letownia Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) a +0 dagger (2, -7, D:1) 30 stones (3, -18, D:1) a +0 pair of gloves (3, -10, D:1) a cursed +0 mace (5, 13, D:1) a +0 robe (6, -18, D:1) a +0 mace (8, 1, D:1) a +0 club (13, 2, D:1) a +0 club (13, 22, D:1) 13 arrows (15, 23, D:1) a +0 club (21, -11, D:1) a +0 club (29, -2, D:1) a +0 chain mail (30, 9, D:1) a +0 whip (37, 11, D:1) a stone Level 2 of the Dungeon (2, 3, D:2) 12 arrows (9, -34, D:2) a +0 dagger 2 stones (19, -17, D:2) a +0 dagger (20, -2, D:2) a +0 pair of boots (24, -1, D:2) 5 stones (30, -44, D:2) a +0 short sword (31, 13, D:2) a +0 dagger (34, -13, D:2) a +0 helmet (42, -37, D:2) a cursed -2 long sword (44, -36, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 11, D:3) a +0 robe (1, 17, D:3) 11 stones (2, 39, D:3) a stone (4, 46, D:3) 4 stones (6, 43, D:3) 28 arrows (7, 23, D:3) 28 stones (7, 30, D:3) a +0 dagger 5 stones (11, 25, D:3) 15 stones (17, 14, D:3) a stone (19, 20, D:3) 3 stones (35, 44, D:3) 16 stones (38, 9, D:3) a +0 scale mail (38, 51, D:3) a +0 short sword (38, 52, D:3) a +0 club (44, 19, D:3) a +0 short sword (45, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (19, 34, D:4) a +0 hand axe (unseen) (20, -10, D:4) a +0 leather armour (21, 20, D:4) 17 bolts (22, 32, D:4) a +0 robe a +0 dagger (36, 15, D:4) 13 stones (44, 7, D:4) 18 bolts (47, -3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 31, D:5) a +0 pair of boots (5, -5, D:5) a cursed -1 giant spiked club (12, 15, D:5) a +0 scimitar (18, 27, D:5) 10 stones (25, 29, D:5) an uncursed ring of loudness (27, -11, D:5) a +0 hand axe a +0 ring mail (27, -10, D:5) a +0 hand axe a cursed -1 leather armour (28, -11, D:5) a +0 short sword (29, -11, D:5) a +0 whip (29, 7, D:5) a +0 giant club (30, -11, D:5) a +0 flail (31, -11, D:5) a +0 ring mail (36, -10, D:5) a +0 morningstar (37, -10, D:5) a +0 club (38, 22, D:5) a +0 dagger (39, -8, D:5) a +0 club (39, -4, D:5) a +0 dagger a +0 robe (48, 10, D:5) a +0 pair of boots (49, 28, D:5) a +0 whip (49, 29, D:5) a +0 spear Level 6 of the Dungeon [Shop] Alahogg's Antique Armour Boutique a cursed +0 chain mail (31 gold) a +0 robe (14 gold) the +3 warlock's mirror {reflect} (598 gold) a cursed -2 leather armour (2 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +2 scale mail of poison resistance (378 gold) a +3 plate armour of cold resistance (945 gold) the cursed +1 robe of Gallantry {+Blink Str+3} (483 gold) It affects your strength (+3). It lets you blink. It has a curse placed upon it. (0, 0, D:6) a +0 flail (0, 2, D:6) a +0 club a +2 ring mail of poison resistance (1, 4, D:6) a +0 dagger (2, -9, D:6) a +0 dagger a +0 robe a +0 spear (9, -40, D:6) a +0 war axe (12, -4, D:6) a +0 buckler of poison resistance (16, -24, D:6) a +0 robe (17, -9, D:6) a +0 leather armour (18, -27, D:6) a +0 robe (18, -15, D:6) a +0 chain mail a +0 glaive (19, -23, D:6) a +0 short sword (20, -19, D:6) a +0 robe a +0 dagger (20, -15, D:6) a +0 robe a +0 dagger (23, -13, D:6) a +0 flail (24, -19, D:6) a +0 ring mail (26, -12, D:6) a +0 club a +0 scale mail a +0 short sword (30, -16, D:6) a +0 halberd (32, -23, D:6) a +0 scale mail a +0 spear (33, -24, D:6) a cursed +0 whip (33, -14, D:6) 21 arrows (39, -25, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Fiupn's Antique Armour Shoppe a cursed +0 leather armour (22 gold) a +0 leather armour of fire resistance (198 gold) a +0 cloak (99 gold) a +0 pair of gloves (99 gold) a +2 plate armour of cold resistance (880 gold) a +2 robe of the Archmagi (829 gold) a +0 pair of boots (99 gold) a +3 leather armour of magic resistance (528 gold) a +0 ring mail (88 gold) a +1 leather armour of fire resistance (308 gold) a +0 ring mail (88 gold) [Shop] Qurrahiy's Armour Shoppe a +2 cloak (165 gold) a +2 robe of magic resistance (177 gold) a +0 ring mail (40 gold) the +6 scale mail of the Guilds {rPois Int-2 Stlth+} (438 gold) It affects your intelligence (-2). It protects you from poison. It makes you more stealthy. a cursed +0 ring mail (10 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) the cursed +0 ring mail of the Blessed Realm {rC+ Str+2 Slay+3} (318 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. [Shop] Xaolues's Gadget Boutique a sack of spiders (240 gold) a phial of floods (480 gold) a wand of slowing (7/48) (80 gold) a +4 rod of shadows (14/14) (1324 gold) a legendary deck of wonders (312 gold) a box of beasts (240 gold) a +5 rod of shadows (12/12) (1284 gold) a plain deck of changes (168 gold) a wand of lightning (5/15) (108 gold) a legendary deck of escape (312 gold) a disc of storms (240 gold) [Shop] Ezxa's General Store a wand of digging (17/24) (546 gold) 19 arrows (49 gold) a potion of resistance (130 gold) a scroll of summoning (123 gold) a meat ration (65 gold) a +2 short sword of venom (202 gold) a +0 war axe (45 gold) [Shop] Xusapeqa's Weapon Shoppe 13 sling bullets (78 gold) a +0 dagger (24 gold) a +0 flail (42 gold) a +0 whip (30 gold) a +0 flail (42 gold) a +0 mace (36 gold) a +0 long sword (42 gold) (0, 0, D:7) a +0 war axe (5, 4, D:7) a +0 quarterstaff (10, -9, D:7) an arrow (12, -3, D:7) a +0 shortbow 17 arrows (19, 0, D:7) a +0 giant spiked club (32, -13, D:7) a +0 dagger (33, -12, D:7) a cursed +0 leather armour a +0 club (34, -12, D:7) a +0 flail a +0 hand axe (36, -13, D:7) a +0 dagger (36, -8, D:7) a +0 animal skin (37, -16, D:7) a cursed +0 short sword a stone (37, -15, D:7) 2 stones (37, -14, D:7) a +0 club (39, -11, D:7) a +0 animal skin (39, -6, D:7) a cursed -3 giant club (41, -6, D:7) a +0 robe (42, -19, D:7) a +0 club (42, -6, D:7) a +0 animal skin (45, 23, D:7) a +0 giant club (45, 25, D:7) a +0 long sword (47, -16, D:7) a +0 animal skin Level 8 of the Dungeon [Shop] Laggenos's Jewellery Shoppe the ring "Leenemni" {*Corrode MR+ Int+2 SInv Stlth+} (344 gold) [ring of intelligence] It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. the cursed ring "Tyimn" {rPois rF+ AC-2} (235 gold) [ring of protection] It affects your AC (-2). It protects you from fire. It protects you from poison. It has a curse placed upon it. a cursed ring of loudness (72 gold) an uncursed ring of poison resistance (320 gold) a cursed amulet of inaccuracy (32 gold) an uncursed amulet of regeneration (480 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of wizardry (480 gold) an uncursed ring of poison resistance (320 gold) (0, 0, D:8) a +0 ring mail (1, 11, D:8) an arrow (11, 8, D:8) a +0 leather armour (11, 12, D:8) 14 arrows a cursed +0 shortbow (13, -25, D:8) a +0 whip (13, 14, D:8) 