lenfi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 club (0, 2, D:1) a +0 dagger a +0 dagger (3, 7, D:1) a cursed -3 club a +0 dagger a +0 club a +0 mace a +0 dagger (5, 5, D:1) a +0 hand axe a +0 robe (13, 3, D:1) a +0 short sword (14, 4, D:1) a +0 dagger (16, 3, D:1) a +0 short sword (24, 7, D:1) a +0 club a +0 club (25, -2, D:1) a +0 club (27, 4, D:1) a +0 dagger a +0 short sword (33, -29, D:1) a +1 pair of boots (39, -14, D:1) a +0 dagger (41, 10, D:1) a +0 whip (45, -31, D:1) a +0 club (49, -20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin a +0 mace (3, -5, D:2) a +0 short sword (13, 4, D:2) a +0 club (20, -22, D:2) a +0 dagger (21, -23, D:2) a +0 dagger of venom (22, 7, D:2) a +3 spear a +0 dagger (23, -19, D:2) a +0 club (23, -10, D:2) a +0 mace (24, 6, D:2) a +0 short sword (24, 7, D:2) a +0 short sword (28, -2, D:2) a +0 pair of boots (34, -21, D:2) a +0 dagger (35, -18, D:2) a +0 dagger (50, 1, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (6, 9, D:3) a +0 hand axe (7, 17, D:3) a +0 club (18, 21, D:3) a +0 falchion (21, 13, D:3) a +0 war axe (25, 12, D:3) a +0 dagger (30, 29, D:3) a +0 short sword (31, -4, D:3) a +0 dagger (37, 7, D:3) a +0 club (41, 4, D:3) a +1 hand axe of electrocution (41, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Wohikhea's Antique Weapon Shop a +0 rapier (132 gold) a +2 glaive of distortion (930 gold) a +0 scimitar (132 gold) a +0 quarterstaff (132 gold) the +7 shortbow of Fundamental Breach {flame, SInv Stlth+} (1795 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. It makes you more stealthy. a +0 shortbow (99 gold) a +0 morningstar (132 gold) a +0 short sword (99 gold) a +0 club (33 gold) a +0 trident (115 gold) (0, 0, D:4) a cursed -3 short sword (23, -27, D:4) a +0 halberd (23, -25, D:4) a +0 club a +0 robe (31, 0, D:4) a +0 flail (32, -4, D:4) a +0 mace (35, -37, D:4) a +0 robe a +3 dagger (36, -37, D:4) a +1 hand axe of venom a +0 robe a +0 dagger (39, -18, D:4) a +0 hand axe of freezing (40, -17, D:4) a +0 whip (41, -19, D:4) a +0 trident (58, -9, D:4) an uncursed ring of willpower Level 5 of the Dungeon [Shop] Cubemn's General Store a wand of disintegration (12) (192 gold) a scroll of random uselessness (12 gold) a +0 rapier (48 gold) 28 arrows (67 gold) a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a potion of lignification (36 gold) a +0 ring mail of positive energy (96 gold) a +0 war axe of electrocution (128 gold) (0, 0, D:5) a +0 buckler (7, -11, D:5) a +0 whip (7, -10, D:5) a cursed +5 dagger a +0 robe (11, -9, D:5) a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (12, -14, D:5) a +0 dagger (15, -24, D:5) a cursed -2 whip a +0 dagger a +0 dagger a +0 short sword (15, -23, D:5) a +0 dagger (17, -28, D:5) a cursed -1 short sword a +0 short sword (18, -28, D:5) a +0 club a +0 dagger a +0 dagger (19, -29, D:5) a +0 short sword (19, -28, D:5) a +0 dagger (21, -30, D:5) a stone (23, 4, D:5) a +0 quarterstaff (35, 4, D:5) a +0 club (36, 3, D:5) a +0 spear (52, 20, D:5) a +0 pair of boots (53, -37, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, 49, D:6) a +0 falchion (12, 37, D:6) a +0 whip (13, 29, D:6) a +0 robe a cursed +0 falchion (14, 24, D:6) a +0 leather armour (still there?) a +0 dagger (still there?) (14, 30, D:6) a +0 robe a +4 