letownia Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, 35, D:1) 17 stones (3, 14, D:1) a +0 club (4, 40, D:1) 23 bolts (12, 15, D:1) a +0 club 3 stones (12, 39, D:1) 23 arrows (13, 22, D:1) a stone (20, 31, D:1) a +0 centaur barding (36, 21, D:1) a +0 shield (38, 27, D:1) 14 stones (41, -2, D:1) a +0 club (47, 9, D:1) 21 arrows (50, 21, D:1) a +0 dagger Level 2 of the Dungeon (5, 52, D:2) a +0 club (7, 27, D:2) 17 bolts (12, 38, D:2) a cursed -3 dagger (12, 44, D:2) 16 arrows (18, 39, D:2) a +0 robe (19, 32, D:2) a +0 club (27, 57, D:2) a +0 dagger (38, 9, D:2) 10 stones (43, 29, D:2) a +0 mace Level 3 of the Dungeon (4, 3, D:3) a scroll of random uselessness (5, -24, D:3) a +0 chain mail (5, 27, D:3) 21 bolts (10, -20, D:3) a +0 hand axe (10, -12, D:3) a +0 club a +0 scale mail (14, 19, D:3) 9 arrows (16, 25, D:3) a +0 dagger (17, 3, D:3) 29 stones (22, 11, D:3) a +0 club (22, 16, D:3) a +0 club (22, 19, D:3) a +0 naga barding (23, 13, D:3) a +0 ring mail (23, 24, D:3) a +0 mace a cursed +0 leather armour (45, -9, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) a potion of curing (3, 5, D:4) a +0 long sword (7, 22, D:4) 18 stones (7, 23, D:4) a +0 ring mail (10, 25, D:4) a +0 short sword a +2 robe of the Archmagi (11, 25, D:4) 8 stones (12, 6, D:4) a +0 flail (still there?) the cursed +0 ring mail of the Kangaroo {MP+9} (still there?) It affects your magic capacity (+9). It has a curse placed upon it. (13, 6, D:4) a howler monkey skeleton (16, -5, D:4) 17 stones (18, 24, D:4) a +0 pair of gloves (21, 0, D:4) a cursed -3 club (still there?) a goblin corpse (still there?) (24, -3, D:4) 20 arrows (27, -5, D:4) a scroll of identify (53, -6, D:4) a +0 club (unseen) (53, 19, D:4) a +2 pair of boots (53, 22, D:4) 10 stones (59, -8, D:4) a +0 club Level 5 of the Dungeon [Shop] Mihakax's Weapon Shoppe a +0 flail (49 gold) a +0 hand axe (42 gold) the +6 war axe of Bololif {chop, MR+ Dex+7} (875 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+7). It affects your resistance to hostile enchantments. the +1 morningstar "Ymatt" {crush, MP+9 Dex-2 Stlth+} (232 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It affects your magic capacity (+9). It makes you more stealthy. a +0 flail (49 gold) a +0 mace (42 gold) a +4 blowgun (343 gold) a +0 war axe (49 gold) a +0 mace (42 gold) (0, 0, D:5) 17 gold pieces (1, 14, D:5) 3 arrows (2, 8, D:5) a +0 long sword (6, 14, D:5) an arrow (20, -1, D:5) a +0 dagger (21, -9, D:5) a potion of agility (21, 4, D:5) a +0 spear (22, 2, D:5) 15 sling bullets (28, 11, D:5) 10 arrows (32, 5, D:5) 14 gold pieces (33, 7, D:5) a +0 war axe (38, 13, D:5) 14 gold pieces (39, 7, D:5) 14 stones Level 6 of the Dungeon [Shop] Cathynki's Antique Weapon Shop a +0 hand crossbow (108 gold) a +0 great sword (201 gold) a +0 quarterstaff (124 gold) a +0 hand crossbow (108 gold) a +0 falchion (93 gold) a +0 battleaxe (201 gold) a cursed -3 hand axe (3 gold) a +0 blowgun (77 gold) (4, -15, D:6) a +0 mace (13, -12, D:6) a +0 dagger (unseen) (16, -14, D:6) a +0 short sword (17, -20, D:6) a +0 robe (18, -16, D:6) a +0 war axe (20, -21, D:6) a +0 club (unseen) (27, -15, D:6) a +0 falchion (31, -25, D:6) a +0 short sword (36, -13, D:6) a +0 dagger