lennard the Dungeon (0, 0, D) a rotting big kobold corpse (2, 0, D) a +0 dagger a +0 robe a kobold corpse (rotten by now) (4, 0, D) a +0 mace (-3, 1, D) a rotting gnoll corpse (-1, 1, D) a rotting redback corpse (1, 1, D) a +0 dagger a +0 robe (3, 1, D) a +5 falchion of slicing (5, 1, D) a +0 battleaxe a +0 chain mail a +2 robe of cold resistance a minotaur corpse (rotten by now) (9, 1, D) a soldier ant corpse (-2, 2, D) the +8 war axe of Resourcefulness {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (0, 2, D) a +0 whip 2 stones (2, 2, D) a +0 short sword a +3 war axe of venom a kobold corpse (rotten by now) (6, 2, D) a +3 chain mail of cold resistance (-1, 3, D) a +0 scimitar of flaming (1, 3, D) a +0 halberd a gnoll corpse (rotten by now) (3, 3, D) an ice dragon corpse (rotten by now) (7, 3, D) a +0 shortbow 28 arrows a centaur corpse (rotten by now) (-2, 4, D) 2 stones (0, 4, D) a +0 trident a +0 scale mail a +0 buckler a gnoll corpse (rotten by now) (4, 4, D) a +0 whip a +0 leather armour a lantern of shadows (8, 4, D) a +0 dagger a +0 robe a kobold corpse (32, 5, D) a +0 robe a +0 dagger (18, 6, D) a potion of heal wounds (still there?) a potion of heal wounds (still there?) (19, 6, D) a +0 long sword an ornate deck of summonings an elf corpse (18, 7, D) an uncursed staff of summoning (18, 8, D) 2 meat rations (19, 8, D) an uncursed staff of energy (18, 9, D) an uncursed staff of power (19, 9, D) a +0 great sword (-16, 10, D) a +2 hand axe (-15, 10, D) a +2 trident (-14, 10, D) a +2 mace (-10, 10, D) 7 meat rations (-1, 10, D) a +0 robe a +0 short sword (-16, 11, D) a +2 quarterstaff (-14, 11, D) a +2 falchion (-9, 11, D) 10 stones (-9, 13, D) a +0 leather armour a +0 whip (-6, 13, D) a cursed -1 giant club (5, 14, D) a +0 great sword (7, 14, D) a +2 dagger a +1 dagger a +0 robe (14, 18, D) a +0 robe a +0 morningstar (15, 18, D) a cursed +0 robe a +2 short sword (23, 18, D) a swamp drake corpse (skeletalised by now) (-10, 19, D) a +0 whip (-13, 21, D) a +2 plate armour (-12, 21, D) a +1 quarterstaff of protection (-11, 21, D) a +1 trident of piercing (-10, 21, D) a +2 dagger of draining (-18, 22, D) a +0 short sword (-13, 22, D) a +3 ring mail (-12, 22, D) a +1 flail of protection (-11, 22, D) a +1 long sword of holy wrath (-10, 22, D) a +2 hand axe of freezing (5, 24, D) a +2 scimitar of flaming (11, 24, D) 13 arrows a +0 shortbow (29, 24, D) 2 large rocks (-10, 25, D) a +0 dagger a +0 robe (-10, 26, D) a +0 battleaxe a +0 chain mail a +0 trident a +0 leather armour (-1, 26, D) a +5 ring mail (0, 26, D) a +4 chain mail (36, 26, D) a meat ration (-1, 27, D) a +5 ring mail (0, 27, D) a +0 pair of gloves (8, 27, D) a +0 robe a +1 dagger of flaming (14, 27, D) a +0 robe a +3 giant club (35, 27, D) a +0 whip (-1, 28, D) a +4 quarterstaff of speed (0, 28, D) a +2 morningstar of crushing (11, 28, D) a +0 dagger (35, 28, D) an uncursed staff of summoning (36, 28, D) a +0 great sword of flaming (-1, 29, D) the +2 scimitar of Lyown {slice, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (0, 29, D) a +2 halberd of venom (33, 29, D) a +0 flail (35, 29, D) 8 bolts (-1, 30, D) a +2 cutlass of speed (0, 30, D) the +2 war axe "Q" {freeze, +Fly rElec MR+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (11, 30, D) a +0 robe a +0 dagger (12, 30, D) 4 stones a +0 short sword