lennort Level 1 of the Dungeon [Shop] Esmeng's Distillery a potion of might (48 gold) a potion of might (48 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) [Shop] Athruuf's Magic Scroll Shoppe 3 scrolls of identify (60 gold) a scroll of noise (10 gold) a scroll of fog (20 gold) a scroll of blinking (75 gold) a scroll of torment (75 gold) a scroll of enchant weapon (75 gold) a scroll of brand weapon (200 gold) a scroll of torment (75 gold) [Shop] Sydwaof's Magic Scroll Shop a scroll of enchant armour (105 gold) 3 scrolls of enchant armour (315 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) [Shop] Akuqud's Book Shop a book of Changes (252 gold) a manual of Bows (1120 gold) a book of Decay (420 gold) a book of Burglary (280 gold) a book of Geomancy (252 gold) a There-And-Back Book (420 gold) a book of Dreams (336 gold) a book of Changes (252 gold) a book of Minor Magic (252 gold) the Collected Works on Transformation and Summoning (448 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Ice Form Ice/Transmutation 4 no c - Irradiate Conjuration/Transmutation 5 no Great Wizards, Vol. II (532 gold) a book of Flames (420 gold) (0, 0, D:1) a +0 short sword 5 stones (16, 36, D:1) 19 sling bullets (20, 44, D:1) a +0 club (21, 43, D:1) a +0 club (24, 38, D:1) 18 stones (28, 23, D:1) a +0 short sword (30, 17, D:1) a +0 ring mail (31, 21, D:1) 18 stones (37, 2, D:1) a +0 dagger (37, 14, D:1) a +0 spear (37, 15, D:1) 4 stones a +0 short sword (39, 37, D:1) a +0 spear (61, 32, D:1) a +0 dagger Level 2 of the Dungeon (9, 8, D:2) 13 arrows (13, -10, D:2) a +0 club (30, -27, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 robe (4, 3, D:3) a +0 dagger (5, -3, D:3) a +0 leather armour (15, -37, D:3) a +0 rapier (20, -35, D:3) a +0 mace (25, -10, D:3) 32 sling bullets (27, -39, D:3) a +0 dagger (35, -2, D:3) a +0 scale mail (35, 12, D:3) a +0 club (38, -28, D:3) a +0 giant spiked club (39, -35, D:3) a +0 mace (46, -9, D:3) a +0 whip (46, -4, D:3) a +0 flail (46, -2, D:3) a +0 spear a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 24, D:4) a +0 scale mail (2, -3, D:4) a +0 flail (5, -7, D:4) a +0 short sword a +0 chain mail (8, 41, D:4) a staff of poison (12, 29, D:4) a +0 ring mail (14, 3, D:4) a +0 robe (20, 22, D:4) a +3 dagger a +0 robe (22, 5, D:4) a +0 ring mail (29, 18, D:4) a +0 trident (37, 3, D:4) a +0 hand axe (38, 19, D:4) a +0 short sword (54, 37, D:4) a +2 dagger of electrocution (57, 34, D:4) a +0 falchion (58, -16, D:4) a +2 halberd of flaming a +0 robe (61, -18, D:4) a +0 scimitar (61, 20, D:4) 10 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -4, D:5) a +0 hand axe (5, -8, D:5) a +0 mace (5, -1, D:5) a staff of conjuration (19, 7, D:5) 25 sling bullets (26, 7, D:5) a +0 club (28, -26, D:5) a +0 robe (29, -26, D:5) a +0 flail (33, -20, D:5) a +1 dire flail a +0 robe (33, -7, D:5) a +0 mace (33, 7, D:5) a +0 leather armour (34, -17, D:5) a +0 falchion a +0 robe a +0 long sword a +0 robe (41, 8, D:5) the +1 ring mail "Nyuroted" {-Tele rElec rC++ SInv} rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Level 6 of the Dungeon (1, 27, D:6) a +0 club (7, 28, D:6) a +0 rapier (29, 4, D:6) a +3 dagger (35, 9, D:6) 16 sling bullets (35, 10, D:6) 13 arrows (36, 4, D:6) a +0 club (37, 5, D:6) +0 steam dragon scales a +0 leather armour a +0 club (37, 6, D:6) a +0 mace (38, 7, D:6) a +0 flail (42, 11, D:6) 20 arrows a +0 shortbow (57, 43, D:6) 18 sling bullets (59, 19, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a hound corpse (4, -18, D:7) a +0 spear (still there?) a +1 vorpal spear (still there?) a +0 shortbow (still there?) 16 arrows (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (6, -18, D:7) a +0 halberd a +0 dagger (10, -15, D:7) a +0 club (still there?) a +0 robe (still there?) a gnoll corpse (still there?) (12, -13, D:7) a +0 giant club (still there?) a +0 flail (still there?) an ogre corpse (still there?) a gnoll corpse (still there?) (13, -4, D:7) a water moccasin corpse (17, 10, D:7) a +4 war axe a +0 robe a +0 dagger a +0 short sword a +0 robe an orc corpse (skeletalised by now) (18, 10, D:7) a +0 halberd a +0 robe (19, 10, D:7) a +0 dagger a +0 robe (23, 15, D:7) a bullfrog corpse (skeletalised by now) (25, 15, D:7) a hound corpse (skeletalised by now) (44, 6, D:7) a +0 short sword the Ecumenical Temple