14 arrows (14, -34, D:8) a +0 club (14, 12, D:8) a +0 falchion (15, -21, D:8) a +0 dagger a +0 robe (15, -19, D:8) a +0 short sword a +0 chain mail (15, -17, D:8) a +0 mace a +0 leather armour (15, 6, D:8) a +0 hand axe (15, 17, D:8) a +3 whip (16, -21, D:8) a +0 club (16, -20, D:8) a +0 flail a +0 leather armour (16, 7, D:8) a cursed +0 leather armour (16, 8, D:8) a +0 whip a +0 leather armour (17, -1, D:8) a +0 robe a +0 great sword (18, -19, D:8) a +0 club (18, -1, D:8) a +0 robe a +0 falchion a +0 robe a cursed +2 halberd (19, -1, D:8) a +0 leather armour 2 tomahawks a +0 whip (19, 16, D:8) a +0 blowgun (20, 0, D:8) a +0 whip (22, 0, D:8) a +0 leather armour a +0 falchion (23, 0, D:8) a +0 robe a cursed +0 morningstar (24, 0, D:8) a +0 robe a +3 spear (25, -1, D:8) a stone (25, 0, D:8) a +0 robe a +0 dagger 3 stones (28, 3, D:8) a +0 ring mail a stone (33, -9, D:8) a bolt (34, -4, D:8) a stone (34, -3, D:8) a +0 war axe (35, 14, D:8) 23 stones (35, 16, D:8) a stone (36, 15, D:8) a stone (37, -9, D:8) a stone (37, -8, D:8) a bolt (37, 14, D:8) 4 stones (38, 14, D:8) a stone (42, -5, D:8) a stone (47, -5, D:8) a +0 dagger a +1 dagger of draining a +1 rapier of venom a +0 short sword a +0 blowgun a +2 cloak a +0 dagger of chaos a +0 robe a +0 dagger a +0 club 22 stones (48, -5, D:8) a +2 vampiric dagger (49, -5, D:8) a +0 hand crossbow 6 bolts (54, -5, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) 22 stones (2, -1, D:9) a +0 mace (2, 0, D:9) a +0 halberd a +0 plate armour (5, 0, D:9) a +0 leather armour a +0 flail (6, 20, D:9) 22 stones (7, 0, D:9) a +0 dagger (9, 22, D:9) a +0 ring mail (14, 25, D:9) a +0 dagger (15, 31, D:9) a +0 mace (16, 1, D:9) a +0 rapier (19, 10, D:9) a +0 robe a +1 falchion (20, 10, D:9) a +0 robe a +2 spear (23, 12, D:9) a cursed -2 robe a +2 spear (27, 1, D:9) a +0 robe a +2 scimitar (27, 14, D:9) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (29, 5, D:9) a +0 robe (32, -6, D:9) a +0 hand axe (33, 5, D:9) 19 stones (44, -6, D:9) a +0 robe (47, 11, D:9) 23 stones (51, 29, D:9) a +0 giant club (54, -2, D:9) a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 club of chaos (2, -1, D:10) a +0 spear a +0 flail (2, 1, D:10) a +0 leather armour (3, -2, D:10) a +0 whip (3, 8, D:10) a +0 scale mail a +0 trident (3, 13, D:10) a +0 pair of boots (4, -8, D:10) a +0 short sword (4, -2, D:10) a +0 short sword (10, 13, D:10) a +0 robe (11, 13, D:10) a +0 whip (12, 13, D:10) 5 stones a +0 dagger (18, -11, D:10) a stone a +0 short sword (19, -8, D:10) a +0 club (23, -14, D:10) a stone (23, -10, D:10) a +0 ring mail a +0 falchion (23, -9, D:10) a +0 short sword a +0 spear (23, -8, D:10) a +0 club (23, -7, D:10) a +0 spear the +9 spear of the Tent {pierce, *Drain rElec rC- rN+++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. (24, -9, D:10) a stone a +4 short sword a cursed +0 blowgun (26, -17, D:10) a +0 falchion (28, 10, D:10) 11 arrows (29, 11, D:10) a +0 spear (30, -9, D:10) a +0 spear (38, 0, D:10) a +0 club of chaos a +2 dagger of chaos 18 tomahawks a +1 flail of draining Level 11 of the Dungeon (0, 0, D:11) 86 sling bullets (1, -3, D:11) a +0 dagger (18, 15, D:11) a +0 leather armour (21, 22, D:11) 4 javelins 22 sling bullets (24, 30, D:11) a +0 longbow 8 arrows (25, 31, D:11) an