lennard Level 1 of the Dungeon (0, 0, D:1) 6 javelins (8, 4, D:1) a +0 robe (-23, 6, D:1) 7 sling bullets (15, 6, D:1) 18 arrows (-38, 7, D:1) a +0 dagger (-31, 7, D:1) a +0 dagger (-29, 15, D:1) a +0 dagger (-14, 15, D:1) 2 stones (-31, 19, D:1) a meat ration (-14, 21, D:1) a stone (-27, 23, D:1) 19 sling bullets (-14, 23, D:1) a +0 dagger a stone (-16, 29, D:1) a +0 dagger (-13, 32, D:1) a +0 chain mail (-10, 32, D:1) a +0 large shield (-27, 37, D:1) a +0 pair of boots (-15, 38, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (-3, 4, D:2) a +0 whip 18 stones (18, 8, D:2) a +0 short sword (11, 13, D:2) a cursed -2 club (33, 20, D:2) a +0 spear (31, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (4, 0, D:3) a cursed +0 robe (-11, 20, D:3) a +0 dagger (-9, 20, D:3) a +0 falchion (-3, 21, D:3) a meat ration (-31, 22, D:3) a +0 plate armour (-18, 25, D:3) a +0 shortbow 25 arrows (11, 30, D:3) 21 sling bullets (29, 32, D:3) a +0 falchion a +0 scale mail (-26, 38, D:3) a +0 large shield (8, 52, D:3) a +0 club a +0 sling 20 stones (7, 54, D:3) a +0 club (8, 55, D:3) 5 stones (10, 57, D:3) a meat ration (-5, 58, D:3) 24 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 1, D:4) a +0 whip (18, 2, D:4) a +0 flail (19, 3, D:4) a +0 mace a +0 leather armour a +0 hand axe (6, 10, D:4) a +0 leather armour (6, 11, D:4) a +0 dagger a +0 robe (13, 17, D:4) a +0 spear (18, 17, D:4) 26 stones (19, 17, D:4) a +0 war axe (26, 17, D:4) a +0 hand axe (23, 18, D:4) a +0 dagger (26, 18, D:4) a meat ration (21, 19, D:4) a cursed +0 spear (24, 22, D:4) a +0 spear (11, 23, D:4) a +0 club (-6, 24, D:4) a cursed -3 flail (15, 24, D:4) a +0 club a +0 sling 19 stones (18, 24, D:4) a meat ration (24, 24, D:4) a +0 club (18, 25, D:4) a +0 leather armour (28, 35, D:4) a +0 whip (-1, 45, D:4) a beef jerky Level 5 of the Dungeon [Shop] Ekhlatuu's Weapon Shoppe a +2 great sword of distortion (282 gold) a +0 scimitar (40 gold) a +0 whip (25 gold) 20 arrows (40 gold) 21 stones (21 gold) 14 arrows of frost (70 gold) the +3 flail of the Wasteland {crush, rF++} (447 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. a +0 shortbow (30 gold) a +0 war axe (35 gold) a +0 long sword (35 gold) 18 stones (18 gold) (0, 0, D:5) a +0 whip of flaming a +0 robe (15, 0, D:5) a +0 animal skin (15, 1, D:5) a +0 animal skin a +0 animal skin (-10, 3, D:5) a +0 shortbow of flaming 23 arrows (5, 4, D:5) a +0 hand axe (-13, 11, D:5) 18 arrows (27, 14, D:5) 19 bolts (-14, 18, D:5) 31 stones (-9, 18, D:5) a +0 leather armour (34, 24, D:5) a meat ration (-14, 32, D:5) a +0 whip (3, 37, D:5) a +0 shortbow 26 arrows (28, 37, D:5) a cursed ring of loudness (17, 46, D:5) a cursed -1 spear (18, 47, D:5) a +0 giant club (10, 50, D:5) a +0 club a +0 falchion a +0 mace (-10, 51, D:5) 14 stones (-28, 54, D:5) a +0 robe a +0 halberd of protection (-18, 55, D:5) a +0 dagger 4 stones (8, 55, D:5) 32 bolts Level 6 of the Dungeon [Shop] Jotet Throa's Book Shop a book of the Sky (845 gold) a book of Burglary (975 gold) a book of Alchemy (975 gold) a book of Minor Magic (260 gold) a book of Changes (325 gold) a book of