lennard the Dungeon (0, 0, D) a +2 leather armour of cold resistance (1, 0, D) an uncursed staff of conjuration (2, 0, D) an ornate deck of destruction (4, 0, D) a +0 leather armour (6, 0, D) a beef jerky (7, 0, D) a +2 dagger of venom (8, 0, D) the cursed ring "Edukapp" {AC-2 Dex+5} [ring of protection] It affects your AC (-2). It affects your dexterity (+5). It has a curse placed upon it. (9, 0, D) a +0 leather armour (10, 0, D) a book of Summonings (11, 0, D) a +0 flail (13, 0, D) 18 stones (14, 0, D) a plain deck of changes (15, 0, D) an ornate deck of defence (16, 0, D) a +0 ring mail (-1, 1, D) a cursed +0 ring mail (0, 1, D) a cursed +0 leather armour (1, 1, D) a wand of paralysis (22) (2, 1, D) the +4 scale mail of the Catamount {Int+3 Slay+5 SInv} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It enhances your eyesight. (3, 1, D) an uncursed staff of poison (7, 1, D) a scroll of magic mapping 24 sling bullets (9, 1, D) an uncursed amulet of rage (10, 1, D) a +2 falchion of protection (12, 1, D) a tome of Destruction (14, 1, D) the amulet of the Albatross {Faith Str+2 Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your intelligence (+4). (15, 1, D) a +2 leather armour of cold resistance (17, 1, D) a +0 leather armour (-1, 2, D) an uncursed ring of poison resistance (0, 2, D) the cursed +2 dagger of Karma {antimagic, Str+4 Dex+1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your dexterity (+1). It has a curse placed upon it. (1, 2, D) a +1 chain mail of fire resistance (2, 2, D) 24 arrows (3, 2, D) a wand of magic darts (18) (4, 2, D) an ornate deck of summonings (5, 2, D) a +1 spear of piercing (6, 2, D) an uncursed staff of air (7, 2, D) an uncursed amulet of rage (8, 2, D) a +1 robe of the Archmagi (9, 2, D) a +0 club (11, 2, D) a book of Ice (13, 2, D) a +0 club (14, 2, D) a +1 broad axe of freezing (15, 2, D) a +3 scythe of protection (17, 2, D) a +4 great mace of protection (-1, 3, D) a book of Battle (0, 3, D) a +0 helmet (1, 3, D) an uncursed ring of protection from fire (2, 3, D) an uncursed staff of earth (3, 3, D) an uncursed staff of power (4, 3, D) the ring of Propriety {rF+ MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. (5, 3, D) an uncursed ring of wizardry (7, 3, D) 9 arrows (8, 3, D) the +9 halberd of Pobimuy {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (9, 3, D) a potion of lignification (11, 3, D) a +0 plate armour (12, 3, D) a +0 pair of boots (14, 3, D) a +0 troll leather armour (15, 3, D) the Volume of the Louse Spells Type Level Freeze Ice 1 Summon Ice Beast Ice/Summoning 4 Metabolic Englaciation Hexes/Ice 5 Ozocubu's Refrigeration Ice 6 (16, 3, D) 26 bolts (17, 3, D) a +0 spear (-10, 9, D) a +0 trident of venom (4, 9, D) the +7 giant spiked club "Haruabai" {flame, +Rage Int+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you go berserk. Dithmenos disapproves of the use of such an item. (5, 9, D) a +9 giant spiked club (6, 9, D) the ring "Eteir" {rN+ MR+} [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. a +8 storm dragon armour (7, 9, D) the +9 great sword of the Trees {slice, Noisy Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It may make noises in combat. (9, 9, D) a +10 fire dragon armour (11, 9, D) a +5 large shield (13, 9, D) a +6 naga barding (14, 9, D) a +8 storm dragon armour (15, 9, D) a +2 hat a +9 swamp dragon armour the ring of the Middle {Str+4 Dex+1 SInv} [ring of see invisible] It affects your strength (+4). It affects your