Dungeon Crawl Stone Soup version 0.14-a0-2400-gb2944a8 (webtiles) character file. 373819 letownia the Eclecticist (level 21, -11/191 HPs) Began as a Djinni Fire Elementalist on Feb 3, 2014. Was the Champion of Makhleb. Hit by a large rock thrown by a stone giant (21 damage) ... on Level 5 of the Vaults. The game lasted 06:03:29 (52246 turns). letownia the Eclecticist (DjFE) Turns: 52246, Time: 06:03:29 HP -11/191 AC 20 Str 13 XL: 21 Next: 94% MP 0/0 EV 12 Int 28 God: Makhleb [******] Gold 5829 SH 0 Dex 16 Spells: 15 memorised, 7 levels left rFire + + + SeeInvis . a - +2,-1 battleaxe of the Viper {freeze, rPois MR++ Str+2, poop} rCold . . . Clarity . I - +3 ring mail of the Spider Nest {Dex+2 Int+5} rNeg + + + Conserve + (no shield) rPois + rCorr . L - +2 hat of the High Council {Archmagi, Wiz- Stlth-} rElec + rRot . t - +2 dwarf cloak {rC+} SustAb . . Spirit . u - +1 pair of gloves "Hifuddin" {Acc+1 Dam+4 Stlth--} rMut . Warding . (boots unavailable) Saprov . . . Stasis . Y - amulet of conservation MR +++.. E - ring "Khoups" {rElec Dam+5} V - ring of teleport control @: repel missiles, regenerating, flying, slightly contaminated, hasted, glowing, very quick, extremely resistant to hostile enchantments, extremely unstealthy A: fire immunity, cold vulnerability, slimy green scales 1, life protection 3 a: Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Teleport Control }: 1/15 runes: gossamer You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You were not hungry. You visited 9 branches of the dungeon, and saw 46 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Ice Cave. You collected 6043 gold pieces. You spent 214 gold pieces at shops. Inventory: Hand weapons a - the +2,-1 battleaxe of the Viper (weapon) {freeze, rPois MR++ Str+2, poop} (You found it on level 6 of the Lair of Beasts) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. c - a +6 blowgun of evasion Missiles n - 12 curare-tipped needles Armour t - a +2 dwarven cloak of cold resistance (worn) u - the +1 pair of gloves "Hifuddin" (worn) {Acc+1 Dam+4 Stlth--} (You found it on level 3 of the Vaults) It affects your accuracy with ranged weapons and melee attacks (+1). It affects your damage with ranged weapons and melee attacks (+4). It makes you much less stealthy. I - the +3 ring mail of the Spider Nest (worn) {Dex+2 Int+5} (You found it on level 3 of the Elven Halls) It affects your intelligence (+5). It affects your dexterity (+2). L - the +2 hat of the High Council (worn) {Archmagi, Wiz- Stlth-} (You found it on level 3 of the Elven Halls) It makes you less stealthy. Magical devices h - a wand of teleportation (9) o - a wand of cold (9) q - a wand of heal wounds (6) J - a wand of disintegration (6) Comestibles M - a royal jelly Scrolls f - 3 scrolls of teleportation v - 2 scrolls of magic mapping x - a scroll of blinking H - 3 scrolls of remove curse O - 2 scrolls of fog Jewellery g - an uncursed ring of see invisible r - an uncursed amulet of stasis E - the ring "Khoups" (right hand) {rElec Dam+5} (You acquired it on level 4 of the Spider Nest) [ring of slaying] It affects your damage-dealing abilities (+5). It insulates you from electricity. V - a ring of teleport control (left hand) Y - an amulet of conservation (around neck) Potions i - a potion of heal wounds p - 2 potions of agility s - 2 potions of brilliance N - 4 potions of curing P - 2 potions of lignification S - a potion of resistance W - 2 potions of speed Magical staves b - an uncursed staff of fire z - an uncursed staff of death T - an uncursed staff of wizardry U - a cursed staff of power Rods d - a cursed +2 rod of warding (9/9) (You took it off a deep elf demonologist on level 3 of the Elven Halls) Skills: * Level 14.1 Fighting - Level 7.5 Staves - Level 9.2 Armour - Level 6.8 Dodging - Level 1.5 Stealth Level 5.3 Shields + Level 19.5 Spellcasting + Level 19.1 Conjurations - Level 2.3 Hexes - Level 13.0 Charms - Level 2.4 Summonings - Level 5.0 Necromancy - Level 4.1 Translocations + Level 18.0 Fire Magic - Level 6.5 Air Magic - Level 2.2 Invocations - Level 5.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Blink Tloc N/A 5% 2 None c - Conjure Flame Conj/Fire ######## 1% 3 None d - Iskenderun's Mystic Conj ######## 1% 4 None f - Fireball Conj/Fire ########.. 1% 5 None g - Regeneration Chrm/Necr #######... 3% 3 None h - Haste Chrm ######## 13% 6 #...... i - Sticky Flame Conj/Fire ######## 1% 4 None k - Iskenderun's Battles Conj/Chrm ######## 1% 4 None o - Orb of Destruction Conj ########.. 5% 7 ####... r - Repel Missiles Chrm/Air #######... 1% 2 None s - Swiftness Chrm/Air #######. 1% 2 None w - Fulminant Prism Conj/Hex #######... 5% 5 None x - Inner Flame Hex/Fire #######. 2% 3 None z - Summon Butterflies Summ ######.. 7% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (16/16) Temple (1/1) D:6 Orc (4/4) D:12 Elf (3/3) Orc:4 Lair (8/8) D:9 Shoals (0/5) Lair:4 Spider (5/5) Lair:4 Slime (0/6) Lair:8 Vaults (5/5) D:15 Blade (1/1) Vaults:3 Crypt (3/5) Vaults:2 Tomb (0/3) Crypt:3 Depths (0/6) D:16 Altars: Ashenzari Cheibriados Dithmengos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:9 ( Orc:4 !:(( Elf:3 * Vaults:1 !% Vaults:2 : Portals: Hell: Lair:8 Trove: Vaults:4 (show slimy rune of Zot) Annotations: Crypt:3 Mara Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. You are partially covered in slimy green scales (AC +2). Message History You feel a surge of power! You feel protected from missiles. The stone giant throws a large rock. The large rock crashes through you! * * * LOW HITPOINT WARNING * * * Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the orc warrior. The orc warrior explodes! The fiery explosion engulfs the ogre. The ogre dies! Makhleb accepts your kill. You feel a little better. The fireball engulfs the storm dragon. The storm dragon is moderately wounded. The fireball engulfs the shadow dragon. The shadow dragon is almost dead. The stone giant is engulfed in roaring flames. The stone giant throws a large rock. The large rock crashes through you! 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