spear (23, 34, D:6) a +0 shortbow (24, 29, D:6) a +0 flail (24, 31, D:6) a +0 ring mail (25, 33, D:6) a +0 war axe (43, 37, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -4, D:7) a +0 rapier (10, -31, D:7) a +0 robe (11, 3, D:7) a +0 whip (19, 13, D:7) a +0 hand axe (19, 14, D:7) a +0 leather armour a +0 flail a +0 robe a +0 dagger (22, -14, D:7) a +0 spear (26, -8, D:7) a +0 leather armour (still there?) a +0 whip (still there?) (27, -10, D:7) a +0 whip (28, -9, D:7) a +0 halberd a +0 robe (28, 1, D:7) a +0 dagger (29, -9, D:7) a +0 robe a +1 war axe (29, 18, D:7) an uncursed ring of willpower 3 scrolls of random uselessness (30, -11, D:7) a +0 shortbow (37, 4, D:7) a +0 robe (38, 2, D:7) a +0 mace (47, -5, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 9, D:8) a cursed +0 giant club (2, 11, D:8) a scroll of noise (3, -9, D:8) a +0 hand axe (3, -5, D:8) a +0 short sword a +0 ring mail (3, 13, D:8) a +0 shortbow (3, 30, D:8) a +0 dagger of freezing a +0 robe (4, 30, D:8) a +0 hand axe a +0 mace a +0 ring mail (11, 27, D:8) a +0 chain mail a +0 plate armour a +0 whip a +0 leather armour a +0 war axe (18, -11, D:8) a +0 shortbow (26, 36, D:8) a +0 giant club a +0 dire flail (28, 36, D:8) a +0 mace (43, 24, D:8) a scroll of noise a +0 robe a +0 dagger (44, 24, D:8) a +0 leather armour a +0 dagger (45, 24, D:8) a +0 short sword (46, 12, D:8) a +0 giant club (52, -6, D:8) a +0 scimitar (54, 4, D:8) a +0 spear (54, 5, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 2, D:9) a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger (0, 3, D:9) a +0 chain mail a +0 war axe (0, 11, D:9) a +0 falchion (1, 2, D:9) a +0 leather armour a +3 flail (15, 23, D:9) a +0 giant club (21, -3, D:9) a +0 giant spiked club (30, 21, D:9) a +0 dagger a +0 dagger a +0 club (31, 16, D:9) a +0 ring mail a +0 dagger (31, 20, D:9) a +0 short sword (31, 26, D:9) a +0 shortbow (39, -2, D:9) a +0 mace (43, 0, D:9) a potion of mutation 2 potions of lignification a potion of magic a scroll of fog a wand of enslavement (10) a wand of polymorph (9) a wand of digging (8) (44, 0, D:9) 2 potions of brilliance a potion of magic 3 scrolls of amnesia an uncursed ring of stealth 385 stones 2 potions of attraction 112 sling bullets a manual of Ice Magic 296 arrows 53 bolts an uncursed amulet of guardian spirit a wand of digging (3) +0 steam dragon scales a +0 hunting sling a wand of random effects (10) a +2 robe of positive energy a +0 long sword the +5 falchion "Tuasifac" {chaos, *Rage rF- rN+++ Int+8} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+8). It makes you vulnerable to fire. It renders you almost immune to negative energy. It may make you go berserk in combat. a +0 buckler a cursed +3 scimitar (45, 1, D:9) a +0 robe a +0 dagger (45, 4, D:9) the +0 ring mail of the Albatross {rPois rC- rCorr Str+3} It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. the +5 chain mail of the Eternal Void {Will+ rCorr Dex-3 Stlth+} It affects your dexterity (-3). It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (45, 6, D:9) a +0 robe a +0 dagger (45, 7, D:9) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (45, 9, D:9) a +0 leather armour a +0 scale mail a +0 club (46, 10, D:9) a +2 dagger of flaming (49, -17, D:9) a +0 ring mail Level 10 of the Dungeon (4, 1, D:10) a +0 dire flail a +0 giant club (4, 3, D:10) a +0 glaive (5, -2, D:10) a +0 shortbow (8, -4, D:10) a +0 shortbow (12, 30, D:10) a +0 robe a +0 giant club (13, 29, D:10) a +0 trident (18, 12, D:10) a +1 dagger of chaos (23, 33, D:10) a potion of degeneration (25, 28, D:10) a +0 robe a +0 spear (29, 29, D:10) a +0 robe a +1 falchion (30, 29, D:10) a +0 robe a +0 hand axe a +0 robe a cursed +0 falchion (31, 30, D:10) a +0 giant club a +0 giant club (33, 23, D:10) a +0 robe a +0 trident (33, 24, D:10) a +0 giant club a +0 giant spiked club (35, 21, D:10) a +0 robe (36, -8, D:10) a +0 pair of gloves of dexterity (36, 20, D:10) a +1 halberd a +0 robe (38, 6, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon [Shop] Nah Myma's Weapon Emporium a +0 hunting sling (27 gold) a +0 broad axe of electrocution (216 gold) 4 boomerangs of dispersal (108 gold) a +0 arbalest (81 gold) a +0 spear (54 gold) a +0 short sword (54 gold) 10 stones (18 gold) a +0 battleaxe (117 gold) the +7 flail of Rynuagig {protect, rPois} (907 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. a +0 shortbow (54 gold) (0, 0, D:11) a +0 flail (0, 2, D:11) a +0 falchion (1, 2, D:11) a +3 whip (5, -9, D:11) a +0 robe a cursed +0 great sword (8, 24, D:11) a +0 plate armour a +0 short sword (9, 24, D:11) a +0 chain mail a +0 hand axe a +0 hand axe a +0 flail (15, 24, D:11) a +0 trident a +0 robe (19, -1, D:11) a +0 leather armour (21, 3, D:11) a cursed staff of air (25, 18, D:11) 8 potions of flight (27, 18, D:11) 13 javelins (29, 1, D:11) a +0 robe a +0 flail (31, -8, D:11) an arrow (33, -6, D:11) 11 arrows a +0 shortbow (34, -3, D:11) a +0 troll leather armour (34, 10, D:11) a +0 robe a cursed +1 great sword (35, 8, D:11) a +0 robe a cursed +3 spear (37, 22, D:11) a +0 dagger (42, 24, D:11) a +0 hand axe (45, 3, D:11) 27 sling bullets (46, 19, D:11) a +0 dagger a +0 robe (47, 19, D:11) a cursed -1 mace a +0 chain mail (48, 18, D:11) a +0 war axe a +0 plate armour Level 12 of the Dungeon [Shop] Pyzolug's General Store a +3 plate armour of fire resistance (495 gold) 18 arrows (39 gold) a +0 vorpal great sword (128 gold) 17 stones (18 gold) 18 sling bullets (99 gold) a +2 robe of cold resistance (194 gold) a potion of brilliance (44 gold) a +0 robe (7 gold) a tin of tremorstones (2/2) (440 gold) 24 bolts (52 gold) a +0 war axe (38 gold) [Shop] Vamier's Weapon Emporium a +0 spear (48 gold) a +0 spear (48 gold) a +1 morningstar of protection (188 gold) a +0 club (16 gold) 22 stones (35 gold) a +0 hunting sling (24 gold) the +5 broad axe of Seutaix {vorpal, Will- Str+2 Stlth+} (652 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your willpower, your defense against some magical effects. It makes you more stealthy. a +2 dagger of draining (249 gold) [Shop] Ypnoj's Antique Weapon Shop a +0 dagger (62 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (2300 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 hunting sling of flaming (145 gold) a +1 dagger of venom (291 gold) a +1 morningstar of protection (365 gold) a +0 rapier (124 gold) a +0 hand crossbow (108 gold) a +3 hunting sling of freezing (610 gold) a +2 hand axe of freezing (539 gold) a +2 mace of protection (483 gold) a +5 arbalest (976 gold) a +0 battleaxe (201 gold) [Shop] Qaeppadu's Book