Hinderance (260 gold) the Compendium of the Cooper (887 gold) Spells Type Level Stoneskin Transmutation/Earth 2 Stone Arrow Conjuration/Earth 3 Excruciating Wounds Charms/Necromancy 5 Dispel Undead Necromancy 5 Twisted Resurrection Necromancy 5 a book of Summonings (910 gold) a book of Hinderance (260 gold) (0, 0, D:6) 3 stones (-59, 3, D:6) a +0 club (-46, 4, D:6) 26 stones (4, 4, D:6) 8 steel bolts (-58, 8, D:6) a cursed -3 falchion (-30, 13, D:6) a +0 leather armour (-48, 14, D:6) a +0 dagger (6, 14, D:6) a cursed amulet of inaccuracy (-46, 15, D:6) 6 poisoned needles (-4, 19, D:6) a +0 ring mail a cursed -2 dire flail (-37, 41, D:6) a +0 leather armour (-23, 41, D:6) a +0 quarterstaff (-20, 41, D:6) a +0 war axe (-50, 46, D:6) a +0 ring mail (-16, 48, D:6) a potion of poison (-9, 49, D:6) a +0 cutlass Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 cutlass a +0 leather armour (-8, 1, D:7) a +0 robe (-10, 2, D:7) a +0 trident of venom a +0 leather armour (-3, 6, D:7) a +0 robe (2, 6, D:7) a +2 robe of positive energy a cursed +0 great sword (4, 9, D:7) a +0 robe a +1 dire flail (5, 9, D:7) a cursed +0 robe a cursed +3 dire flail (3, 14, D:7) a +0 mace (23, 16, D:7) 16 arrows (26, 16, D:7) a +0 falchion (0, 17, D:7) 7 curare-tipped needles (27, 17, D:7) a +0 hand axe a +0 ring mail (28, 18, D:7) a +0 mace a +0 leather armour (26, 19, D:7) a +0 dagger (3, 27, D:7) a cursed +0 whip (2, 33, D:7) a +0 club Level 8 of the Dungeon [Shop] Sisecea's Antique Armour Emporium a +2 ring mail of positive energy (120 gold) a +0 scale mail (120 gold) the +1 ratskin cloak {rPois rN+ Dex-1 Int-1} (621 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +0 scale mail (120 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +1 scale mail of cold resistance (120 gold) a +0 scale mail (120 gold) (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 leather armour a +0 dagger (-3, 4, D:8) a +1 long sword of flaming (-6, 8, D:8) a +0 helmet (-17, 9, D:8) a +0 hand axe (-12, 9, D:8) a +0 scale mail a +0 hand axe (-16, 12, D:8) a meat ration (32, 12, D:8) 8 arrows (-11, 17, D:8) a stone a +0 dagger (-9, 17, D:8) a stone (-5, 17, D:8) a stone (-11, 18, D:8) a +0 club (-4, 23, D:8) a +0 dagger (9, 24, D:8) a +0 club (-13, 25, D:8) a +0 short sword a cursed -3 halberd a +0 chain mail (3, 25, D:8) a +0 club (14, 25, D:8) a +0 dagger (-13, 26, D:8) a +0 quarterstaff a +0 ring mail a +0 ring mail (22, 27, D:8) the +7 spear of the Eleven Wonders {drain, +Blink +Rage rN+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It enhances your eyesight. It lets you blink. It lets you go berserk. (25, 28, D:8) a +0 cloak (3, 29, D:8) a +0 spear (-14, 32, D:8) a +0 whip (31, 33, D:8) an uncursed staff of poison (30, 36, D:8) a +0 leather armour (-6, 38, D:8) a +1 dagger the cursed -5 cloak of Fortification {rN+} It protects you from negative energy. It has a curse placed upon it. a cursed +0 robe (-4, 41, D:8) a +0 club (-4, 42, D:8) a +0 hand axe (-4, 43, D:8) a +0 robe a +0 dagger a +0 whip (-1, 43, D:8) a cursed -2 dagger (-13, 57, D:8) 13 sling bullets Level 9 of the Dungeon (-30, 