lennard the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +3 chain mail of positive energy (63, 1, D) a +0 long sword of holy wrath (68, 1, D) a +1 spear of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 trident of flaming (73, 2, D) a +1 rapier of speed (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (67, 6, D) a +0 giant spiked club (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) an uncursed staff of poison (63, 9, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (70, 9, D) a stone of tremors (71, 9, D) an uncursed staff of fire (72, 9, D) a +3 chain mail of cold resistance (62, 10, D) a +0 war axe of freezing (61, 12, D) a wolf corpse (skeletalised by now) (61, 17, D) a +3 war axe of flaming (62, 17, D) a +3 dagger of draining (63, 17, D) an uncursed staff of air (64, 17, D) a +1 leather armour of cold resistance (72, 17, D) a +2 halberd of freezing (73, 17, D) a sack of spiders (71, 18, D) a crystal ball of energy (72, 18, D) a +2 scale mail of magic resistance (73, 18, D) a book of Beasts (63, 20, D) a +0 hand axe a +0 whip a draconian corpse (64, 20, D) a +0 mace (unseen) (61, 23, D) a +0 war axe (69, 23, D) a +0 rapier of freezing (61, 27, D) an uncursed staff of conjuration (62, 27, D) a scroll of brand weapon (63, 27, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (64, 27, D) an uncursed staff of power (65, 27, D) an uncursed ring of sustain attributes (71, 27, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (72, 27, D) an uncursed staff of fire (73, 27, D) a +2 shortbow of freezing (62, 28, D) the +6 mace of Ogex {holy, rPois rF++ rN+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. (63, 28, D) an uncursed staff of air (64, 28, D) a phantom mirror (71, 28, D) a book of Envenomations (72, 28, D) a book of Power (73, 28, D) a +3 trident of protection