Emporium a book of Geomancy (455 gold) the Incunabulum of Virous Execration (533 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Tukima's Dance Hexes 3 no d - Portal Projectile Hexes/Translocation 3 no e - Olgreb's Toxic Radiance Poison 4 yes Sif Muna's Grimoire of the Earthen Snowflakes (552 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Freeze Ice 1 no c - Hailstorm Conjuration/Ice 4 no d - Ice Form Ice/Transmutation 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Metabolic Englaciation Hexes/Ice 5 no a book of Burglary (975 gold) a book of Summonings (910 gold) the Handbook of Feathers and the Mountains (520 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Passwall Transmutation/Earth 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Airstrike Air 4 no e - Petrify Transmutation/Earth 4 no a book of Hexes (650 gold) a book of Clouds (585 gold) a book of Power (585 gold) a book of the Warp (1170 gold) a book of Alchemy (975 gold) a Young Poisoner's Handbook (520 gold) a book of Debilitation (520 gold) [Shop] Taxkus's Book Boutique a book of Power (720 gold) the Grimoire of Displaced Enchantment (1054 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Teleport Other Translocation 3 no c - Leda's Liquefaction Hexes/Earth 4 no d - Metabolic Englaciation Hexes/Ice 5 no e - Summon Mana Viper Hexes/Summoning 5 no a book of Conjurations (480 gold) a book of Dreams (1200 gold) a book of Changes (400 gold) a book of Misfortune (320 gold) a book of the Warp (1440 gold) a book of Minor Magic (320 gold) (0, 0, D:12) a stone (0, 4, D:12) a stone a +0 dagger (0, 5, D:12) a scroll of noise a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 7, D:12) a stone (0, 8, D:12) a stone (0, 9, D:12) a stone (0, 17, D:12) a +0 club (1, -12, D:12) a +0 whip (2, -12, D:12) a stone (3, 26, D:12) a +0 dagger a +0 robe (7, 22, D:12) a +0 morningstar (10, -21, D:12) a potion of degeneration (17, -18, D:12) a +2 barding of flying (20, -5, D:12) 25 stones (28, -1, D:12) a +0 leather armour (29, -5, D:12) a +0 robe a +0 spear (31, -6, D:12) a +0 dagger a +0 dagger a +0 robe of cold resistance (33, -16, D:12) a +0 morningstar (42, 26, D:12) an arrow (43, 24, D:12) a +0 robe a +2 longbow of flaming 18 arrows (43, 25, D:12) an arrow (44, 25, D:12) 2 arrows (47, 25, D:12) an arrow (48, 22, D:12) an arrow (49, 25, D:12) an arrow (50, 25, D:12) an arrow (51, 25, D:12) an arrow (58, 18, D:12) an arrow (58, 25, D:12) a +0 shortbow 8 arrows (62, -11, D:12) a +4 scale mail of willpower (67, 6, D:12) a +1 great mace of holy wrath Level 13 of the Dungeon (0, 0, D:13) 23 sling bullets (3, 38, D:13) a +0 robe a cursed +0 spear (3, 39, D:13) a +0 robe a +5 mace (3, 40, D:13) a +0 robe a cursed +0 spear (4, 12, D:13) a large rock (4, 17, D:13) 2 large rocks (4, 18, D:13) a large rock (4, 40, D:13) a +0 robe a cursed +5 trident (6, -1, D:13) a +0 chain mail (7, -1, D:13) 21 stones (9, 26, D:13) a +0 chain mail a +0 battleaxe of freezing (23, 44, D:13) a +0 dagger (27, 14, D:13) a +0 whip (28, 24, D:13) an uncursed staff of death a +0 hunting sling (33, 34, D:13) an uncursed staff of cold a +0 robe a cursed -2 dagger a +0 robe a cursed -1 club (35, 33, D:13) a +0 dagger a +0 robe a +0 chain mail (37, 1, D:13) a +0 troll leather armour (38, 33, D:13) a +0 flail