lennard the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" (unseen) (61, 1, D) a +0 trident (62, 1, D) an uncursed ring of fire (63, 1, D) a book of Power (68, 1, D) a +1 chain mail of fire resistance (69, 1, D) the +9 halberd of Fuiraj Ammo {flame, Int-1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-1). (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a cursed +0 dagger (still there?) a +0 mace (still there?) (73, 2, D) a +0 cutlass (75, 2, D) an ornate deck of summonings (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (7, 3, D) a potion of berserk rage a potion of haste (74, 3, D) a +6 trident of protection (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour