lennort Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (31, -31, D:1) a +0 robe (31, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -7, D:2) a +0 hammer (1, -6, D:2) a +0 hammer (1, -5, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, -1, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -5, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (3, -7, D:2) a +0 hammer (3, -6, D:2) a +0 hammer (3, -5, D:2) a +0 hammer (19, -29, D:2) a +0 dagger (21, -53, D:2) a +0 short sword (36, -45, D:2) 4 stones (43, -50, D:2) a +0 pair of boots (44, 4, D:2) 4 stones (52, -41, D:2) a +0 dagger (54, -41, D:2) a +0 dagger (61, -37, D:2) a +0 club (62, -7, D:2) 4 stones (63, 2, D:2) a +0 dagger Level 3 of the Dungeon (22, -4, D:3) a +0 dagger (40, -16, D:3) 3 stones (44, -23, D:3) 6 stones (45, -26, D:3) a +0 plate armour (52, 3, D:3) 7 stones (61, -33, D:3) a +0 club Level 4 of the Dungeon [Shop] Naorots's Weapon Shoppe a stone (1 gold) a +0 club (14 gold) 4 atropa-tipped darts (33 gold) a +0 flail (49 gold) a +0 whip (35 gold) 6 stones (8 gold) a +0 great sword (91 gold) a +0 spectral giant club (86 gold) the +2 trident of Causality {pain, Will+} (438 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. (0, 0, D:4) a +0 club (5, -21, D:4) 2 stones a +0 dagger (8, -11, D:4) a staff of cold (21, -18, D:4) a +0 leather armour (24, -5, D:4) a +0 helmet (27, -24, D:4) a +0 club (28, -25, D:4) a +0 short sword a +0 club (28, -21, D:4) a +3 dagger a +0 robe (33, -35, D:4) 6 stones (33, 11, D:4) a +0 mace (34, -32, D:4) a +0 chain mail a +0 hand axe (35, -38, D:4) 3 stones (35, -32, D:4) a +0 flail (53, -8, D:4) a scarf of repulsion Level 5 of the Dungeon (0, 0, D:5) 5 stones (1, -27, D:5) a +0 falchion (1, -3, D:5) 5 stones (3, -25, D:5) a +0 leather armour (10, -54, D:5) a +0 ring mail (24, -33, D:5) 3 stones (28, -33, D:5) 6 datura-tipped darts (31, -16, D:5) a +0 sling a +0 trident (33, -48, D:5) a +0 dagger (38, -21, D:5) a +0 whip 5 stones (53, -26, D:5) a +0 chain mail Level 6 of the Dungeon (1, -30, D:6) a +0 ring mail a +0 dagger a +0 hand axe (1, -29, D:6) a +0 leather armour a +0 whip (1, -28, D:6) a +0 mace (5, -29, D:6) a +0 mace (5, -19, D:6) a staff of death (16, -11, D:6) a +0 ring mail (21, -35, D:6) a +0 falchion (21, -34, D:6) a +0 club (22, -34, D:6) a +0 ring mail a +0 falchion (25, -39, D:6) a +0 dagger (37, -29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (10, -5, D:7) a +0 ring mail (15, -6, D:7) 3 javelins (19, 5, D:7) a +0 chain mail (22, 0, D:7) a +0 flail (26, -24, D:7) a +0 dagger (37, 8, D:7) a +0 short sword (39, 7, D:7) a +0 shortbow (40, 6, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Vuchipn's Assorted Antiques a +3 flail of holy wrath (605 gold) the amulet "Maogh" {Spirit +Inv rC+ Int+4} (1544 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+4). rC: It protects you from cold. +Inv: It lets you turn invisible. a +0 robe (18 gold) a +0 robe (18 gold) a wand of flame (5) (91 gold) a potion of heal wounds (130 gold) a scroll of teleportation (78 gold) a potion of magic (208 gold) a scroll of identify (52 gold) (0, 0, D:8) a +0 hand axe a +0 hand axe (4, -6, D:8) a +2 hand axe a +0 robe (7, -2, D:8) a +0 leather armour (8, -31, D:8) a scroll of noise (12, -10, D:8) a +0 battleaxe a +0 robe (13, -14, D:8) a +0 battleaxe a +0 robe a +4 mace a +0 robe a +0 robe a +0 spear a +0 robe (14, -19, D:8) a +0 falchion (14, -14, D:8) a +1 hand axe a +0 robe (15, -14, D:8) a +0 dagger a +0 ring mail (16, -14, D:8) a +0 war axe a +0 leather armour a +0 dagger (25, -22, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (26, -22, D:8) a +1 dagger of electrocution a +0 robe (26, -21, D:8) a +0 whip a +0 dagger a +0 short sword a +0 chain mail a +0 dagger a +2 robe of the Archmagi (27, -38, D:8) a +0 hand axe (27, -23, D:8) a +0 flail a +0 leather armour (29, -36, D:8) 7 stones (29, -31, D:8) a +0 leather armour (29, -26, D:8) a +0 whip (30, -26, D:8) a +0 mace Level 9 of the Dungeon (11, -4, D:9) a +0 mace (11, -3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -2, D:9) a +0 flail (16, -28, D:9) 3 stones (16, -21, D:9) 5 stones (16, -14, D:9) a +2 short sword of freezing (17, -14, D:9) a +5 hand axe 4 stones a +0 robe (18, -15, D:9) a +0 war axe a +0 robe a +4 great sword a +0 robe (18, -14, D:9) a +0 spear a +0 robe (19, -23, D:9) a +0 hand axe a +0 leather armour a +1 dagger of electrocution (21, -23, D:9) a +0 robe a +0 dagger (22, -23, D:9) a +0 club a +0 hand axe (22, -3, D:9) a +0 short sword (23, -15, D:9) a +2 short sword of protection (24, 2, D:9) a +0 ring mail (25, -25, D:9) a scroll of torment a +0 leather armour a +0 flail (25, -23, D:9) +0 acid dragon scales a +0 ring mail a +0 mace (26, -24, D:9) a +0 trident 2 stones a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a staff of poison (2, 37, D:10) a +0 trident (3, -2, D:10) a +0 rapier (15, 33, D:10) a +0 short sword a +2 dagger of electrocution a +0 scale mail (16, 28, D:10) a +0 short sword (16, 33, D:10) a +0 dagger a +0 robe (17, 33, D:10) a +0 short sword a +0 plate armour (19, 26, D:10) a +0 dire flail a +0 dire flail (20, 27, D:10) a +1 hat (22, 39, D:10) 5 stones (23, -6, D:10) a +0 club (23, 31, D:10) 2 stones (24, -8, D:10) 6 stones (26, 39, D:10) a +0 shortbow (29, -7, D:10) a +0 troll leather armour (36, 0, D:10) 6 stones (39, -1, D:10) a +0 leather armour (40, 2, D:10) a staff of fire (40, 16, D:10) a +0 long sword a +0 war axe a -1 spear of flaming (46, 28, D:10) a +1 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, 26, D:11) a +0 glaive a +0 plate armour (4, 23, D:11) a +0 dagger a +0 robe (4, 25, D:11) a +0 club a +0 flail a +0 plate armour (5, 24, D:11) a +0 club a +0 scale mail a +0 flail a +0 short sword a +0 leather armour a +0 dagger a +0 robe (6, 24, D:11) a +0 short sword (32, -5, D:11) a +0 ring mail (38, -10, D:11) 5 stones (39, -1, D:11) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (2, -2, Lair:1) a scroll of torment (7, -18, Lair:1) a +1 ring mail of fire resistance (16, 9, Lair:1) a +0 sling (22, -18, Lair:1) a staff of fire (32, -20, Lair:1) a +0 battleaxe (32, -19, Lair:1) a +0 ring mail (35, -29, Lair:1) the +0 robe of Ceubab {rN+ Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (42, -6, Lair:1) a scroll of blinking (43, -6, Lair:1) a potion of mutation (45, -6, Lair:1) a potion of magic (45, -5, Lair:1) a +0 long sword (58, -29, Lair:1) the +6 dagger "Xoerogul" {holy, Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). Level 2 of the Lair of Beasts (0, 0, Lair:2) a piece from Xom's chessboard (15/15) (1, 11, Lair:2) a rime drake corpse (skeletalised by now) (17, 4, Lair:2) a potion of haste (17, 6, Lair:2) a +0 leather armour (26, -14, Lair:2) a +0 ring mail (26, 2, Lair:2) a +0 halberd (45, 2, Lair:2) a +0 hand axe (47, 4, Lair:2) +0 steam dragon scales a +0 leather armour 6 scrolls of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of flame (7) (0, 1, Lair:3) 9 stones (2, 12, Lair:3) a +0 rapier (4, 8, Lair:3) a potion of brilliance