letownia Level 1 of the Dungeon (0, 0, D:1) 6 sling bullets (2, -15, D:1) a stone (11, -26, D:1) a +0 club (12, -27, D:1) a +0 club (13, -27, D:1) a +0 scale mail (14, -27, D:1) 13 stones a +0 club (18, -28, D:1) a +0 club (18, -27, D:1) 5 stones (20, -2, D:1) a +0 club (33, -9, D:1) a stone (33, 11, D:1) 34 stones (34, -16, D:1) a +0 short sword (37, -23, D:1) a +0 leather armour (40, -20, D:1) 14 stones (43, -19, D:1) a +0 club (52, 2, D:1) a +0 dagger (53, 2, D:1) 18 stones Level 2 of the Dungeon (7, 2, D:2) a +0 ring mail (11, -23, D:2) a +0 trident (15, -5, D:2) 17 bolts (19, -34, D:2) a +0 club (31, 11, D:2) a +0 dagger (41, -7, D:2) a +0 dagger (42, -22, D:2) a +0 animal skin (43, -25, D:2) 25 stones a +0 dagger a +0 hunting sling (44, -24, D:2) a stone (44, 4, D:2) 15 bolts (54, -4, D:2) a +0 dagger (54, -2, D:2) a +0 hunting sling a +0 club 17 stones (55, -8, D:2) a +0 dagger a +0 club (56, -9, D:2) a +0 club (56, -8, D:2) a +0 spear a +0 ring mail the +2 helmet of Calculation {rElec} It insulates you from electricity. Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 8 stones (11, -3, D:3) a +0 long sword (11, 15, D:3) 14 stones (16, -18, D:3) a +0 short sword a cursed +0 leather armour (20, 26, D:3) a +0 leather armour (35, -14, D:3) a +0 dagger (37, 20, D:3) 3 large rocks (40, 14, D:3) a stone (42, -3, D:3) a +0 short sword (48, -3, D:3) 19 stones (54, -3, D:3) 23 stones (60, -20, D:3) a cursed -1 dagger a +0 robe (62, -19, D:3) a +0 flail (64, -18, D:3) a +0 dagger a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 4 stones (11, -4, D:4) 16 stones (12, 17, D:4) a +0 flail a +0 leather armour (22, -4, D:4) 31 stones (26, 4, D:4) a +0 robe a +0 leather armour a +0 dagger a +0 short sword (40, 12, D:4) a +0 whip (42, 22, D:4) a +0 flail (47, -12, D:4) 21 sling bullets (50, -31, D:4) 12 stones (59, -14, D:4) a +0 dagger a +0 ring mail (59, -13, D:4) a +0 trident (60, -22, D:4) a +0 dagger (63, -23, D:4) a +0 rapier a +0 leather armour (68, -30, D:4) a +1 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 3, D:5) a +0 falchion (0, 4, D:5) a +0 ring mail (17, 14, D:5) a +0 shortbow 10 arrows (18, 7, D:5) an arrow (18, 10, D:5) an arrow (20, 21, D:5) 13 arrows (21, 21, D:5) a +0 whip (21, 31, D:5) 19 sling bullets (22, 6, D:5) a +0 ring mail (22, 24, D:5) a +0 club (22, 25, D:5) a +0 short sword (22, 34, D:5) a +0 scale mail (23, 25, D:5) a +0 leather armour (25, 4, D:5) 20 stones (25, 19, D:5) a +0 whip a +0 blowgun (25, 26, D:5) a +0 hand axe a +0 chain mail (25, 27, D:5) a +0 spear (27, 25, D:5) a +0 short sword 4 stones (27, 28, D:5) a +0 club (27, 34, D:5) a +0 dagger (28, 24, D:5) a +0 long sword (28, 34, D:5) a +0 club (30, 20, D:5) a +0 robe (30, 30, D:5) a +0 dagger (30, 36, D:5) a +0 dagger (31, 28, D:5) a +0 pair of gloves (33, 34, D:5) a cursed -2 club (34, 20, D:5) a +0 club (34, 42, D:5) a +0 dagger (36, 22, D:5) a +0 ring mail (36, 23, D:5) a -3 ring of strength 3 potions of degeneration 16 tomahawks (36, 29, D:5) a +0 dagger (36, 31, D:5) a +0 club (37, 30, D:5) a +0 club (38, 26, D:5) a +0 flail a +0 leather armour (42, 38, D:5) a +0 club (45, 7, D:5) a +0 flail (56, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (1, 7, D:6) a +0 scale mail (4, 9, D:6) 16 arrows (7, 1, D:6) 2 arrows (10, -3, D:6) a +0 leather armour (10, 31, D:6) a +0 dagger a +0 robe (10, 36, D:6) a +0 scale mail (12, 29, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (14, 30, D:6) a +0 glaive a +0 plate armour (14, 33, D:6) a +0 war axe a +0 leather armour (27, 38, D:6) a +0 ring mail (30, -2, D:6) a +0 mace (38, 33, D:6) a +0 falchion a +0 ring mail Level 7 of the Dungeon [Shop] Bamumude's Jewellery Shop the ring "Zamulaod" {+Blink rC- Str+6 SInv Stlth+} (578 gold) [ring of stealth] It affects your strength (+6). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It makes you more stealthy. a +2 ring of evasion (140 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of the gourmand (420 gold) the ring "Ibridesa" {+Fly Int+2 Slay+2} (519 gold) [ring of flight] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. an uncursed amulet of regeneration (420 gold) a +5 amulet of reflection (350 gold) the ring of Shaolin {EV+8} (1792 gold) [ring of evasion] It affects your evasion (+8). the ring "Uhiymair" {rPois rC+ AC+6 Int-5 Stlth+} (1239 gold) [ring of protection] It affects your AC (+6). It affects your intelligence (-5). It protects you from cold. It protects you from poison. It makes you more stealthy. (0, 0, D:7) a +0 giant club (2, -27, D:7) a +0 whip (5, -13, D:7) 23 sling bullets (5, 4, D:7) a +0 short sword (6, -3, D:7) a +0 trident (8, -9, D:7) a +0 scale mail (10, -19, D:7) 20 arrows (11, -21, D:7) a +0 long sword a +0 plate armour (20, -6, D:7) a +0 flail a +0 spear (20, -5, D:7) a +0 club (32, -22, D:7) a +0 shortbow 26 arrows (37, -22, D:7) a +0 giant club (46, -3, D:7) 26 stones a cursed +0 ring mail (49, -5, D:7) a +0 dagger a +0 robe (49, -3, D:7) a +0 mace (49, -1, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 26 stones (3, 11, D:8) 16 sling bullets (12, -9, D:8) a +0 flail (13, 1, D:8) a +0 hunting sling (18, 0, D:8) 12 arrows (26, -1, D:8) 19 stones (26, 5, D:8) a +0 war axe (28, -15, D:8) a +0 plate armour (34, -6, D:8) a +0 ring mail a +0 flail (35, -10, D:8) a +0 robe a +0 dagger (41, -31, D:8) a +0 pair of gloves (42, -10, D:8) a +0 plate armour a +0 war axe (42, -9, D:8) a +0 leather armour a +0 club a +0 whip (51, -13, D:8) a -2 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -7, D:9) a +0 giant club (6, -1, D:9) 22 arrows (10, -44, D:9) a +0 leather armour (10, -20, D:9) 22 sling bullets (12, -5, D:9) a potion of degeneration (14, -35, D:9) 2 arrows (15, -36, D:9) 2 arrows (15, -32, D:9) 10 arrows a +0 shortbow (17, -31, D:9) a +0 flail (18, -31, D:9) a +0 robe a +0 dagger (19, -32, D:9) 2 scrolls of noise a +0 robe a +0 dagger (19, -31, D:9) a +0 flail (22, -33, D:9) a +0 chain mail a +0 hand axe (22, -32, D:9) a +0 flail (22, -1, D:9) 25 stones (25, -45, D:9) a potion of degeneration (25, -32, D:9) a +0 scale mail (29, -2, D:9) 20 stones (35, -19, D:9) a +0 giant club (36, -19, D:9) a +0 club (40, -43, D:9) 20 stones (40, -28, D:9) a +0 war axe (42, -30, D:9) a cursed -2 leather armour (48, -40, D:9) a +0 long sword a +0 chain mail (48, -5, D:9) a +0 dagger a +0 robe (48, -2, D:9) a +0 robe (49, -5, D:9) a +0 trident a +0 ring mail (49, -3, D:9) a +0 war axe a +0 chain mail (51, -34, D:9) a +0 long sword (53, -1, D:9) 18 sling bullets (54, -45, D:9) a +0 ring mail (55, -41, D:9) a +0 dagger a +1 robe of fire resistance a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 17 bolts (6, -42, D:10) 13 stones (8, -38, D:10) a book of Minor Magic a book of Power (10, -8, D:10) a +0 pair of gloves (19, -9, D:10) a +0 trident (20, -41, D:10) a +0 leather armour (20, -21, D:10) a wand of random effects (15/48) (20, -9, D:10) a +0 ring mail (27, -19, D:10) a +0 scimitar a +0 plate armour (28, -17, D:10) a +0 club a +0 scale mail (28, -14, D:10) a +0 giant club a +0 giant club (29, -27, D:10) a +0 falchion (30, -27, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour (34, -27, D:10) a +0 giant spiked club (43, -17, D:10) a cursed -3 whip Level 11 of the Dungeon (0, 0, D:11) 14 stones (7, -1, D:11) 10 arrows a +0 longbow (16, 14, D:11) a +2 flail a +0 robe (16, 21, D:11) 25 arrows (17, 6, D:11) a +0 scale mail (17, 14, D:11) a +2 mace a +0 robe (17, 16, D:11) a +0 dire flail a +0 robe (18, 15, D:11) a cursed +4 spear a +0 robe (18, 16, D:11) a +4 flail of freezing a +0 robe (21, 16, D:11) a cursed -3 giant club (23, 29, D:11) a +0 robe (24, 14, D:11) a +0 giant club a +0 robe of positive energy (25, 1, D:11) 16 stones (27, 27, D:11) 14 arrows (29, 19, D:11) a +0 hunting sling (30, 8, D:11) a +0 plate armour (32, 27, D:11) a scroll of random uselessness (54, 4, D:11) a potion of might (56, -2, D:11) a meat ration Level 12 of the Dungeon (0, 0, D:12) 3 arrows (0, 3, D:12) 8 arrows (0, 8, D:12) a +0 shortbow (0, 9, D:12) a +0 shortbow a +0 shortbow 31 arrows (0, 18, D:12) a +1 long sword of venom a +3 leather armour of cold resistance (1, 5, D:12) a +0 shortbow of flaming 17 arrows (1, 8, D:12) a +0 shortbow 20 arrows (1, 10, D:12) a +0 leather armour (2, -2, D:12) a +0 scale mail (3, 5, D:12) a +0 longbow 25 arrows (6, 6, D:12) 4 arrows (7, 5, D:12) 2 arrows (7, 6, D:12) a large rock (7, 18, D:12) a large rock (8, 5, D:12) 5 large rocks (10, 9, D:12) a +0 shortbow a +0 spear 5 arrows (11, 6, D:12) 16 stones (12, 18, D:12) a large rock (13, -17, D:12) a +0 giant club (13, 20, D:12) a large rock (16, 7, D:12) a wand of confusion (13/48) (23, 5, D:12) an uncursed amulet of harm a +1 dagger of freezing (27, -16, D:12) a +0 giant club (27, 29, D:12) a +0 club (28, -5, D:12) a +0 giant club a +0 giant club (39, -12, D:12) a +1 hat (39, 19, D:12) a +0 giant spiked club (40, 4, D:12) a +0 giant club (40, 30, D:12) a +0 giant spiked club (42, -2, D:12) a cursed -2 war axe (49, -15, D:12) 24 arrows (49, 6, D:12) a scroll of noise (53, 30, D:12) a wand of confusion (31/48) Level 13 of the Dungeon (2, 0, D:13) 24 stones (4, 12, D:13) a +0 shortbow 6 arrows (5, -9, D:13) 7 stones (6, -14, D:13) 2 large rocks (6, 8, D:13) 15 arrows (6, 10, D:13) an arrow (9, -5, D:13) a +0 trident (10, 4, D:13) a +0 long sword (13, -13, D:13) 31 arrows (13, 10, D:13) an arrow (23, 4, D:13) a +0 flail (27, -7, D:13) 17 stones (29, -6, D:13) a +0 giant spiked club (29, 0, D:13) a wand of confusion (30/48) (30, 7, D:13) 2 large rocks (31, -4, D:13) a +0 giant club (31, 6, D:13) a +0 giant spiked club (33, 27, D:13) a +0 leather armour a +0 buckler (34, 27, D:13) a +0 dagger a +0 robe (34, 28, D:13) a +0 hand axe (36, 6, D:13) a large rock (37, 5, D:13) a large rock (38, 26, D:13) a +0 short sword (40, -13, D:13) 20 arrows (41, 23, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +2 scimitar of flaming (1, -30, D:14) a +0 pair of boots (2, -34, D:14) a +0 long sword of electrocution a +0 chain mail a wand of lightning (0/15) (2, -10, D:14) an arrow (3, -34, D:14) 5 large rocks (4, -1, D:14) a +0 shortbow 28 arrows (8, -42, D:14) a +0 battleaxe (8, -30, D:14) a +0 hand axe (9, -31, D:14) a +1 hand axe of venom (9, -30, D:14) a +0 battleaxe a wand of flame (24/48) (9, -29, D:14) a +0 hand axe (10, -37, D:14) a +0 leather armour (10, -30, D:14) a +0 hand axe (17, -40, D:14) 15 stones (17, -34, D:14) a cursed +0 chain mail (19, -41, D:14) a +1 glaive of chopping (21, -9, D:14) a +0 giant club (23, -8, D:14) a +2 long sword of protection a +0 chain mail (25, -9, D:14) 4 large rocks a +0 dagger a +0 scale mail (26, -10, D:14) 2 arrows (27, -13, D:14) an arrow (27, -9, D:14) an arrow (27, -8, D:14) a +0 giant club a +0 short sword (27, 0, D:14) a +1 longbow of flaming a +2 centaur barding of stealth (28, -7, D:14) an arrow (28, 2, D:14) a +0 short sword (29, 3, D:14) a +0 giant club (29, 4, D:14) 2 stones (35, 4, D:14) a +0 dagger (47, 5, D:14) 13 stones (59, -29, D:14) a +4 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kisaofo's Jewellery Shop a +2 ring of intelligence (90 gold) an uncursed ring of magical power (240 gold) a cursed ring of loudness (54 gold) the ring of Emmyirr {+Fly rC+} (409 gold) [ring of protection from cold] It protects you from cold. It lets you fly. an uncursed ring of see invisible (180 gold) the ring of Shadows {Umbra +Inv Stlth+} (378 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. a +4 ring of slaying (936 gold) an uncursed ring of flight (210 gold) the ring "Serof" {EV+2 Str+2} (254 gold) [ring of evasion] It affects your evasion (+2). It affects your strength (+2). an uncursed amulet of magic regeneration (360 gold) [Shop] Jykkaasu's Jewellery Shop a +2 ring of evasion (140 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of rage (560 gold) a +2 ring of intelligence (105 gold) the ring of Activism {rCorr +Inv rC+} (574 gold) [ring of resist corrosion] It protects you from cold. It lets you turn invisible. a +4 ring of intelligence (378 gold) a +4 ring of intelligence (378 gold) an uncursed amulet of faith (560 gold) the amulet "Tanit" {Faith rF+} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. a cursed amulet of inaccuracy (28 gold) the ring of the Manifold Lives {rF+ Dex+3} (536 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. the ring "Zoyrph" {rElec Str+3 Stlth+} (529 gold) [ring of stealth] It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. (0, 0, Orc:1) 24 gold pieces (1, -9, Orc:1) 6 gold pieces (unseen) (1, -7, Orc:1) 17 gold pieces (2, 3, Orc:1) 27 gold pieces (37, 34, Orc:1) a +0 robe (39, 34, Orc:1) a +0 robe a +0 dagger (39, 41, Orc:1) a cursed +0 chain mail a +0 flail (40, 37, Orc:1) a +0 chain mail a +0 short sword (40, 40, Orc:1) a +0 hand axe (40, 41, Orc:1) a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dagger (41, 37, Orc:1) a +0 leather armour (41, 40, Orc:1) a cursed -1 whip (41, 42, Orc:1) a +0 chain mail a +0 morningstar (42, 34, Orc:1) a +0 chain mail a +0 long sword (42, 38, Orc:1) a +0 robe a +0 dagger (42, 41, Orc:1) a +0 giant club a cursed -2 giant club (58, -9, Orc:1) 14 gold pieces (59, -6, Orc:1) 16 gold pieces (61, -6, Orc:1) 16 gold pieces (61, -1, Orc:1) 19 gold pieces (62, -8, Orc:1) 22 gold pieces (63, -3, Orc:1) a tomahawk (66, -11, Orc:1) 17 gold pieces (66, 3, Orc:1) 30 gold pieces (67, 3, Orc:1) 32 gold pieces (69, -7, Orc:1) 19 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 12 gold pieces (2, 18, Orc:2) 28 gold pieces (2, 28, Orc:2) 30 gold pieces (3, 8, Orc:2) 25 