arrow (26, 22, D:11) a wand of paralysis (6/24) (26, 29, D:11) a +0 flail (27, 22, D:11) an arrow (27, 23, D:11) an uncursed ring of poison resistance (29, -1, D:11) a +0 scimitar (32, 19, D:11) 15 bolts (33, 23, D:11) a +0 giant spiked club (41, 18, D:11) a +0 plate armour (41, 23, D:11) a +0 giant club (45, 27, D:11) a +0 giant club (45, 32, D:11) a +0 robe (50, 8, D:11) a +2 spear of chaos a +0 chain mail (50, 9, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon [Shop] Zeunien's General Store a crystal ball of energy (260 gold) a +1 antimagic great mace (344 gold) a fan of gales (520 gold) a potion of brilliance (52 gold) the +1 leather armour "Ketanuo" {+Blink rC+ Str-3 Slay+2} (391 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you blink. a scroll of remove curse (39 gold) a +0 dagger of venom (57 gold) a meat ration (65 gold) a lamp of fire (520 gold) a cursed -3 ring of strength (26 gold) a scroll of random uselessness (13 gold) a plain deck of war (182 gold) 19 bolts (49 gold) (0, 0, D:12) a wand of paralysis (7/24) a potion of degeneration (2, -8, D:12) a tomahawk (2, -7, D:12) a +0 chain mail a +0 dire flail (2, -5, D:12) a tomahawk a cursed +0 club (2, -4, D:12) a +0 flail (3, -4, D:12) 2 tomahawks a +0 flail a +0 chain mail a +0 leather armour (4, -3, D:12) 25 stones a +0 robe a +0 halberd a +0 dagger a +0 robe a +0 trident a +0 dagger a +0 flail a +0 chain mail a +1 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 mace a cursed +0 leather armour a +0 halberd a +0 chain mail (7, -7, D:12) a +0 dagger (9, -8, D:12) 2 tomahawks (16, 23, D:12) a +1 arbalest of flaming (18, 17, D:12) a +0 ring mail (21, -10, D:12) a -3 ring of intelligence (21, -8, D:12) a +0 halberd (22, -18, D:12) 22 sling bullets (22, -11, D:12) a +0 leather armour (22, -8, D:12) a +0 halberd (22, -7, D:12) a +0 quarterstaff (23, -27, D:12) 12 sling bullets (28, -1, D:12) a +0 leather armour (28, 14, D:12) a +0 club (33, -10, D:12) a +0 shortbow 23 arrows (41, 2, D:12) a +0 chain mail a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 halberd (0, 5, D:13) 27 stones (3, -30, D:13) 8 stones (3, -25, D:13) 3 large rocks (3, -18, D:13) a large rock (7, -3, D:13) a wand of slowing (17/48) a wand of flame (24/48) (28, -29, D:13) a phantom mirror (30, -1, D:13) 7 arrows a +0 longbow (30, 9, D:13) 24 stones (31, 0, D:13) an arrow (32, -29, D:13) a +0 plate armour (32, -9, D:13) a +0 rapier (32, -1, D:13) an arrow (33, -2, D:13) an arrow (48, -8, D:13) a +0 great sword a +0 plate armour (48, 0, D:13) a wand of lightning (2/15) (63, 1, D:13) a +2 spear of chaos an uncursed staff of cold Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk a +0 plate armour 4 tomahawks of returning a +0 trident (0, 8, Orc:1) a +0 ring mail a +0 long sword of holy wrath (1, 1, Orc:1) a +0 club (1, 8, Orc:1) 3 large rocks (2, 1, Orc:1) a large rock a tomahawk (2, 2, Orc:1) a +0 club (2, 18, Orc:1) a +0 falchion (3, 2, Orc:1) a +0 hand axe (3, 12, Orc:1) a cursed -1 ring mail (4, 2, Orc:1) a +0 dagger (4, 12, Orc:1) a +0 ring mail a +0 hand axe (4, 13, Orc:1) a +0 ring mail a +0 hand axe (5, 1, Orc:1) a wand of acid (4/15) a wand of flame (27/48) (7, 4, Orc:1) a +0 chain mail 4 tomahawks a +0 war axe (7, 20, Orc:1) a cursed -3 short sword a +0 war axe (7, 23, Orc:1) a cursed -3 dagger (7, 24, Orc:1) a +0 chain mail a +0 war axe (7, 27, Orc:1) a +0 whip (8, 19, Orc:1) a +0 chain mail a +0 robe a +0 trident a +0 dagger (8, 23, Orc:1) a +0 leather armour (8, 25, Orc:1) a +0 chain mail a +0 trident (8, 29, Orc:1) a +0 chain mail a cursed -3 short sword (9, 3, Orc:1) a tomahawk (9, 20, Orc:1) a +2 plate armour of magic resistance (9, 26, Orc:1) a +0 plate armour a +0 halberd (11, 31, Orc:1) a cursed -1 giant spiked club (23, 15, Orc:1) a +0 war axe a +0 chain mail (23, 22, Orc:1) a +0 hand axe (25, 19, Orc:1) a +0 plate armour a +0 flail (25, 20, Orc:1) a +0 flail (33, 7, Orc:1) a +0 scale mail a cursed +0 club (33, 8, Orc:1) a +0 leather armour a +0 whip (34, 7, Orc:1) a +0 plate armour a +0 hand axe (34, 11, Orc:1) a +0 plate armour a +0 glaive (35, 7, Orc:1) a +0 dire flail (37, 8, Orc:1) a +0 dagger (40, 12, Orc:1) a +0 giant club (41, 10, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Birien's Weapon Shoppe a +1 falchion of draining (136 gold) a +0 hunting sling (16 gold) a +0 trident (38 gold) a +0 war axe (38 gold) a +0 blowgun (27 gold) a +0 hunting sling (16 gold) a +2 rapier of speed (264 gold) a +4 hunting sling of flaming (271 gold) a +0 hand crossbow (38 gold) a +3 scimitar of protection (239 gold) 5 poisoned needles (22 gold) 8 poisoned needles (35 gold) [Shop] Byporaosm's Antique Weapon Shop a +0 great sword (188 gold) the +6 arbalest "Damnation" {damnation, rF++ rC- MR+} (1670 gold) It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +3 trident (594 gold) a +0 shortbow (87 gold) a +0 short sword (87 gold) a +2 vampiric whip (565 gold) a +0 great mace of holy wrath (397 gold) a +5 falchion of draining (939 gold) a +2 greatsling of freezing (1131 gold) the +11 battleaxe of Spite {venom, rF+ Str+4 Dex+8} (2940 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+8). It protects you from fire. a +0 mace (87 gold) [Shop] Ynnus's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of silence (90 gold) [Shop] Ojeupn's Weapon Shoppe 8 tomahawks of dispersal (156 gold) a +0 scimitar (52 gold) a +0 club (13 gold) a +0 morningstar (52 gold) 6 tomahawks (39 gold) a +0 glaive (84 gold) a +7 vampiric short sword (598 gold) a +0 quarterstaff of protection (88 gold) 23 stones (29 gold) 22 stones (28 gold) a +0 club (13 gold) 22 arrows (57 gold) 18 stones (23 gold) the +6 long sword "Orb Guardian's Doom" {slice, Dex+4} (657 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +2 hand axe of electrocution (253 gold) [Shop] Jige's Assorted Antiques a wand of iceblast (8/15) (276 gold) a book of Clouds (1035 gold) a scroll of fog (46 gold) a +0 morningstar of protection (156 gold) a +0 leather armour of cold resistance (207 gold) a box of beasts (460 gold) a potion of haste (230 gold) the +0 ring mail of the Loofah {rF- rN+ MR+} (317 gold) It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. [Shop] Seyf's Book Boutique a manual of Axes (1766 gold) a book of Death (1120 gold) a manual of Shields (1766 gold) the Grimoire of the Compass and Fire (974 gold) Spells Type Level a - Blink Translocation 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Fireball Conjuration/Fire 5 e - Delayed Fireball Conjuration/Fire 7 a book of Necromancy (480 gold) a