dexterity (+1). It enhances your eyesight. (16, 9, D) a +6 chain mail of fire resistance (5, 10, D) the ring "Threkloywk" {MR+ Str+3 Int+3} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (6, 10, D) a +10 ice dragon armour (7, 10, D) the ring "Liev" {rPois Str-4 Dex-2} [ring of poison resistance] It affects your strength (-4). It affects your dexterity (-2). It protects you from poison. (8, 10, D) the +7 bastard sword "Blaell" {distort, MR+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. (9, 10, D) a +10 ice dragon armour (10, 10, D) the ring "Chadah" {SustAb +Fly rElec} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It insulates you from electricity. It lets you fly. (11, 10, D) the amulet "Saonym Zin" {+Rage SInv} [amulet of rage] It enhances your eyesight. It lets you go berserk. (12, 10, D) a +4 robe of resistance (13, 10, D) a +8 chain mail (14, 10, D) the +9 bastard sword "Itituw" {slice, rF+ Str+2 Int+1} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+1). It protects you from fire. (15, 10, D) a +9 great sword of holy wrath (16, 10, D) the amulet "Atyss" {rCorr Dex+2 Int+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+2). It affects your dexterity (+2). (-34, 11, D) a +2 robe of cold resistance (-12, 12, D) a +0 flail (1, 12, D) a +0 mace of draining (13, 13, D) the +7 Sceptre of Asmodeus (-10, 14, D) a storm dragon skeleton (11, 14, D) a +0 demon whip of venom (-13, 15, D) a +1 scimitar of flaming a +1 robe of cold resistance (-12, 16, D) a +1 demon whip of electrocution (3, 16, D) a +0 buckler (unseen) (7, 16, D) a +0 cloak (unseen) (-30, 17, D) a +0 robe (-26, 17, D) 30 arrows a +0 longbow (-3, 17, D) a +3 leather armour of poison resistance 56 arrows a +0 longbow (15, 17, D) a +0 cloak a +0 dagger (-34, 18, D) a +0 robe a +0 whip (-1, 18, D) a +0 pair of gloves a +0 cloak a +2 cutlass of electrocution (3, 18, D) a +0 robe a +0 hand axe (11, 18, D) a +1 scythe of protection (-3, 19, D) a +0 leather armour 38 arrows a +0 longbow of flaming (-56, 20, D) a +6 ring of evasion (-53, 20, D) a +6 ring of protection a +6 ring of strength a +6 lajatang (-52, 20, D) a +6 giant spiked club (-51, 20, D) a +3 battleaxe of draining (-50, 20, D) a +9 broad axe (-49, 20, D) a +0 pair of boots of running (-48, 20, D) a +0 large shield of reflection (-47, 20, D) a +4 mottled dragon armour a +0 robe (-27, 20, D) 8 tomahawks a +0 spear (-56, 21, D) a +6 ring of evasion (-55, 21, D) an uncursed ring of invisibility (-54, 21, D) a +6 ring of evasion (-53, 21, D) a +0 claymore of electrocution (-52, 21, D) a +6 battleaxe (-51, 21, D) a +3 battleaxe of electrocution (-50, 21, D) a +7 ice dragon armour (-49, 21, D) a +0 cloak of darkness (-48, 21, D) a +0 pair of gloves of strength (-47, 21, D) a +0 hat (-20, 21, D) a +0 mace (7, 21, D) a cursed -1 robe a +0 hand axe (11, 21, D) a +0 dire flail a +0 dire flail (15, 21, D) a +3 antimagic scythe (-27, 22, D) a tomahawk a +0 halberd (-25, 22, D) a cursed +0 robe a +1 trident of venom (2, 22, D) a +0 leather armour a +0 long sword of draining (-34, 23, D) 14 arrows a +0 short sword a +2 shortbow of flaming (-26, 23, D) a +0 trident (-17, 23, D) a +0 short sword a +0 short sword a +0 leather armour (-3, 23, D) a +0 robe 13 arrows of flame a +1 flail of flaming a +0 longbow (-55, 26, D) a +0 robe a +2 whip of holy wrath a +0 hand axe a +0 robe (-28, 26, D) a +0 trident (-22, 26, D) a +0 trident (-9, 26, D) a +3 scythe of flaming (12, 26, D) a +0 short sword (unseen) (13, 26, D) a +0 dire flail (16, 26, D) a +2 broad axe of flaming (unseen) (-28, 27, D) 12 large rocks (5, 27, D) a +0 chain mail a +5 great mace of distortion a +0 robe a +0 dagger (7, 27, D) a +0 plate armour (unseen) (8, 27, D) a +0 plate armour (still there?) a +5 broad axe of draining (still there?) a +1 demon trident (still there?) (15, 27, D) a +0 halberd a +0 robe (16, 27, D) a +4 great mace (unseen) (-55, 28, D) a +0 mace (-49, 29, D) a +5 giant club (-42, 29, D) 10 stones (-1, 29, D) a +9 giant spiked club (0, 29, D) the +9 demon blade of the Egg {drain, +Blink Stlth--} A truly terrible weapon, it drains the life of those it strikes. It lets you blink. It makes you much less stealthy. (1, 29, D) a +7 crossbow of velocity (2, 29, D) a +11 scythe of venom (-1, 30, D) the +9 broad axe of Untruth {chop, rC+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. (0, 30, D) the +7 giant spiked club of a wizard's laboratory {freeze, rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It enhances your eyesight. (1, 30, D) the +7 demon trident "Ultimatum" {elec, +Blink} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. (2, 30, D) the +6 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (9, 30, D) a +5 halberd a +0 fire dragon armour (1, 31, D) a +8 mottled dragon armour (-53, 32, D) a +2 cloak (-51, 32, D) 22 stones (-50, 32, D) a book of Burglary a book of Burglary a book of Enchantments (-49, 32, D) a +5 great sword of protection (-48, 32, D) 4 large rocks (-1, 32, D) a +9 swamp dragon armour (0, 32, D) the +3 large shield of Toakhloa {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). (1, 32, D) the +3 large shield "Geoshoff" {+Blink Dex+2} It affects your dexterity (+2). It lets you blink. (2, 32, D) a +8 chain mail (4, 32, D) the ring "Crotodai" {MP+9 Slay+2 Curse} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It may recurse itself when equipped. (5, 32, D) the ring of Dim Light {rF+ Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. (6, 32, D) the ring of Smar {+Blink EV+2} [ring of evasion] It affects your evasion (+2). It lets you blink. (7, 32, D) the ring of Wymiw {+Fly rF- rC+ Str+3} [ring of flight] It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It lets you fly. (9, 32, D) a cursed -3 crossbow 18 bolts of frost (11, 32, D) a +0 short sword (13, 32, D) a +0 cutlass (unseen) (19, 32, D) a +0 battleaxe (-53, 33, D) a stone of tremors (-50, 33, D) a potion of degeneration {!q} (-49, 33, D) a +0 robe (-1, 33, D) a +10 fire dragon armour (1, 33, D) a +4 pair of gloves (2, 33, D) the +2 hat of Don Dom {MR+ Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. (4, 33, D) the ring of Idealism {MR+ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. (5, 33, D) the ring of Prokul {-Tele rPois rN+ Int+2 Stlth+} [ring of intelligence] It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. (6, 33, D) the ring of Siexzy {+Blink rPois Int-3 Stlth+} [ring of stealth] It affects your intelligence (-3). It protects you from poison. It lets you blink. It makes you more stealthy. (7, 33, D) the ring "Wiotix" {rF- MR+ Str+2} [ring of strength] It affects your strength (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (-53, 34, D) a tome of Destruction (-51, 34, D) 13 arrows (-50, 34, D) 19 stones (-49, 34, D) a cursed +0 scythe (-48, 34, D) the +10 trident of Nafy Men {flame, rC+ Int-4 SInv Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from cold. It enhances your eyesight. It makes