a +0 chain mail (40, 43, D:13) a +0 troll leather armour (44, 11, D:13) a +0 battleaxe (46, -3, D:13) 20 stones (46, 31, D:13) a +1 falchion of protection a +3 falchion of draining (52, 23, D:13) a +0 ring mail a +0 flail (54, 27, D:13) 16 arrows a +0 shortbow (55, 30, D:13) 4 arrows Level 14 of the Dungeon (0, 0, D:14) a stone (7, -6, D:14) a stone (14, -17, D:14) a cursed +6 great sword a cursed +0 robe (15, -16, D:14) a +4 mace of freezing 7 stones a +0 robe (15, 9, D:14) a +0 robe (15, 14, D:14) a +0 pair of gloves (16, -11, D:14) 2 stones (17, -17, D:14) a +2 halberd a +0 robe (21, -21, D:14) a +0 cloak (21, -8, D:14) a +0 mace a +0 chain mail (23, 14, D:14) a +0 dagger (30, -7, D:14) an arrow (31, -11, D:14) a cursed -2 hand axe (32, -4, D:14) 20 arrows a +0 shortbow (32, -2, D:14) a cursed +0 hand axe a +1 robe of willpower (32, -1, D:14) an arrow (33, -1, D:14) an arrow (33, 11, D:14) 17 stones (34, 20, D:14) 3 large rocks (35, -1, D:14) an arrow (35, 0, D:14) 5 arrows (41, -27, D:14) a +0 flail (44, -17, D:14) 20 arrows a +0 shortbow (44, -16, D:14) 19 arrows a +0 shortbow (45, -17, D:14) 19 arrows a +0 shortbow (46, -16, D:14) an arrow (47, -26, D:14) a +4 great sword of draining a +0 plate armour (48, -25, D:14) a cursed +2 spear a +0 robe an uncursed amulet of reflection 15 stones (49, -28, D:14) a +0 quarterstaff (51, -22, D:14) a +0 leather armour (55, 4, D:14) 21 stones Level 15 of the Dungeon [Shop] Teigucuc's Magic Scroll Boutique a scroll of fog (30 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of fog (30 gold) a scroll of silence (112 gold) a scroll of amnesia (52 gold) (0, 0, D:15) a +0 spear (2, -6, D:15) a +0 robe a +0 dagger (2, 9, D:15) a +0 dire flail (4, 1, D:15) a potion of degeneration (12, -1, D:15) 20 stones (15, -42, D:15) a +0 war axe a +0 leather armour (15, -40, D:15) a +0 leather armour (still there?) a +0 hand axe (still there?) (15, -39, D:15) a +0 robe a +6 flail a +0 robe a +0 scimitar a +0 robe a cursed +3 hand axe (16, -30, D:15) a +0 pair of gloves (18, -32, D:15) a cursed -3 flail (19, -46, D:15) 10 arrows a cursed +0 shortbow (20, -46, D:15) an arrow (23, -45, D:15) a +0 dagger (25, 0, D:15) a +0 shortbow 23 arrows (27, -32, D:15) 22 arrows (27, 0, D:15) an arrow (42, -38, D:15) 26 sling bullets (47, -32, D:15) 14 stones (51, -16, D:15) a +0 robe (53, -22, D:15) a +0 short sword a +0 trident (53, -20, D:15) a +0 mace (58, -3, D:15) a +0 ring mail of willpower (58, 1, D:15) a +0 quarterstaff (60, 5, D:15) 18 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 mace (still there?) a +0 chain mail (still there?) a +0 leather armour (still there?) (0, 2, Orc:1) a +0 giant club (1, 0, Orc:1) a +2 vampiric dagger a +0 leather armour (2, 1, Orc:1) a +0 dagger a +0 robe a +0 flail (2, 2, Orc:1) a +0 halberd a +0 plate armour (30, 1, Orc:1) a +0 giant club (37, 1, Orc:1) a +0 club (38, 1, Orc:1) a +0 flail (40, -1, Orc:1) a +1 cloak of preservation a +0 dagger (40, 0, Orc:1) a cursed +0 chain mail a +0 scimitar (40, 1, Orc:1) a potion of berserk rage (41, 0, Orc:1) a +0 ring mail a +2 robe of willpower a +0 dagger (41, 1, Orc:1) a +2 robe of cold resistance a +0 dagger (41, 2, Orc:1) a +0 giant club a +0 giant spiked club (42, 0, Orc:1) a +0 chain mail a +0 flail (42, 1, Orc:1) a +0 plate