book of Spatial Translocations (1040 gold) a book of Minor Magic (320 gold) a book of the Tempests (1120 gold) a book of Power (720 gold) a book of the Dragon (1440 gold) [Shop] Qaanloeb's Antique Armour Shop a +2 robe of fire resistance (601 gold) a +3 leather armour of magic resistance (816 gold) the cursed -1 helmet of the Pink Corner {rPois Str+3 Int+4} (761 gold) It affects your strength (+3). It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. the +1 cloak of Zeodocoin {rPois MP+9 Str+7} (1203 gold) It affects your strength (+7). It protects you from poison. It affects your magic capacity (+9). the +13 plate armour of Ynydo {rC+ MR+ Str+4 Int-2} (3678 gold) It affects your strength (+4). It affects your intelligence (-2). It protects you from cold. It affects your resistance to hostile enchantments. a +1 swamp dragon armour (1938 gold) a +2 leather armour of poison resistance (544 gold) a +1 ring mail of fire resistance (544 gold) the +1 robe of Integrity {rC- rCorr Int+3 SInv Stlth+} (836 gold) It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It protects you from acid and corrosion. It makes you more stealthy. the +8 scale mail of Fortitude {rF+ MR+ Str-4} (1876 gold) It affects your strength (-4). It protects you from fire. It affects your resistance to hostile enchantments. the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} (1587 gold) It affects your evasion (+3). It affects your dexterity (+6). a +3 plate armour of cold resistance (1530 gold) a +2 troll leather armour (918 gold) a +3 leather armour of fire resistance (816 gold) a +3 leather armour of fire resistance (816 gold) (0, 0, Orc:2) a +0 club (1, -8, Orc:2) a +0 giant spiked club a +0 giant club (1, -5, Orc:2) a +0 giant club (3, -4, Orc:2) a Fen Folio the Catalogue of Feathers and Enhancements Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Swiftness Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Haste Charms 6 f - Ring of Flames Charms/Fire 7 a book of Enchantments a book of Minor Magic (3, -2, Orc:2) a cursed +0 trident (4, -3, Orc:2) a +0 giant club (5, -4, Orc:2) a +0 giant club (7, -2, Orc:2) a +0 giant club a +0 dire flail (8, -1, Orc:2) a +0 giant spiked club (8, 0, Orc:2) a +0 giant club a +0 giant spiked club (9, -10, Orc:2) a cursed -1 giant club (9, 4, Orc:2) a +0 giant club a +0 giant spiked club (10, -8, Orc:2) a +0 robe a +0 dagger (10, -7, Orc:2) a +0 robe a +0 dagger (10, 4, Orc:2) a +0 giant club (11, -9, Orc:2) a +0 chain mail a +0 hand axe (11, 2, Orc:2) a +0 giant club (11, 5, Orc:2) a +0 giant club (11, 6, Orc:2) a +0 giant spiked club a +0 giant club (12, -5, Orc:2) a tomahawk (12, 10, Orc:2) a +0 giant club a +0 giant spiked club (12, 12, Orc:2) a +0 robe (13, -12, Orc:2) a +0 giant club (13, -4, Orc:2) a tomahawk (13, 11, Orc:2) a +0 robe a +0 flail (14, -3, Orc:2) a +0 trident (14, 12, Orc:2) a +0 giant spiked club a +0 giant club (17, 8, Orc:2) a +0 giant spiked club a +0 dire flail (17, 18, Orc:2) a +0 giant spiked club a +0 giant club (18, -6, Orc:2) a tomahawk (18, -4, Orc:2) a +0 giant club (19, -4, Orc:2) a tomahawk (19, -3, Orc:2) a tomahawk (19, 5, Orc:2) a tomahawk (20, -8, Orc:2) a +0 plate armour a tomahawk a +0 battleaxe (20, -5, Orc:2) a cursed -1 giant club a +0 giant club (20, 