lennard the Dungeon (7, 0, D) a cursed -3 club (8, 0, D) a +0 club (12, 0, D) a +0 giant spiked club (42, 0, D) an uncursed staff of energy (43, 0, D) a +2 scimitar of flaming a +2 halberd of protection the +2 dire flail "Dragonbane" {flame, Noisy rElec rC+ MR+ Int-1 SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (-1). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It may make noises in combat. a +1 broad axe of chopping a +2 cutlass of venom (44, 0, D) a +0 pair of boots (45, 0, D) a +0 centaur barding (46, 0, D) a +1 chain mail (50, 0, D) a +0 dagger a +0 robe an orc skeleton (45, 2, D) a +0 dagger a +0 cloak (13, 4, D) a +0 dagger (22, 4, D) a hippogriff skeleton (31, 4, D) a spiny frog corpse