lennard the Dungeon (2, 3, D) a +2 falchion (3, 3, D) a +2 trident (5, 3, D) a +1 dagger (2, 4, D) a +2 mace (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 hand axe (10, 6, D) a rat skeleton (0, 8, D) an arrow (3, 8, D) a +0 halberd (unseen) (8, 8, D) a +2 plate armour (9, 8, D) a +3 chain mail (8, 9, D) a +1 hand axe of chopping (9, 9, D) a +5 trident of piercing (8, 10, D) a +1 quarterstaff of protection (8, 11, D) a +0 mace of protection (9, 11, D) a +1 long sword of holy wrath (0, 13, D) an arrow a +0 cutlass a +0 chain mail (0, 14, D) 3 arrows (4, 14, D) a +0 scimitar an elf corpse (skeletalised by now) (0, 15, D) a +0 dagger a +0 robe (0, 16, D) a +0 shortbow 22 arrows (8, 19, D) a +0 short sword a +0 flail (17, 19, D) a +3 plate armour (18, 19, D) a +0 pair of boots (17, 20, D) a +3 plate armour (18, 20, D) a +0 cloak (8, 21, D) a giant leech corpse (9, 21, D) a wolf corpse (10, 21, D) a +0 dagger a big kobold corpse (17, 21, D) the +2 scimitar "Stigaomo" {flame, Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). (18, 21, D) a +2 halberd of protection (17, 22, D) a +2 cutlass of electrocution (18, 22, D) a +2 dire flail of protection (6, 23, D) a +0 shortbow 8 arrows a centaur skeleton (8, 23, D) an iguana corpse (17, 23, D) a +4 quarterstaff of draining (18, 23, D) a +1 broad axe of freezing