you more stealthy. Dithmenos disapproves of the use of such an item. (-47, 34, D) a +0 long sword (16, 34, D) a +0 short sword (-48, 35, D) a meat ration (-26, 35, D) a +0 short sword (-53, 36, D) a +0 leather armour (-52, 36, D) a +1 robe of cold resistance (-51, 36, D) a +0 spear (-50, 36, D) a +0 cloak (-47, 36, D) 11 stones (3, 36, D) a +0 dire flail (10, 36, D) a +4 scythe of flaming (-52, 37, D) 30 arrows (-51, 37, D) a +0 halberd (-47, 37, D) a meat ration (-36, 37, D) 9 stones (-34, 37, D) a +2 chain mail of poison resistance a +1 cutlass of speed (-53, 38, D) an uncursed amulet of stasis (-52, 38, D) a +0 chain mail (-51, 38, D) an uncursed amulet of faith (-49, 38, D) a +0 cloak (-47, 38, D) a meat ration (19, 38, D) a +0 long sword (-51, 39, D) a +0 dagger (-50, 39, D) an uncursed staff of power (-47, 39, D) a meat ration (-5, 39, D) a +0 hand axe 3 bolts (-4, 39, D) a +0 chain mail a +0 plate armour a +4 glaive (4, 39, D) a bolt (-6, 40, D) a +0 trident (-5, 40, D) a +0 plate armour a +0 long sword a +0 plate armour a +0 broad axe of electrocution (0, 40, D) a +0 plate armour 3 bolts a +0 battleaxe a +0 crossbow (6, 40, D) a +0 plate armour a +0 broad axe (12, 40, D) a +0 robe a +1 dagger of venom (-20, 42, D) a +3 mace of holy wrath (-11, 42, D) a +3 lajatang (-10, 42, D) a +3 lajatang (-8, 42, D) a +0 chain mail a +0 great sword (-6, 42, D) a +0 chain mail a +0 great mace (-4, 42, D) a +1 executioner's axe (-3, 42, D) a +3 crossbow (1, 42, D) a +0 scimitar (8, 42, D) a +3 storm dragon armour (9, 42, D) a +2 leather armour of cold resistance (11, 42, D) a +0 plate armour 21 bolts a +0 battleaxe a +0 crossbow (13, 42, D) a +0 plate armour a +0 glaive (15, 42, D) a +2 mottled dragon armour (16, 42, D) a +4 fire dragon armour (-20, 43, D) a +0 broad axe (-19, 43, D) a stone of tremors (-11, 43, D) a +1 claymore (-10, 43, D) a +3 lajatang (-4, 43, D) a +3 demon blade (-3, 43, D) a +3 demon blade of freezing (8, 43, D) a +0 flail a +0 robe a +1 large shield a +4 ring mail (15, 43, D) a +2 gold dragon armour (16, 43, D) a +1 large shield (-19, 44, D) 2 meat rations (-54, 45, D) a +2 dagger (-53, 45, D) a +2 quarterstaff (-52, 45, D) a +2 falchion (-48, 45, D) 7 meat rations (-37, 45, D) a +0 short sword (-31, 45, D) 10 bolts a +0 long sword a +0 crossbow (18, 45, D) a +0 morningstar (-54, 46, D) a +2 hand axe (-53, 46, D) a +2 mace (-52, 46, D) a +2 trident of piercing (-47, 46, D) 10 stones (5, 46, D) a +0 plate armour 25 bolts a +0 great sword a +0 crossbow (2, 47, D) a +0 chain mail (unseen) (3, 47, D) a +0 plate armour a +0 war axe (4, 47, D) a +0 plate armour a +0 battleaxe of flaming (5, 47, D) a cursed +0 plate armour a +0 crossbow 11 bolts a +0 broad axe (11, 47, D) a +0 chain mail a +0 battleaxe (15, 47, D) 8 bolts of flame a +0 crossbow (-47, 48, D) a +0 dagger (2, 48, D) a +0 chain mail of fire resistance (unseen) (3, 48, D) a +0 plate armour (unseen) (18, 48, D) a +0 short sword (-19, 49, D) a +0 falchion (-11, 49, D) a +3 great sword (-10, 49, D) a +3 glaive (-9, 49, D) a +3 lajatang (-6, 49, D) a +0 antimagic bardiche (-5, 49, D) the +8 mace "Quwivuom" {crush, +Fly rElec rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It lets you fly. (5, 49, D) 50 bolts (6, 49, D) 50 bolts (10, 49, D) the +7 plate armour of Midnight {Str+4} It affects your strength (+4). (11, 49, D) a +1 leather armour of cold resistance (13, 49, D) a +4 fire dragon armour (14, 49, D) a +0 cloak (15, 49, D) a +1 leather