0, Orc:2) a +0 giant club (21, 3, Orc:2) a +0 giant spiked club (21, 15, Orc:2) a +0 giant club (22, -12, Orc:2) a +0 giant club a +0 giant club (23, 1, Orc:2) a +0 robe a +0 halberd (23, 17, Orc:2) a +0 giant club a +0 giant club (24, -9, Orc:2) a +0 giant club (24, -1, Orc:2) a tomahawk (24, 7, Orc:2) a +0 giant club (24, 8, Orc:2) a +0 mace (24, 9, Orc:2) a +0 chain mail (24, 15, Orc:2) a cursed -3 giant spiked club a +0 giant club (24, 16, Orc:2) a +0 giant spiked club (25, 17, Orc:2) a +0 leather armour a +2 flail of draining (26, 4, Orc:2) a +0 spear a +0 robe (26, 6, Orc:2) a +0 giant club a +0 giant spiked club (26, 11, Orc:2) a cursed -3 giant club (30, 9, Orc:2) a +0 dire flail a +0 giant spiked club (37, -13, Orc:2) a +0 chain mail a +0 hand axe a +0 mace Level 1 of the Elven Halls (0, 0, Elf:1) 14 gold pieces (2, 2, Elf:1) 31 gold pieces (9, -12, Elf:1) 23 gold pieces (10, -11, Elf:1) 20 gold pieces (12, -12, Elf:1) 15 gold pieces (16, -29, Elf:1) 19 gold pieces (16, -27, Elf:1) a +0 leather armour (18, -26, Elf:1) a scroll of enchant weapon (33, -10, Elf:1) 12 gold pieces (37, -37, Elf:1) a +0 dagger (40, -9, Elf:1) a +3 vampiric lajatang (51, -14, Elf:1) a +0 long sword a +0 ring mail (56, -13, Elf:1) a +0 dagger (58, -11, Elf:1) an arrow (61, -12, Elf:1) a +0 leather armour 9 arrows a +1 dagger of protection a +0 longbow (64, -14, Elf:1) 2 arrows (71, -17, Elf:1) a +0 rapier (72, -15, Elf:1) a +0 scale mail a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 27, Lair:1) a +0 cloak (4, 3, Lair:1) a +0 dagger (34, 14, Lair:1) a +0 hat (35, -17, Lair:1) a +0 greatsling Level 2 of the Lair of Beasts [Shop] Pataojei's Jewellery Shoppe a cursed amulet of inaccuracy (26 gold) an uncursed amulet of magic regeneration (390 gold) a +3 ring of protection (273 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of magical power (260 gold) an uncursed ring of see invisible (195 gold) a +3 ring of evasion (273 gold) an uncursed ring of flight (227 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of see invisible (195 gold) a +2 ring of evasion (130 gold) an uncursed amulet of guardian spirit (390 gold) [Shop] Naasch's Weapon Shoppe the cursed +1 hand axe of Glory {chop, rN+} (247 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. the +6 spear of Nemelex Xobeh's Pride {drain, rElec Dex+2} (750 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It insulates you from electricity. the +7 glaive of the Wilderness {chop, MR+} (802 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the cursed +0 long sword "Plog" {elec, +Fly} (207 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. It has a curse placed upon it. 29 stones (40 gold) a +0 antimagic war axe (175 gold) the +10 dagger "Salock" {venom, +Fly rC+++ MP-9 SInv} (1407 gold) It poisons the flesh of those it strikes. It renders you almost immune to cold. It affects your magic capacity (-9). It lets you see invisible. It lets you fly. 6 needles of confusion (42 gold) a +2 hunting sling of flaming (205 gold) a +2 hand axe of flaming (243 gold) a +0 hand crossbow of freezing (116 gold) 9 arrows (25 gold) (0, 0, Lair:2) the +0 hat of the Four of Swords {MR++ Dex-5} It affects your dexterity (-5). It affects your resistance to hostile enchantments. a wand of