armour a +0 trident (42, 2, Orc:1) a +0 chain mail a +0 hand axe (46, -48, Orc:1) a +0 ring mail a +0 trident (46, -47, Orc:1) a +0 plate armour a +0 trident (46, -46, Orc:1) 6 large rocks (47, -47, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Zoseoleda's Jewellery Shoppe an uncursed amulet of the acrobat (420 gold) an uncursed amulet of reflection (420 gold) an uncursed ring of flight (245 gold) the amulet of False Pretenses {RegenMP Dex+4} (635 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). a +4 ring of protection (504 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of see invisible (210 gold) a +4 ring of protection (504 gold) an uncursed ring of flight (245 gold) a +4 ring of evasion (504 gold) [Shop] Zobiag's General Store a +0 pair of boots (63 gold) a +0 chain mail (63 gold) 14 stones (19 gold) a +2 dagger of venom (201 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a wand of paralysis (8) (140 gold) a potion of mutation (112 gold) a scroll of amnesia (49 gold) 24 stones (33 gold) [Shop] Hezxa's Antique Weapon Emporium a +0 spear (96 gold) a +0 dagger (64 gold) a +0 mace (96 gold) a +0 shortbow (96 gold) a +0 short sword (96 gold) a +0 short sword (96 gold) a +0 hunting sling (48 gold) a +0 glaive (208 gold) the +5 falchion of Compulsion {flame, rPois Str+4 Dex+7} (2070 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+7). It protects you from poison. a +0 morningstar (128 gold) a +0 mace (96 gold) a cursed -1 rapier (3 gold) a +0 dagger (64 gold) [Shop] Ikosat's Gadget Boutique a wand of polymorph (4) (78 gold) a wand of polymorph (9) (143 gold) a wand of digging (5) (234 gold) a wand of flame (20) (143 gold) a condenser vane (520 gold) a tin of tremorstones (2/2) (520 gold) a wand of iceblast (6) (130 gold) a lightning rod (4/4) (390 gold) a lightning rod (4/4) (390 gold) a wand of disintegration (13) (221 gold) a condenser vane (520 gold) a wand of flame (12) (91 gold) [Shop] Gaetuwie's Weapon Boutique a +2 vorpal falchion (264 gold) a +0 battleaxe (104 gold) a +0 great sword (104 gold) a +0 rapier (64 gold) a +2 vampiric hand axe (336 gold) a +4 rapier of freezing (467 gold) a +0 falchion (48 gold) a +1 arbalest of flaming (241 gold) a +0 fustibalus (240 gold) [Shop] Jojoageh's Distillery a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) (0, 0, Orc:2) a +0 giant club (9, -16, Orc:2) a +0 scimitar a +0 plate armour (14, 3, Orc:2) a +0 short sword a +0 scale mail (15, 3, Orc:2) a +0 long sword a +0 chain mail (15, 4, Orc:2) a +0 mace a +0 ring mail a +0 glaive a +0 plate armour (17, -21, Orc:2) a bolt (18, 2, Orc:2) a +0 short sword 22 gold pieces (19, -21, Orc:2) a +0 ring mail a +0 arbalest a +0 plate armour 4 bolts (20, -22, Orc:2) a bolt (20, -21, Orc:2) a bolt (21, -6, Orc:2) a +0 club (24, 2, Orc:2) a +0 war axe (still there?) a +0 chain mail (still there?) 