a +0 short sword a +0 short sword a +0 robe a +0 dagger (26, 37, D:7) a +0 morningstar a +0 scale mail a +0 flail (27, 22, D:7) a +0 leather armour a +0 club (27, 37, D:7) a +0 short sword a +0 leather armour a +0 dagger of venom a +0 robe (28, 18, D:7) a +0 sling (29, 1, D:7) a +2 quarterstaff of chaos (30, 1, D:7) a +0 hammer (35, 8, D:7) 3 stones (37, 6, D:7) an amulet of reflection (44, 6, D:7) 5 atropa-tipped darts (45, 13, D:7) a scroll of butterflies (45, 15, D:7) a potion of brilliance Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (3, 5, D:8) 4 stones (11, -8, D:8) a +0 hand axe (12, -8, D:8) a +0 dagger a +0 robe (13, -8, D:8) a +0 club (13, 26, D:8) a +4 hand axe a +0 leather armour (14, 29, D:8) a +0 flail a +0 leather armour (15, -4, D:8) a +0 dagger (15, 28, D:8) a +0 short sword (16, 27, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (16, 29, D:8) a +0 club (19, 11, D:8) a +0 morningstar 6 stones a +0 chain mail (31, -8, D:8) a +0 club a +0 chain mail (32, 23, D:8) a +0 dagger (40, 15, D:8) a +0 kite shield (45, 37, D:8) a +0 whip (46, 30, D:8) 7 stones (46, 37, D:8) a +0 leather armour a +0 club (48, 36, D:8) a +0 dagger (50, 36, D:8) a +0 hand axe of venom Level 9 of the Dungeon (4, -13, D:9) 4 stones (6, -14, D:9) a +0 club (6, -13, D:9) a +0 club the +2 leather armour of Card Tricks {-Cast Drain Fly rN++ Dex+4} Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. Fly: It grants you flight. -Cast: It prevents spellcasting. Drain: It drains your maximum health when unequipped. (7, -14, D:9) a +0 dagger a +0 dagger 2 poisoned darts a +0 dagger 10 stones (8, -14, D:9) a +0 dagger 3 poisoned darts (9, 14, D:9) a +0 mace a +0 ring mail a +0 club (9, 15, D:9) a +0 dagger of draining a +0 robe (10, 14, D:9) a +0 dagger a +0 robe a +1 hand axe of flaming (15, -7, D:9) a +0 dire flail a +0 dire flail (19, -7, D:9) a +0 flail (20, -8, D:9) a +0 halberd a +0 chain mail (21, -7, D:9) a +0 club a +0 scale mail (25, 8, D:9) a +0 ring mail (27, -30, D:9) 2 stones (38, -34, D:9) a +2 scimitar a +0 robe (38, -33, D:9) a +0 robe (41, -35, D:9) a +3 battleaxe a +0 robe (42, -16, D:9) a +0 troll leather armour (44, -37, D:9) a +0 war axe a +0 robe (47, -21, D:9) 5 large rocks (61, -1, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (15, 28, D:10) a +0 falchion a boomerang a +0 short sword (16, 28, D:10) a +0 hand axe a +0 ring mail (21, -4, D:10) an amulet of guardian spirit a staff of death {!a} a +0 pair of boots a +6 ring of intelligence the +0 helmet of Xom's Respect {Harm rC- Regen+} rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. 4 potions of degeneration a +1 robe of positive energy a +5 dagger a +0 robe a +1 dagger (21, 0, D:10) a +0 club (21, 3, D:10) 2 poisoned darts (23, 18, D:10) a +0 short sword (24, 18, D:10) a +0 hand axe a boomerang a +0 ring mail (24, 21, D:10) a +0 flail (25, 3, D:10) a +0 giant club a +0 giant spiked club (25, 38, D:10) a +0 ring mail (26, 20, D:10) a +0 dagger a +0 leather armour (27, -7, D:10) a +0 dagger a +0 robe (27, 34, D:10) a +0 flail a +0 sling 3 javelins a +0 scale mail 23 gold pieces (31, 38, D:10) a +0 chain mail (35, -14, D:10) a +0 short sword 8 poisoned darts (36, 39, D:10) 7 stones (37, -14, D:10) a +3 whip 3 stones a +0 dagger 6 poisoned darts (37, -13, D:10) a +0 dagger (40, 35, D:10) a +0 sling (42, -6, D:10) a +0 shortbow (52, 23, D:10) a scroll of immolation (52, 37, D:10) a +0 sling a +0 animal skin a +0 sling a +0 leather armour a +0 sling a +0 animal skin (53, 35, D:10) a +0 sling a +0 leather armour (55, -15, D:10) a +0 spear (55, 13, D:10) 3 stones (55, 16, D:10) a +0 dagger a +0 robe (55, 17, D:10) a +0 hand axe a +0 scale mail (56, -15, D:10) a +0 whip (56, 15, D:10) a +0 hand axe (57, -15, D:10) a +0 spear a +0 scale mail (57, -13, D:10) a +0 spear (57, 16, D:10) a +0 club a +0 war axe a +0 leather armour (58, 14, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (10, 21, D:11) a +0 shortbow (11, 28, D:11) a +0 shortbow (51, 3, D:11) a +0 ring mail (51, 6, D:11) a scroll of identify {@r1} (51, 14, D:11) a +0 shortbow (53, 8, D:11) a +0 robe (61, -5, D:11) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (8, -2, Lair:1) 2 poisoned darts (9, -12, Lair:1) a +2 cloak (11, -7, Lair:1) 6 boomerangs (12, -33, Lair:1) 2 stones (12, 7, Lair:1) a potion of degeneration (14, 5, Lair:1) a +0 helmet (24, 11, Lair:1) a +0 quarterstaff (26, -13, Lair:1) a +0 buckler (36, -33, Lair:1) a +0 flail Level 2 of the Lair of Beasts (5, -30, Lair:2) an amulet of regeneration (8, -32, Lair:2) 8 stones (19, -12, Lair:2) a +0 dagger (36, -17, Lair:2) 4 javelins (42, -49, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (5, -7, Lair:3) 6 poisoned darts (9, 25, Lair:3) a +2 short sword of venom (10, 1, Lair:3) 5 stones (15, 6, Lair:3) a +0 leather armour (27, 24, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (10, -15, Lair:4) 7 stones (10, 16, Lair:4) a +1 dagger of venom 4 curare-tipped darts {=f} (12, 29, Lair:4) a +0 short sword (16, 18, Lair:4) a +0 dagger (23, -12, Lair:4) a +0 club (42, 18, Lair:4) a book of Callings (49, 5, Lair:4) a +0 long sword (53, 37, Lair:4) a scroll of immolation (54, 22, Lair:4) the +3 whip of Division {drain, SInv} SInv: It lets you see invisible. 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 stones (11, 17, Lair:5) 5 poisoned darts (16, -6, Lair:5) a water moccasin corpse (skeletalised by now) (17, -5, Lair:5) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (18, -6, Lair:5) a wolf corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (18, -5, Lair:5) a wolf corpse (skeletalised by now) (23, 6, Lair:5) a +0 scale mail (23, 19, Lair:5) a hydra corpse (39, -3, Lair:5) a +0 quarterstaff (58, -22, Lair:5) a book of Debilitation (60, -3, Lair:5) a book of Spatial Translocations (63, -29, Lair:5) a +0 scale mail (64, -10, Lair:5) a throwing net {=f} a +6 ring of intelligence an amulet of regeneration (68, 1, Lair:5) a +0 short sword