armour of poison resistance (16, 49, D) a +1 centaur barding (-48, 50, D) a +3 scale mail (-47, 50, D) a +3 ring mail (-35, 50, D) a +0 robe a +2 flail (-11, 50, D) a +3 bastard sword (-10, 50, D) a +3 bastard sword (-9, 50, D) a +3 great sword (-8, 50, D) a +3 giant spiked club (-6, 50, D) a +5 longbow of evasion (-5, 50, D) a +2 great sword of protection (-3, 50, D) a +0 robe (unseen) (-1, 50, D) 50 arrows (0, 50, D) 50 arrows (5, 50, D) 50 bolts (6, 50, D) 50 bolts (8, 50, D) a +0 plate armour a +0 great sword (10, 50, D) a +3 plate armour of fire resistance (11, 50, D) the +0 pair of gloves of Wyhesteo {rF+ SInv Curse} It protects you from fire. It enhances your eyesight. It may recurse itself when equipped. (13, 50, D) a +1 pair of gloves (14, 50, D) a +2 swamp dragon armour (16, 50, D) a +1 large shield (-48, 51, D) a +0 mace of crushing (-47, 51, D) a +0 long sword of holy wrath (-48, 52, D) a +1 trident of piercing (-47, 52, D) a +2 hand axe of chopping (19, 52, D) a +0 long sword a large rock (-54, 53, D) a +0 dagger (-48, 53, D) a +1 quarterstaff of speed (-15, 53, D) a cursed +0 chain mail a +2 long sword of draining (1, 53, D) the amulet of Letept {Ward rN+ MR+ Int+2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 53, D) a book of Ice a book of Summonings the Tome of the Sage Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Alistair's Intoxication Transmutation/Poison 4 the Disquisition on Combat Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Static Discharge Conjuration/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Sticky Flame Conjuration/Fire 4 Bolt of Fire Conjuration/Fire 6 Dithmenos disapproves of the use of such an item. a manual of Fighting a book of Death a book of the Warp a manual of Staves a book of Control a book of Fire a book of Battle a book of Changes a book of Death a Grand Grimoire a book of Geomancy a manual of Summonings (3, 53, D) the amulet of Royrhool {Ward rN+ Str+3 Dex-2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+3). It affects your dexterity (-2). It protects you from negative energy. (4, 53, D) the amulet of Bloz {-Tele +Rage} [amulet of rage] It lets you go berserk. It prevents most forms of teleportation. (11, 53, D) a +0 halberd (13, 53, D) a +0 cloak a +0 whip (17, 53, D) a large rock (-33, 54, D) a +4 executioner's axe of pain (-18, 54, D) a +0 plate armour a +0 hand axe (1, 54, D) a wand of lightning (9) a +3 ring of evasion (2, 54, D) the ring of Joyter {+Inv rC+ Int+3} [ring of invisibility] It affects your intelligence (+3). It protects you from cold. It lets you turn invisible. (3, 54, D) the ring "Pyrokup" {rElec rPois rF- rC++} [ring of poison resistance] It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. (4, 54, D) the ring of Busaoqug {Fire Dex-2 SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It enhances your eyesight. (6, 54, D) a +0 long sword a +0 cloak (-18, 55, D) a +0 robe a +0 dagger (1, 55, D) the amulet of Frobbooq {rCorr rElec rC-} [amulet of resist corrosion] It protects you from acid and corrosion. It makes you vulnerable to cold. It insulates you from electricity. (2, 55, D) the amulet of Uhegeiw {Ward rF++ rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It greatly protects you from fire. It protects you from negative energy. (3, 55, D) the amulet of Nuon Voc {Ward rElec rN+ Str+3 SInv} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (1, 56, D) the ring of Tulips {rElec rF++ MR+ Dex-4 Int+2} [ring of