7, D:9) a +0 dagger a +0 robe (-2, 7, D:9) a +0 robe a +0 dagger (13, 7, D:9) a +0 pair of boots (-20, 11, D:9) 19 stones (-16, 11, D:9) a +0 dagger a +0 robe (14, 11, D:9) a poisoned needle (5, 12, D:9) a +0 dagger (13, 12, D:9) a poisoned needle a stone (14, 12, D:9) a stone (22, 12, D:9) 19 stones (14, 13, D:9) 2 stones a +0 short sword a +0 dagger (14, 14, D:9) 18 poisoned needles a cursed +0 blowgun (15, 14, D:9) a +0 dagger of electrocution (-20, 15, D:9) a +0 ring mail (-27, 16, D:9) a cursed -3 dagger a +0 robe (-25, 18, D:9) 4 curare-tipped needles (-31, 21, D:9) a +0 dagger a +0 robe (-28, 25, D:9) 25 stones (-17, 25, D:9) a +0 robe a +0 dagger (3, 29, D:9) 30 arrows (-29, 31, D:9) a stone (-34, 32, D:9) a stone (-32, 32, D:9) 2 stones (-31, 32, D:9) a +0 dagger a +0 short sword (-30, 32, D:9) a +1 short sword of holy wrath (2, 32, D:9) a +0 whip (-16, 33, D:9) a +0 robe a +0 dagger (-16, 34, D:9) a +0 morningstar a +0 giant spiked club (-2, 45, D:9) 13 poisoned arrows 7 poisoned needles 8 needles of sleeping 22 stones 5 curare-tipped needles Level 10 of the Dungeon [Shop] Wiafrei's Weapon Emporium 21 stones (27 gold) a +0 hand axe (39 gold) the cursed -2 morningstar of Guanaoh {freeze, +Blink +Inv} (197 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you blink. It has a curse placed upon it. a +2 great sword of holy wrath (308 gold) a +0 falchion (39 gold) a +0 shortbow (39 gold) a +0 blowgun (32 gold) a +1 spear of distortion (188 gold) a +2 trident of freezing (237 gold) 7 tomahawks (45 gold) 19 bolts (49 gold) a +0 falchion (39 gold) (0, 0, D:10) a meat ration (3, 2, D:10) 28 stones (18, 9, D:10) an arrow (41, 9, D:10) a +0 giant club (16, 11, D:10) a +0 ring mail (25, 12, D:10) a +0 scale mail (46, 13, D:10) a +1 cloak (17, 15, D:10) a +0 shortbow 17 arrows (34, 15, D:10) a +0 cutlass (8, 17, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (3, 19, D:10) a +0 flail (20, 20, D:10) a scroll of immolation (32, 21, D:10) 16 bolts (19, 22, D:10) a +1 pair of boots (40, 22, D:10) a +0 chain mail a +0 hand axe (16, 26, D:10) a stone (39, 26, D:10) a +0 dagger (40, 26, D:10) a +0 robe (16, 27, D:10) a stone (-4, 28, D:10) an arrow (11, 28, D:10) a +0 giant club (-4, 29, D:10) 2 arrows (25, 30, D:10) a +0 short sword (16, 31, D:10) a stone (31, 31, D:10) a +1 dire flail of protection a +1 ring mail of poison resistance (16, 32, D:10) a stone (18, 32, D:10) a +0 pair of boots (15, 33, D:10) a +0 short sword 5 stones (16, 33, D:10) a +0 short sword a stone (16, 35, D:10) a +0 whip 2 stones (40, 38, D:10) a +0 great sword a +0 robe (42, 40, D:10) a +0 mace a +0 robe (15, 44, D:10) a cursed +2 halberd of freezing a +0 robe (16, 44, D:10) a +1 vampiric dagger (42, 48, D:10) a +0 shortbow 24 arrows Level 11 of the Dungeon (0, 0, D:11) the +8 halberd "Stremets" {flame, rF-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. (1, 8, D:11) 16 stones Level 13 of the Dungeon (0, 0, D:13) 22 gold pieces (2, 0, D:13) a bread ration (-6, 5, D:13) a potion of confusion Level 14 of the Dungeon (1, 1, D:14) 20 bolts (7, 2, D:14) a +0 scale mail (-18, 