Dungeon Sprint DCSS version 0.15-a0-1894-g162a615 (webtiles) character file. 0 lennard the Chopper (level 1, -1/30 HPs) Began as a Deep Dwarf Berserker on July 6, 2014. Was a Follower of Trog. Slain by a mermaid ... wielding a +0 trident (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (8 turns). lennard the Chopper (Deep Dwarf Berserker) Turns: 8, Time: 00:00:11 HP -1/30 AC 2 Str 25 XL: 1 Next: 0% MP 1/1 EV 12 Int 7 God: Trog [*.....] Gold 0 SH 0 Dex 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 animal skin rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: berserking (expiring), non-regenerating, very quick, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging, Burn Spellbooks, Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Magical devices c - a wand of heal wounds (5) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 2.6 Fighting + Level 3.2 Axes - Level 2.1 Armour - Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. The mermaid closely misses you. You feel a strong urge to attack something. There is an open door here. You hit the mermaid. The mermaid is lightly wounded. The mermaid closely misses you. You closely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you with a trident! You barely miss the mermaid. The mermaid is lightly wounded. You slash the mermaid! The mermaid is moderately wounded. The mermaid barely misses you. You hit the mermaid. The mermaid is moderately wounded. The mermaid hits you with a trident!! Ouch! That really hurt! You die... ≈ * ≈ ** , + +* ≈ ≈ , ,, ≈≈ ,## ## * ≈≈ ##. .## , ≈ #..#..# * ≈ *#.m.# ** #@# * ≈ ##.## , , +.<.+ * , * ##.## #+# * * ** **≈≈ * ≈ , , ≈ You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | lennard, the Deep Dwarf Berserker, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a mermaid 8 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Hand axe || 5 Invok: Berserk || 1