letownia Level 1 of the Dungeon (2, -15, D:1) 27 arrows (3, -4, D:1) a +0 whip of draining (17, -9, D:1) a +0 short sword (22, -31, D:1) a +0 chain mail (26, -17, D:1) a +0 hunting sling (32, -35, D:1) 30 sling bullets (43, -27, D:1) a +0 whip (44, -24, D:1) a +0 short sword (44, -23, D:1) a +0 plate armour (45, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 2, D:2) a +0 club a +0 scale mail (23, -8, D:2) a +0 leather armour (25, -2, D:2) a +0 dagger (26, -4, D:2) a +0 ring mail (30, -14, D:2) a +0 leather armour (39, -17, D:2) a +0 club (39, -2, D:2) a +0 leather armour (40, 9, D:2) 9 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 hand axe a +0 ring mail (8, -32, D:3) a +7 club a +0 leather armour (13, -9, D:3) a +0 club (14, -7, D:3) 16 bolts (14, -5, D:3) a +0 robe (14, -3, D:3) a +0 leather armour (15, -12, D:3) a +0 spear a +0 robe (16, 0, D:3) a +0 robe (18, -8, D:3) a +0 leather armour (20, 0, D:3) a +0 whip (23, -20, D:3) a +0 quarterstaff (32, -12, D:3) a +0 club (33, -13, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) a +1 helmet (6, -21, D:4) a cursed -3 giant spiked club (32, -13, D:4) a +0 dagger (38, -18, D:4) a +0 war axe (42, -33, D:4) a +0 war axe (42, -10, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (15, -3, D:5) a +0 leather armour (16, 0, D:5) a +0 falchion (21, 11, D:5) a +0 whip (23, -15, D:5) a +0 flail a +0 ring mail a +0 mace (24, -15, D:5) a +0 hand axe a +0 leather armour (34, 3, D:5) a +0 ring mail (36, 5, D:5) a cursed -1 spear (36, 8, D:5) 21 arrows (37, 6, D:5) a +0 flail (57, 7, D:5) 2 scrolls of noise Level 6 of the Dungeon (0, 0, D:6) 13 sling bullets (0, 47, D:6) a +0 whip a +0 whip (1, 44, D:6) a +0 club (1, 46, D:6) a +0 flail (3, 30, D:6) a +0 robe (4, 12, D:6) a potion of degeneration (4, 17, D:6) a +0 great sword (5, 28, D:6) a +0 dagger a cursed +0 leather armour (13, 11, D:6) a +0 giant club (13, 26, D:6) a +0 club (20, -1, D:6) a +0 trident a +0 scale mail (21, 1, D:6) a +0 dagger a +0 robe (22, -1, D:6) a +0 ring mail (31, 21, D:6) a cursed +4 trident a +0 robe (33, 23, D:6) a +0 giant spiked club (34, 17, D:6) a +3 dagger a +0 robe (34, 26, D:6) a +0 dire flail a +0 robe (37, 14, D:6) a +0 scale mail (40, 48, D:6) a +0 mace (41, 23, D:6) a +0 robe (47, 20, D:6) a +0 hunting sling (48, 48, D:6) a +3 scimitar a +0 leather armour Level 7 of the Dungeon [Shop] Laleck's Antique Armour Boutique a +4 chain mail of magic resistance (882 gold) the +1 leather armour "Qaoj Edi" {rC+} (588 gold) It protects you from cold. a +0 scale mail of poison resistance (224 gold) the +1 cloak of an ice cave {*Drain rF++ MR+++ rCorr Str+2} (1383 gold) It affects your strength (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It causes draining when unequipped. the +2 robe "Muteabod" {-Cast MR+ Int+3 Dex+3} (809 gold) It affects your intelligence (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents spellcasting. a +3 leather armour of cold resistance (672 gold) the cursed +0 pair of gloves of Misanthropy {-Tele +Inv rC+ Dex+7} (884 gold) It affects your dexterity (+7). It protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +1 robe of the Archmagi (915 gold) a +2 robe of positive energy (411 gold) a +2 scale mail of fire resistance (588 gold) a +3 leather armour of poison resistance (588 gold) (0, 0, D:7) a +0 ring mail (0, 7, D:7) a +0 hand axe (5, -10, D:7) 13 arrows (6, 11, D:7) a +0 club a cursed +0 leather armour (10, 5, D:7) a cursed +0 falchion (15, 47, D:7) a +0 robe (21, 13, D:7) a +0 whip (21, 46, D:7) a +0 centaur barding (22, 14, D:7) a +0 trident a +0 scale mail a +0 shield (26, -3, D:7) a +0 halberd (28, 12, D:7) a +0 whip (45, 6, D:7) a +0 plate armour (55, 13, D:7) a +0 trident (58, 4, D:7) a +0 hand axe (59, 3, D:7) a +0 hand axe (59, 5, D:7) a +0 hand axe (60, 4, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Zuxuet's General Store a wand of paralysis (18/24) (220 gold) a +0 buckler (49 gold) an uncursed staff of summoning (275 gold) a potion of heal wounds (55 gold) a scroll of random uselessness (11 gold) a meat ration (55 gold) a +2 falchion of slicing (181 gold) a +2 robe of cold resistance (194 gold) a +3 leather armour (209 gold) 17 arrows (37 gold) a +0 scimitar (44 gold) a phial of floods (440 gold) (0, 0, D:8) a +0 club (7, -55, D:8) a +0 club (11, -32, D:8) 49 tomahawks of returning 7 tomahawks (11, -5, D:8) a +0 ring mail (12, -55, D:8) a +0 club (13, -52, D:8) a +0 short sword (13, -42, D:8) a +0 giant spiked club (16, -43, D:8) 19 arrows (22, -50, D:8) a +0 leather armour (25, -48, D:8) a cursed +3 scimitar of freezing a +0 robe a +0 dagger a +0 robe (26, -48, D:8) a +0 short sword (32, -46, D:8) a +0 chain mail (36, -11, D:8) 20 bolts (39, -33, D:8) 15 gold pieces (40, -33, D:8) 11 gold pieces (40, -11, D:8) a +0 giant club (42, -25, D:8) an uncursed ring of fire (51, -16, D:8) a cursed +0 ring mail (56, -34, D:8) a +0 chain mail a +0 war axe (56, -33, D:8) a +0 leather armour a +0 dagger (56, -31, D:8) a +0 chain mail a +0 scimitar (56, -30, D:8) a +0 robe a +0 dagger a +0 hand axe (57, -54, D:8) a +0 war axe (57, -41, D:8) a +0 flail (57, -29, D:8) a +0 scale mail a +0 dagger (60, -43, D:8) a cursed +0 robe (67, -29, D:8) a +0 mace a +0 scale mail (67, -19, D:8) a +0 war axe (68, -37, D:8) a +0 dagger a +0 robe (68, -29, D:8) a +0 whip a +0 ring mail (71, -37, D:8) a +0 mace a +0 ring mail of magic resistance Level 9 of the Dungeon [Shop] Kagewno's Antique Weapon Shoppe a +3 short sword of venom (432 gold) a +4 short sword of venom (537 gold) a +7 hand crossbow (850 gold) the +10 spear of the Skies Above {flame, rC+} (1457 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +4 scimitar of holy wrath (613 gold) the cursed +0 falchion "Soppairy" {slice, +Rage} (252 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It has a curse placed upon it. a +3 quarterstaff of protection (457 gold) the +8 trident "Kiupp" {holy, rPois rC+ Int-4} (1178 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-4). It protects you from cold. It protects you from poison. the +8 mithril axe "Arga" {speed, MR+} (1356 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +1 hand axe of venom (222 gold) the +5 hand axe "Ceophina" {pain, *Contam Str+8} (1064 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It causes magical contamination when unequipped. the +7 scimitar of False Accusations {elec, rPois} (1180 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. [Shop] Fiuwameub's Book Boutique a Young Poisoner's Handbook (560 gold) a book of Geomancy (490 gold) a book of Cantrips (280 gold) a book of Minor Magic (280 gold) a manual of Ice Magic (1545 gold) a book of Geomancy (490 gold) a book of Air (490 gold) a Young Poisoner's Handbook (560 gold) the Compendium of Scorching Clay (641 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Conjure Flame Conjuration/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iron Shot Conjuration/Earth 6 a book of Clouds (630 gold) a book of Maledictions (350 gold) a book of the Sky (910 gold) a book of Transfigurations (770 gold) (0, 0, D:9) 15 arrows (8, 3, D:9) 26 bolts (9, 23, D:9) a +0 club (10, 24, D:9) a +0 whip (11, 25, D:9) a +0 whip (14, 11, D:9) a +0 robe a +0 dagger (14, 12, D:9) a +0 robe a +0 dagger (15, 11, D:9) a +0 robe a +0 dagger (21, -25, D:9) a +0 club a +0 chain mail (23, -25, D:9) a +0 flail a +0 trident a +0 plate armour (33, 7, D:9) a +0 giant club (34, -15, D:9) 29 bolts (43, -21, D:9) a scroll of noise (50, -21, D:9) a +0 trident (54, 2, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (13, -29, D:10) a +0 ring mail a +0 dagger (13, -13, D:10) a +0 dagger a +0 robe a +0 dagger (29, 1, D:10) a +0 falchion (32, -33, D:10) a +0 scale mail a +0 trident (37, -42, D:10) a +0 flail (37, -39, D:10) a +0 battleaxe a +0 plate armour (38, -39, D:10) a +0 falchion a +0 leather armour (57, -14, D:10) 17 bolts Level 11 of the Dungeon [Shop] Kamet's General Store a scroll of enchant armour (90 gold) a +3 short sword of venom (247 gold) a +3 quarterstaff of distortion (324 gold) 28 stones (33 gold) 14 sling bullets (84 gold) a book of Ice (780 gold) a +1 scale mail of poison resistance (156 gold) a scroll of noise (12 gold) a scroll of summoning (114 gold) (0, 0, D:11) 12 gold pieces (0, 7, D:11) 14 gold pieces (3, 4, D:11) 13 gold pieces (25, 3, D:11) a +2 flail of draining (26, -26, D:11) a +0 falchion (26, -5, D:11) 19 arrows a +0 shortbow (27, -6, D:11) a cursed +0 ring mail (28, -28, D:11) a +0 shortbow 32 arrows (29, -6, D:11) an arrow (30, -5, D:11) an arrow (32, -17, D:11) a +0 dagger a +0 robe (32, -15, D:11) Sif Muna's Catalogue of Protection Spells Type Level a - Infusion Charms 1 a book of Geomancy a +0 dagger a +0 robe (33, -40, D:11) a +0 club (33, -5, D:11) an arrow (35, -54, D:11) the +1 robe of Hangman {rN+ Int+7 Dex+4} It affects your intelligence (+7). It affects your dexterity (+4). It protects you from negative energy. (36, -16, D:11) a tomahawk (36, -10, D:11) a +0 leather armour (36, -9, D:11) a +0 whip a +0 broad axe 4 tomahawks a +0 plate armour (37, -9, D:11) a +0 flail (38, -4, D:11) a +0 trident (39, -39, D:11) a +0 trident (47, -28, D:11) a +0 giant club (48, -48, D:11) 29 arrows the Ecumenical Temple (2, 3, Temple) a +0 leather armour (3, 5, Temple) a +0 leather armour a +0 flail (5, 2, Temple) a +0 leather armour a +0 dagger (6, 3, Temple) a -2 ring of evasion an uncursed amulet of inaccuracy a potion of degeneration Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (6, -8, Orc:1) 13 gold pieces (7, 28, Orc:1) 25 gold pieces (9, -1, Orc:1) 30 gold pieces (13, -3, Orc:1) 27 gold pieces (15, 29, Orc:1) 35 gold pieces (17, -11, Orc:1) 13 gold pieces (17, 23, Orc:1) 12 gold pieces (18, 42, Orc:1) 22 gold pieces (23, 48, Orc:1) 14 gold pieces (24, 43, Orc:1) 13 gold pieces (26, 26, Orc:1) 17 gold pieces (26, 33, Orc:1) 12 gold pieces (unseen) (28, 26, Orc:1) 25 gold pieces (28, 30, Orc:1) a silver tomahawk (29, 31, Orc:1) 3 gold pieces (unseen) (30, 33, Orc:1) a +0 robe a +0 dagger (30, 37, Orc:1) a +0 club (32, 35, Orc:1) a +0 chain mail a +1 morningstar of crushing (33, 35, Orc:1) a +0 leather armour a +0 mace a +0 plate armour 4 silver tomahawks a +0 flail a +0 mace (34, 34, Orc:1) 2 silver tomahawks (34, 36, Orc:1) a silver tomahawk (45, 30, Orc:1) a +0 leather armour a +0 club (46, 29, Orc:1) a +0 scale mail a +0 short sword (46, 31, Orc:1) a +0 robe a +0 dagger (47, 30, Orc:1) a +0 plate armour a +0 dire flail (47, 31, Orc:1) a +0 club (51, 25, Orc:1) a +0 short sword a +0 leather armour (53, 23, Orc:1) a +0 robe Level 2 of the Orcish Mines [Shop] Urebb's General Store (Shop contents are unknown) [Shop] Pyntoum's Magic Scroll Boutique (Shop contents are unknown) (0, 0, Orc:2) 19 gold pieces (6, 8, Orc:2) 28 gold pieces (7, -7, Orc:2) 13 gold pieces (10, -4, Orc:2) 22 gold pieces (11, -5, Orc:2) 27 gold pieces (14, 2, Orc:2) 11 gold pieces (16, -7, Orc:2) 15 gold pieces (22, -12, Orc:2) 24 gold pieces (23, -1, Orc:2) 12 gold pieces (33, -48, Orc:2) 24 gold pieces (33, -10, Orc:2) 30 gold pieces (36, -3, Orc:2) 28 gold pieces (37, -1, Orc:2) 10 gold pieces (38, -46, Orc:2) 22 gold pieces (41, -10, Orc:2) 22 gold pieces (42, -47, Orc:2) 23 gold pieces (42, -11, Orc:2) 24 gold pieces (45, -47, Orc:2) 31 gold pieces