4, D:14) a cursed -3 club (-5, 14, D:14) a +0 hand axe (5, 22, D:14) a +0 robe a +0 scimitar (9, 24, D:14) a +0 giant club (1, 28, D:14) a cursed +0 chain mail (6, 28, D:14) a +0 robe a +2 halberd (6, 30, D:14) a +2 dagger a +0 robe (-3, 31, D:14) a potion of confusion (5, 32, D:14) a +0 long sword a +0 robe (15, 35, D:14) a +0 giant spiked club (-5, 36, D:14) 20 stones (8, 36, D:14) a +0 dagger a +0 robe (16, 39, D:14) a +0 short sword (27, 39, D:14) a +0 crossbow 12 bolts of flame (26, 40, D:14) a +0 crossbow 13 bolts (31, 42, D:14) a +0 crossbow 18 bolts Level 15 of the Dungeon (0, 0, D:15) 11 sling bullets of flame (30, 5, D:15) a +0 ring mail (-17, 7, D:15) the +11 mace "Sisoesos" {distort, rElec rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. (-13, 23, D:15) 2 large rocks (-17, 27, D:15) a large rock (36, 31, D:15) 19 sling bullets (13, 33, D:15) a +0 helmet (34, 33, D:15) 9 stones (8, 34, D:15) a komodo dragon corpse (skeletalised by now) (20, 34, D:15) a scroll of immolation a +1 robe (27, 36, D:15) 6 poisoned needles (-2, 37, D:15) a +0 halberd of venom (6, 40, D:15) a +0 centaur barding (20, 46, D:15) a cursed +0 pair of gloves (41, 47, D:15) a +0 giant spiked club (-16, 48, D:15) a sheep corpse (skeletalised by now) (10, 48, D:15) a +0 club (10, 49, D:15) a +0 whip a +0 blowgun 8 poisoned needles (12, 49, D:15) a +0 dagger a +0 robe (45, 49, D:15) a +0 robe (9, 51, D:15) a +0 dagger a +0 robe (10, 51, D:15) a +0 short sword (12, 51, D:15) a +0 dagger a +0 robe (-13, 52, D:15) a sheep corpse (skeletalised by now) (7, 52, D:15) a +0 long sword Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (-4, 5, Orc:1) a +0 morningstar (-4, 8, Orc:1) a +1 chain mail of cold resistance (-6, 14, Orc:1) 18 gold pieces Level 1 of the Depths (0, 0, Depths:1) 45 gold pieces (1, 0, Depths:1) 60 gold pieces (0, 1, Depths:1) a plain deck of escape (1, 1, Depths:1) 24 gold pieces (-11, 3, Depths:1) a +0 robe (-7, 3, Depths:1) 4 large rocks (unseen) (1, 4, Depths:1) a scroll of remove curse (6, 5, Depths:1) a fire dragon corpse (skeletalised by now) (3, 6, Depths:1) a fire dragon corpse (skeletalised by now) (9, 12, Depths:1) 15 arrows (2, 17, Depths:1) a scroll of remove curse (-14, 26, Depths:1) a +0 dire flail a +0 dire flail (1, 31, Depths:1) a wand of frost (2) a wand of flame (11) (-18, 34, Depths:1) a +0 robe (-20, 35, Depths:1) a bread ration Level 2 of the Depths (0, 0, Depths:2) a +0 chain mail (-2, 6, Depths:2) a +0 dagger a +0 leather armour (-11, 9, Depths:2) a slice of pizza (-7, 14, Depths:2) a scroll of magic mapping (-3, 16, Depths:2) 5 curare-tipped needles Level 4 of the Depths (0, 0, Depths:4) a meat ration (16, 1, Depths:4) 32 arrows (-8, 3, Depths:4) 14 stones (-7, 6, Depths:4) a +1 morningstar of crushing (21, 6, Depths:4) 2 large rocks (21, 7, Depths:4) a large rock (21, 8, Depths:4) a +0 plate armour (18, 9, Depths:4) a +0 chain mail (-7, 14, Depths:4) a bolt (-7, 16, Depths:4) a bolt (-7, 19, Depths:4) a bolt (-16, 27, Depths:4) a bolt (-10, 27, Depths:4) a bolt (-9, 27, Depths:4) a bolt (-8, 27, Depths:4) a bolt (-11, 28, Depths:4) a bolt