lennard the Dungeon (10, 1, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) the ring of Ceipewno {rN+ Dex+3 Int+1} [ring of positive energy] It affects your intelligence (+1). It affects your dexterity (+3). It protects you from negative energy. (62, 1, D) a +2 falchion of holy wrath a stone of tremors (67, 1, D) a +2 ring mail of positive energy (69, 1, D) an uncursed staff of energy (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (62, 2, D) the cursed +5 long sword "Exeum" {slice, rElec MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 short sword (63, 2, D) a +1 ring of evasion a +0 dagger a cursed +0 robe (75, 2, D) an uncursed staff of energy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (60, 5, D) a cursed -2 dagger a +0 robe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 dagger (63, 9, D) a scroll of brand weapon (70, 9, D) the +5 hand axe "Doenleg" {drain, +Rage +Inv +Fly rF+ rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. It lets you fly. It lets you go berserk. (62, 10, D) a +0 long sword (still there?) a +3 ring of evasion (still there?) (70, 10, D) the +9 cutlass of Mana {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (72, 10, D) a +0 hand axe of venom (62, 12, D) a +0 scimitar (63, 13, D) a +0 dagger a cursed +0 scale mail (64, 13, D) a +2 bastard sword of holy wrath (71, 17, D) the cursed -2 spear of the Imperium {pierce, *Rage rF++ rC++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It greatly protects you from cold. It may make you go berserk in combat. It has a curse placed upon it. (72, 17, D) a Necronomicon (73, 17, D) a +5 flail of holy wrath (71, 18, D) a +0 chain mail of poison resistance (72, 18, D) the cursed -3 chain mail of the Vaults {Int-3} It affects your intelligence (-3). It has a curse placed upon it. (73, 18, D) a book of Dreams