protection from magic] It affects your intelligence (+2). It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (2, 56, D) the amulet of Life {rMut Str+1} [amulet of resist mutation] It protects you from mutation. It affects your strength (+1). (9, 56, D) a +0 robe a +0 dagger (15, 56, D) a +0 long sword (17, 56, D) a +0 scimitar (13, 57, D) a +0 robe a +1 dagger of draining a +0 robe a +0 dagger a +0 cloak (19, 57, D) a tome of Destruction (-22, 58, D) a +0 blowgun (3, 58, D) an uncursed staff of energy (-27, 59, D) a +0 morningstar (-19, 59, D) a +0 dagger (1, 59, D) an uncursed staff of power (2, 59, D) a crystal ball of energy (8, 59, D) a +0 cloak (13, 59, D) a +0 robe (unseen) (16, 59, D) a +0 robe a +0 club (3, 60, D) a wand of slowing (6) (-54, 61, D) 17 arrows a +0 shortbow (-48, 61, D) a +0 animal skin (-39, 61, D) a +0 pair of gloves (-38, 61, D) a +0 pair of boots (-3, 61, D) a +0 trident of freezing (-2, 61, D) 3 javelins of returning (11, 61, D) a +0 ring mail 13 arrows of dispersal a +0 longbow (-39, 62, D) a +5 ring mail (-38, 62, D) a +0 pair of gloves (-3, 62, D) a beef jerky (1, 62, D) the ring "Cilu Shru" {rF+ Str-1 Dex-3} [ring of protection from fire] It affects your strength (-1). It affects your dexterity (-3). It protects you from fire. (2, 62, D) the ring "Yvatigao" {+Inv Str+4 Int+3} [ring of invisibility] It affects your strength (+4). It affects your intelligence (+3). It lets you turn invisible. (17, 62, D) a +0 robe (-39, 63, D) a +2 scimitar of flaming (-38, 63, D) a +2 morningstar of protection (-4, 63, D) an uncursed ring of fire (-3, 63, D) an uncursed amulet of the gourmand (-2, 63, D) a lantern of shadows (1, 63, D) the ring of Keexeh {Fire Str+3 Dex+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (3, 63, D) the ring of Inidumpeus {Dex+2 Int-4 SInv} [ring of see invisible] It affects your intelligence (-4). It affects your dexterity (+2). It enhances your eyesight. (11, 63, D) a +0 scale mail (unseen) (-56, 64, D) a +0 robe a +2 halberd (-39, 64, D) a +2 halberd of venom (-38, 64, D) a +4 quarterstaff of speed (-4, 64, D) a scroll of immolation (-2, 64, D) 16 sling bullets (1, 64, D) the ring "Mobueh" {Fire -Tele rElec Stlth++} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It prevents most forms of teleportation. It makes you much more stealthy. (2, 64, D) a +3 ring of evasion an uncursed ring of stealth a +3 ring of dexterity an uncursed ring of protection from fire a +0 cloak a +2 dagger (3, 64, D) the ring "Nuohys" {Str+1 Dex+2 SInv} [ring of see invisible] It affects your strength (+1). It affects your dexterity (+2). It enhances your eyesight. (14, 64, D) a +1 glaive of venom (-50, 65, D) 5 stones (-49, 65, D) a +0 whip a +0 animal skin (-39, 65, D) a +1 broad axe of freezing (-38, 65, D) a +2 cutlass of venom (-30, 65, D) 14 arrows a +0 shortbow (-6, 65, D) a plain deck of defence (-5, 65, D) a scroll of torment (-4, 65, D) a meat ration (-3, 65, D) a +0 spear (1, 65, D) the ring "Fyocump" {Fire Contam Stlth++} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. It makes you much more stealthy. (2, 65, D) the ring "Uclyaz" {rN+ Str-3 Int+4} [ring of positive energy] It affects your strength (-3). It affects your intelligence (+4). It protects you from negative energy. (4, 65, D) the ring of the Hippo {rC+ Str+5 Dex+3} [ring of protection from cold] It affects your strength (+5). It affects your dexterity (+3). It protects you from cold. (17, 65, D) a +0 robe (unseen)