21 gold pieces (still there?) (25, -3, Orc:2) a cursed -2 mace (25, 2, Orc:2) a +0 whip (still there?) a +0 leather armour (still there?) (26, 1, Orc:2) a +0 long sword a +0 chain mail (33, -16, Orc:2) a +0 leather armour (33, -11, Orc:2) a +0 mace a +0 chain mail (33, -4, Orc:2) a +0 giant club a +0 flail a +0 plate armour (33, -2, Orc:2) a +0 long sword a +0 plate armour (33, 0, Orc:2) a +0 giant club a +0 halberd a +0 plate armour a +0 battleaxe a +0 plate armour (34, 1, Orc:2) a +0 short sword a +0 plate armour a +0 mace a +0 chain mail (34, 2, Orc:2) a +0 dire flail a +0 plate armour a cursed -1 club (35, -31, Orc:2) a +0 morningstar a +0 chain mail (35, 2, Orc:2) a cursed +0 war axe (still there?) a +0 plate armour (still there?) (36, -31, Orc:2) a +0 mace a +0 plate armour (36, -3, Orc:2) a +0 mace (36, 1, Orc:2) a +0 battleaxe a +0 chain mail (36, 2, Orc:2) a +0 battleaxe a +0 chain mail (37, -20, Orc:2) a +0 mace (38, -21, Orc:2) a +0 club (38, 1, Orc:2) a +0 dagger (38, 2, Orc:2) a +0 leather armour (40, -29, Orc:2) a +0 dagger (40, 2, Orc:2) a +0 giant club (41, -28, Orc:2) a +0 leather armour a +0 chain mail a +1 hand axe of freezing (44, -8, Orc:2) a +0 hand axe (still there?) a +0 ring mail (still there?) (44, -6, Orc:2) a +0 chain mail (still there?) a +0 hand axe (still there?) (44, 1, Orc:2) a +0 whip a +0 leather armour (45, -31, Orc:2) a +0 robe a +0 dagger (45, -30, Orc:2) a +0 chain mail a +0 great sword (45, -29, Orc:2) a +0 chain mail a +3 great sword (45, -28, Orc:2) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (45, -8, Orc:2) a +0 club (45, 1, Orc:2) a +0 trident (46, -33, Orc:2) a +2 robe (still there?) a +0 dagger (still there?) (46, -30, Orc:2) a +0 robe a +0 dagger a cursed +0 chain mail a cursed -3 scimitar (46, -28, Orc:2) a +0 plate armour a +0 mace a +0 ring mail (46, -23, Orc:2) a +0 chain mail a +0 short sword (47, -32, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (47, -29, Orc:2) a +0 ring mail a +0 short sword a cursed +0 plate armour a +0 battleaxe (47, -26, Orc:2) a +0 plate armour a +1 long sword (47, -24, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) (48, -31, Orc:2) a cursed +0 plate armour a cursed -3 battleaxe (49, -31, Orc:2) a +3 trident of venom (49, -8, Orc:2) a +0 chain mail a +0 scimitar (51, -23, Orc:2) a +0 short sword (52, -6, Orc:2) a +0 plate armour a +2 vampiric war axe a +0 plate armour a +0 battleaxe (52, -5, Orc:2) a +0 plate armour a +0 glaive (53, -31, Orc:2) a +0 spear (still there?) 24 bolts (still there?) a +0 arbalest (still there?) (53, -7, Orc:2) a +0 giant club (53, -6, Orc:2) a +0 vorpal broad axe a +0 leather armour a +0 flail (53, -5, Orc:2) a +0 plate armour a +0 long sword a +0 plate armour a +0 long sword (54, -6, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (2, -3, Lair:1) a +0 spear (3, 6, Lair:1) a potion of ambrosia (4, -6, Lair:1) a +0 helmet (4, 28, Lair:1) 14 stones (6, 9, Lair:1) 39 gold pieces (8, 2, Lair:1) a potion of ambrosia (8, 8, Lair:1) 12 gold pieces (8, 9, Lair:1) a potion of haste (9, 3, Lair:1) 9 sling bullets (9, 9, Lair:1) a box of beasts (20, -12, Lair:1) a +0 plate armour (20, 17, Lair:1) 14 sling bullets (31, 33, Lair:1) a +4 ring of protection (32, 33, Lair:1) a +0 ring mail (34, -15, Lair:1) 16 bolts (47, -2, Lair:1) a +0 chain mail (50, -6, Lair:1) a potion of lignification (51, -3, Lair:1) a +0 mace (56, -3, Lair:1) a +0 ring mail (57, 15, Lair:1) a +2 dagger of venom (58, -5, Lair:1) an uncursed amulet of the acrobat an uncursed ring of protection from cold Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (4, -10, Lair:2) 17 bolts (8, 10, Lair:2) 25 stones (8, 11, Lair:2) 31 stones (9, -19, Lair:2) 13 stones (9, 9, Lair:2) 17 stones (10, 9, Lair:2) 18 stones (10, 11, Lair:2) 16 stones (11, 7, Lair:2) 12 stones (16, -2, Lair:2) a +0 leather armour (26, -22, Lair:2) a +0 robe (30, 14, Lair:2) a potion of degeneration (41, 21, Lair:2) a +0 ring mail (44, 27, Lair:2) 9 arrows (48, 6, Lair:2) a +0 long sword (51, -5, Lair:2) a +0 hunting sling (52, 32, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 chain mail of poison resistance (4, 9, Lair:3) a +0 scale mail (5, -1, Lair:3) a +0 leather armour (8, -20, Lair:3) 22 arrows (13, -39, Lair:3) a +2 dagger of venom (22, 6, Lair:3) a +0 hand axe (25, -21, Lair:3) a potion of attraction (35, -45, Lair:3) a +0 rapier (49, -40, Lair:3) a +0 chain mail (59, 10, Lair:3) a potion of magic (62, -37, Lair:3) an uncursed amulet of reflection (73, -48, Lair:3) a +1 ring mail of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +4 ring of protection (2, 35, Lair:4) a Young Poisoner's Handbook (5, 40, Lair:4) a +0 robe (13, 34, Lair:4) a +0 great sword (17, 30, Lair:4) 27 stones (17, 43, Lair:4) a +0 robe (still there?) a +0 halberd (still there?) (17, 49, Lair:4) a +0 robe a +0 battleaxe (19, 44, Lair:4) the human skeleton of Kirke (20, 46, Lair:4) the +7 battleaxe "Movic" {holy, Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). (22, 20, Lair:4) a +0 dire flail (29, 25, Lair:4) a +0 ring mail (29, 51, Lair:4) a +0 halberd a +0 robe (44, -5, Lair:4) 18 bolts (50, 45, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 bolts (9, 20, Lair:5) 21 arrows (13, 5, Lair:5) a +0 leather armour (14, 4, Lair:5) a scroll of noise (14, 46, Lair:5) a wand of random effects (20) (15, 34, Lair:5) 13 sling bullets (19, 27, Lair:5) a phial of floods (21, 22, Lair:5) a scroll of amnesia (22, 27, Lair:5) 14 stones (24, 17, Lair:5) a +0 quarterstaff (25, 16, Lair:5) 21 stones (25, 17, Lair:5) a phantom mirror (26, 17, Lair:5) a potion of mutation (26, 18, Lair:5) a +7 demon trident (27, 17, Lair:5) a +0 chain mail (29, 30, Lair:5) a cursed amulet of guardian spirit (33, 45, Lair:5) a +0 hand crossbow (34, 28, Lair:5) a wand of flame (15) (39, 18, Lair:5) a +0 scale mail (40, 14, Lair:5) a +0 whip Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 stones (4, -4, Lair:6) a +0 scale mail (14, -11, Lair:6) the +9 double sword "Earthworm" {vamp, rC+ rN+ Dex-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It protects you from cold. It protects you from negative energy. (17, -9, Lair:6) a potion of mutation (18, -4, Lair:6) 20 stones (24, -37, Lair:6) the +1 helmet of Indecent Exposure {rPois rF- Str+9} It affects your strength (+9). It makes you vulnerable to fire. It protects you from poison. (43, -4, Lair:6) a +0 robe (48, -41, Lair:6) 11 arrows (48, -34, Lair:6) a potion of attraction (49, -9, Lair:6) a curare-tipped dart (50, 13, Lair:6) a +0 robe (51, -39, Lair:6) 22 arrows (56, 0, Lair:6) a scroll of fog (57, -41, Lair:6) 23 stones (58, -19, Lair:6) a potion of attraction (60, -20, Lair:6) an uncursed ring of teleportation the cursed +2 scythe of the Evening {flame, +Fly rElec rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +0 helmet (61, -19, Lair:6) 12 arrows (63, 0, Lair:6) a +0 scimitar Level 1 of the Snake Pit (0, 0, Snake:1) 9 gold pieces (2, -7, Snake:1) a +0 robe (still there?) a +2 dagger of venom (still there?)