lightning (0/15) a wand of acid (0/15) (10, -27, Lair:2) a +2 antimagic battleaxe an uncursed ring of protection from cold a plain deck of wonders 6 scrolls of enchant weapon 7 scrolls of enchant armour a potion of cure mutation a manual of Maces & Flails a box of beasts (11, -14, Lair:2) 4 gold pieces (15, 7, Lair:2) 25 stones (25, -13, Lair:2) 15 gold pieces (36, -13, Lair:2) a +0 hat (36, -10, Lair:2) a +0 triple sword (46, 13, Lair:2) an uncursed ring of ice (47, 11, Lair:2) 14 stones (48, -9, Lair:2) a +0 scale mail (59, 4, Lair:2) 17 arrows (65, -8, Lair:2) a wand of disintegration (14/24) Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of lightning (9/15) (0, 1, Lair:3) the +7 falchion "Lineril" {flame, Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It makes you more stealthy. (0, 30, Lair:3) 21 stones (3, 6, Lair:3) 22 stones (7, 19, Lair:3) a +0 battleaxe (32, 54, Lair:3) a +0 mace (33, 11, Lair:3) a +0 quarterstaff (46, 38, Lair:3) a +0 dagger (47, 37, Lair:3) 18 stones (50, 57, Lair:3) a +0 chain mail (57, 3, Lair:3) a +0 robe (58, -5, Lair:3) a +2 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Ice a book of Frost a +2 whip of freezing (17, -14, Lair:4) a +0 scale mail (21, -3, Lair:4) a +0 hunting sling (31, -2, Lair:4) 28 bolts (55, -4, Lair:4) a +0 ring mail (58, -38, Lair:4) 30 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 stones (15, 4, Lair:5) a wand of flame (20/48) (18, 26, Lair:5) the ring of Nalunuash {*Tele Dex+2} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+2). (20, 20, Lair:5) 20 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (3, -32, Lair:6) 22 stones (7, -33, Lair:6) a +0 robe (10, -1, Lair:6) a +0 scale mail (14, -18, Lair:6) an uncursed amulet of rage (18, -32, Lair:6) a +0 robe (22, -30, Lair:6) a wand of disintegration (3/24) (45, -7, Lair:6) 2 tomahawks (46, -44, Lair:6) 22 stones (51, 2, Lair:6) an uncursed ring of wizardry (57, -30, Lair:6) a +0 blowgun (57, -1, Lair:6) a +0 shortbow Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 robe a +0 short sword (1, -4, Lair:7) a +0 cloak (9, -22, Lair:7) 25 stones (10, -30, Lair:7) 24 arrows (11, -45, Lair:7) a +0 shortbow (24, -24, Lair:7) a +0 shield (26, -37, Lair:7) 4 stones (33, -39, Lair:7) 5 needles of confusion (39, -30, Lair:7) a potion of mutation Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 robe a +0 dagger a +0 robe a +0 rapier (2, 15, Lair:8) a +0 robe (10, 10, Lair:8) a +0 dagger a +0 robe a +0 buckler (13, -9, Lair:8) a +0 falchion (14, 15, Lair:8) a +0 ring mail (16, 14, Lair:8) a +0 robe a +1 rapier of flaming (19, -3, Lair:8) a +0 battleaxe (19, 32, Lair:8) 14 arrows (20, 17, Lair:8) a +0 robe a +2 quarterstaff of speed (21, 16, Lair:8) a +0 rapier a +0 robe (26, 18, Lair:8) 25 stones (31, 3, Lair:8) a +2 quarterstaff of protection a +0 robe (32, 3, Lair:8) a +0 rapier a +0 robe (32, 4, Lair:8) a +0 flail (40, 24, Lair:8) a +0 spear (45, -13, Lair:8) a +0 flail a +0 robe (45, 37, Lair:8) a +0 robe 22 stones (47, 37, Lair:8) a +0 shortbow (48, 9, Lair:8) a +0 rapier (50, 29, Lair:8) a +0 hand axe (52, 21, Lair:8) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) 12 gold pieces (30, 9, Snake:1) 21 gold pieces (31, -45, Snake:1) 25 gold pieces (51, 4, Snake:1) 14 gold pieces