Dungeon Crawl Stone Soup version 0.31-a0-1098-g6898e6545c (webtiles) character file. Game seed: 11313022465955157714 4 leebro123 the Shield-Bearer (level 1, 14/14 HPs) Began as a Gargoyle Fighter on Nov 30, 2023. Got out of the dungeon alive. The game lasted 00:00:15 (70 turns). leebro123 the Shield-Bearer (Gargoyle Fighter) Turns: 70, Time: 00:00:16 Health: 14/14 AC: 9 Str: 19 XL: 1 Next: 70% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 3.3 Fighting + Level 1.9 Axes + Level 3.3 Armour + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### #...# #.@.# #...# #...# ###'#### ##......# #.......# #.#####.# #. .##..#..#.# ##.#. ##.#..#.# There were no monsters in sight! Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, leebro123 the Gargoyle Fighter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! As you open the door, it creaks loudly! No target in view! There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! A frilled lizard comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The frilled lizard hisses angrily. There are monsters nearby! There are monsters nearby! The hobgoblin closely misses you. There are monsters nearby! You barely miss the frilled lizard. You hit the hobgoblin. You kill the hobgoblin! The frilled lizard bites you but does no damage. There are monsters nearby! You closely miss the frilled lizard. You barely miss the goblin. The frilled lizard barely misses you. The goblin hits you but does no damage. There are monsters nearby! You closely miss the frilled lizard. You barely miss the goblin. The frilled lizard bites you but does no damage. The goblin barely misses you. The goblin misses you. The frilled lizard barely misses you. There are monsters nearby! You barely miss the frilled lizard. You barely miss the goblin. The frilled lizard bites you. You block the goblin's attack. There are monsters nearby! You barely miss the frilled lizard. You barely miss the goblin. The frilled lizard bites you but does no damage. The goblin barely misses you. The goblin hits you but does no damage. The frilled lizard bites you but does no damage. There are monsters nearby! You slash the frilled lizard! You kill the frilled lizard! You miss the goblin. The goblin hits you but does no damage. A goblin is nearby! You closely miss the goblin. The goblin hits you but does no damage. You block the goblin's attack. A goblin is nearby! Okay, then. You closely miss the goblin. The goblin misses you. A goblin is nearby! You slash the goblin! You kill the goblin! Things that are here: a +0 club; a hobgoblin corpse You open the door. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! Unknown command. The endoplasm freezes you. You are frozen. An endoplasm is nearby! 😮 HP[-5] You take 5 damage, and now have 9/14 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! Unknown command. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! 😮 HP[+1] Unknown command. There is an open door here. 😕 HP[+2] You regained 2 hp, and now have 12/14 hp. There is an open door here. There is a staircase leading out of the dungeon here. 😎 HP[+2] Your hp is fully restored (14). You have escaped! Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 9 Dodge: Dodged || 8 Block: Buckler || 2 Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leebro123 the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | magus.rc [v1.11.6] 70 | D:$ | Got out of the dungeon alive. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: War axe || 11 Armour: Scale mail || 9 Dodge: Dodged || 8 Block: Buckler || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 52 | 23 | 0 | 26 | 1 | 75.0 | Dungeon | 75 | 52 | 23 | 0 | 26 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts