lennard the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) a +0 club (67, 1, D) a +2 leather armour of magic resistance (69, 1, D) a crystal ball of energy (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (73, 2, D) a +1 short sword of flaming (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (62, 3, D) the +0 long sword "Xoism" {holy, rC+ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (62, 4, D) a +0 club (68, 4, D) a +6 ring of strength a +6 ring of strength a wand of draining (0) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (62, 5, D) an uncursed staff of poison a +0 short sword (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a lantern of shadows (63, 9, D) a plain deck of destruction (71, 9, D) a +2 morningstar of protection (72, 9, D) a cursed +6 rod of destruction (10/10) (70, 10, D) a +0 short sword of venom (61, 17, D) a +0 vampiric glaive (63, 17, D) the ring "Grigh" {Dex-3 Int+1 Stlth+} [ring of stealth] It affects your intelligence (+1). It affects your dexterity (-3). It makes you more stealthy. (64, 17, D) the Handbook of the Traveller Spells Type Level Shroud of Golubria Charms/Translocation 2 Warp Weapon Charms/Translocation 5 Disjunction Translocation 8 the Incunabulum of Toxins Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 (73, 17, D) a +1 plate armour of fire resistance (63, 18, D) the cursed -1 leather armour "Ycixzodo" {Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It has a curse placed upon it. (71, 18, D) a +1 long sword of holy wrath (72, 18, D) a plain deck of destruction (73, 18, D) a +2 plate armour of magic resistance (71, 19, D) 4 large rocks (unseen) (72, 22, D) a cursed -1 trident the cursed +1 leather armour of Patterns {Str+2} It affects your strength (+2). It has a curse placed upon it. (71, 23, D) a +0 shortbow (unseen) (72, 24, D) 5 arrows (61, 27, D) an uncursed staff of cold (64, 27, D) a +2 hand axe of electrocution a +0 scale mail a +0 long sword (65, 27, D) a +2 spear of flaming (71, 27, D) the +2 helmet of Dyspraxia {rElec rN+} It insulates you from electricity. It protects you from negative energy. (72, 27, D) a +2 hand axe of freezing (62, 28, D) an uncursed ring of flight (63, 28, D) a book of Hinderance (64, 28, D) a +0 long sword an elf corpse (skeletalised by now) (71, 28, D) an uncursed staff of air (64, 29, D) a +0 cutlass (unseen) (72, 29, D) an uncursed staff of power (63, 30, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may recurse itself when equipped. It has a curse placed upon it. a +0 shortbow 20 arrows a +0 ring mail an elf corpse (skeletalised by now) (63, 31, D) a +0 scimitar a +3 leather armour (63, 33, D) a +0 short sword an elf corpse (skeletalised by now) (63, 34, D) an arrow (50, 37, D) a +0 trident (52, 37, D) the cursed +8 plate armour "Skuizo" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 37, D) a +1 spear of venom (54, 37, D) a lantern of shadows (59, 37, D) a phial of floods (60, 37, D) the -2 dagger of Symmetry {flame, rC++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from cold. (61, 37, D) a tome of Destruction (62, 37, D) the cursed +0 sling of Zyului Lietz {flame, +Blink} It turns projectiles fired from it into bolts of flame. It lets you blink. It has a curse placed upon it. (63, 37, D) a +1 plate armour of magic resistance (69, 37, D) an uncursed staff of poison (72, 37, D) the Handbook of Vitriolic Transmigration Spells Type Level Sting Conjuration/Poison 1 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 Venom Bolt Conjuration/Poison 5 Statue Form Transmutation/Earth 6 (73, 37, D) a tome of Destruction (49, 38, D) a cursed amulet of inaccuracy (50, 38, D) the cursed +1 short sword "Newt's Bane" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 38, D) an uncursed staff of air (52, 38, D) an uncursed staff of summoning (53, 38, D) an uncursed staff of conjuration (59, 38, D) an uncursed staff of cold (60, 38, D) a book of Battle (62, 38, D) the +3 great mace "Duaxof" {pain, rPois rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. (63, 38, D) the +7 trident of Shame {drain, rC+ Dex+1 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It protects you from cold. It enhances your eyesight. (71, 38, D) a book of Hinderance (72, 38, D) an uncursed staff of poison (73, 38, D) an ornate deck of summonings (61, 40, D) a very ugly thing corpse (61, 41, D) a glowing shapeshifter corpse (54, 44, D) a +0 long sword (unseen)