lenfi Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 29, D:1) a +0 ring mail (7, 26, D:1) a +0 dagger (16, 45, D:1) 12 bolts (19, 35, D:1) a +0 dagger (26, 3, D:1) a +0 club (29, 37, D:1) a +0 whip (36, 26, D:1) a cursed -1 short sword (40, 27, D:1) a +0 ring mail (42, 5, D:1) a +0 robe (47, 3, D:1) a +0 robe (47, 38, D:1) a +0 club (49, 10, D:1) a cursed -3 short sword (55, 29, D:1) a +0 club Level 2 of the Dungeon (20, 0, D:2) a cursed -2 dagger (21, -3, D:2) a +0 club (22, 7, D:2) a +0 club (23, 23, D:2) a +0 spear (26, 14, D:2) a +0 club (28, -4, D:2) a +0 club a +0 hunting sling (28, 31, D:2) a +0 ring mail (41, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -19, D:3) a cursed +0 spear (14, -2, D:3) a cursed +0 dagger (18, 2, D:3) a +0 short sword (25, -5, D:3) a sling bullet (25, -4, D:3) a sling bullet (26, 0, D:3) a sling bullet (27, -7, D:3) a +0 robe a +0 long sword (29, 5, D:3) a +0 whip (30, -17, D:3) a +0 hand axe (34, -6, D:3) a sling bullet (37, -6, D:3) a +0 dagger (38, -18, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 1, D:4) a tomahawk (7, 1, D:4) a +0 mace a +0 leather armour (7, 4, D:4) a +0 leather armour a +0 mace 8 tomahawks (10, 27, D:4) a cursed +0 flail (12, 11, D:4) a +0 giant spiked club (13, 5, D:4) a +0 robe (20, 3, D:4) a +0 ring mail (21, 2, D:4) a +0 flail (26, 1, D:4) a +0 halberd (27, -7, D:4) a +0 robe a +0 dagger (27, -6, D:4) a +0 war axe a +0 leather armour (27, 0, D:4) a +0 flail (34, 36, D:4) a +0 morningstar (37, -7, D:4) a +0 dagger a +0 robe (44, 21, D:4) a +3 flail of protection a +0 leather armour a +0 club (44, 35, D:4) 18 bolts (46, 24, D:4) a +0 robe a +0 dagger (47, 25, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +7 war axe "Xekhomur" {venom, -Tele *Corrode MR+ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It may corrode you when you take damage. (7, -13, D:5) a scroll of enchant weapon (14, 29, D:5) a +0 club (15, -12, D:5) a +0 rapier (15, 30, D:5) a +0 whip a +0 spear (16, -7, D:5) a +0 leather armour (16, 23, D:5) a +0 club (19, -6, D:5) a +0 short sword (19, 25, D:5) a +3 scythe of slicing a +0 robe (35, 16, D:5) a +0 mace a +0 scale mail (38, 4, D:5) a +0 robe Level 6 of the Dungeon (11, -8, D:6) a +0 hand axe (24, -11, D:6) a +0 mace (35, -2, D:6) a +0 dagger (35, -1, D:6) a +0 falchion (35, 1, D:6) a +0 hand axe (35, 2, D:6) a +0 club a +0 leather armour (48, -24, D:6) a +2 antimagic flail (49, -17, D:6) a +2 antimagic short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, -9, D:7) a book of Maledictions (13, 8, D:7) a +0 hand axe of electrocution (30, 5, D:7) a +1 chain mail of fire resistance (37, -14, D:7) a +0 flail (37, -6, D:7) a cursed -1 trident (41, -3, D:7) a +0 shortbow (44, -21, D:7) a +0 dagger (45, -3, D:7) a +0 falchion (45, 7, D:7) an uncursed amulet of harm Level 8 of the Dungeon (1, -6, D:8) a +3 spear (1, 8, D:8) an iguana skeleton (4, -4, D:8) a +0 hand axe an orc skeleton (4, 18, D:8) a +0 scimitar (5, -1, D:8) a +0 short sword an orc corpse (6, -4, D:8) a +0 hand axe an orc corpse (6, 3, D:8) a bullfrog skeleton (7, -4, D:8) an orc corpse (7, -3, D:8) a +0 dagger a +0 robe an orc corpse (7, -1, D:8) a +0 shortbow a centaur skeleton (8, 1, D:8) a +0 ring mail (9, 22, D:8) a +0 shortbow (14, -18, D:8) a giant cockroach corpse (38, 9, D:8) a +0 leather armour (41, 1, D:8) 7 poisoned needles (42, -15, D:8) a sling bullet (42, -7, D:8) a sling bullet (42, 5, D:8) 2 arrows (42, 7, D:8) a +0 giant spiked club (unseen) (43, -12, D:8) a +0 scimitar of holy wrath 2 throwing nets a +0 scale mail a chunk of flesh the human skeleton of Harold (43, -9, D:8) an iguana corpse (43, -8, D:8) the +6 hunting sling "Raoggakau" {freeze, rPois MR+++ Str+3 Dex-3} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. 2 stones (still there?) (44, -9, D:8) a stone (44, 0, D:8) 19 stones