gold pieces (4, 0, Orc:2) 28 gold pieces (7, 15, Orc:2) 24 gold pieces (10, -3, Orc:2) 22 gold pieces (13, 0, Orc:2) 11 gold pieces (14, 26, Orc:2) 7 gold pieces (18, -5, Orc:2) 13 gold pieces (20, 38, Orc:2) a +0 giant club (29, -5, Orc:2) 36 gold pieces (29, 44, Orc:2) a +0 leather armour (32, 47, Orc:2) a +0 chain mail a +0 scimitar (34, 42, Orc:2) a +0 plate armour a +0 mace (34, 45, Orc:2) a cursed -3 dagger (36, 42, Orc:2) a +0 club (55, 38, Orc:2) a +0 chain mail a +0 halberd (56, 37, Orc:2) a +0 leather armour a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant armour 2 scrolls of enchant weapon 5 scrolls of amnesia a book of Transfigurations (8, 3, Lair:1) a +0 leather armour (10, 7, Lair:1) a +0 leather armour (26, -22, Lair:1) a +0 cloak (31, -30, Lair:1) 22 arrows (35, -17, Lair:1) a potion of degeneration (39, -7, Lair:1) a +0 robe (57, -27, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts [Shop] Orempeow's Jewellery Shop the ring "Rianogur" {rPois rF+ Int+3 SInv} (534 gold) [ring of poison resistance] It affects your intelligence (+3). It protects you from fire. It protects you from poison. It lets you see invisible. a +5 amulet of reflection (300 gold) a +3 ring of dexterity (188 gold) the ring "Innooxzez" {Ice rN+ Str+4 Int+3} (610 gold) [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. a +4 amulet of reflection (300 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of magical power (240 gold) an uncursed ring of protection from cold (300 gold) a +3 ring of intelligence (188 gold) [Shop] Peaqex's Magic Scroll Boutique a scroll of recharging (133 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of immolation (49 gold) a scroll of recharging (133 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) [Shop] Cifu's Jewellery Emporium the ring "Bezocsim" {*Contam rPois rN++ EV+5 SInv} (1054 gold) [ring of evasion] It affects your evasion (+5). It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. the ring of Hudye {rPois Str+3 Stlth-} (350 gold) [ring of loudness] It affects your strength (+3). It protects you from poison. It makes you less stealthy. the ring "Lyritull" {rN++ MR+ Int-4 SInv} (415 gold) [ring of see invisible] It affects your intelligence (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. the ring of Tueduuxt {rF+ Int+7 Dex+2} (712 gold) [ring of protection from fire] It affects your intelligence (+7). It affects your dexterity (+2). It protects you from fire. a cursed ring of loudness (63 gold) a +3 ring of intelligence (219 gold) the ring "Jijugi" {+Inv MR+ MP+9 Str-5} (407 gold) [ring of magical power] It affects your strength (-5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you turn invisible. an uncursed ring of wizardry (420 gold) the ring of the Jester {rElec rF+ rC- rN+ MR+} (604 gold) [ring of protection from magic] It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. [Shop] Gabidemn's Assorted Antiques a scroll of remove curse (96 gold) a scroll of teleportation (96 gold) a potion of might (128 gold) a scroll of identify (64 gold) a +0 arbalest of freezing (323 gold) a scroll of teleportation (96 gold) a +0 falchion of electrocution (304 gold) a scroll of identify (64 gold) a scroll of fog (64 gold) a scroll of random uselessness (32 gold) a +5 shortbow (960 gold) (0, 0, Lair:2) 12 stones (9, 11, Lair:2) a +0 robe (9, 26, Lair:2) a lamp of fire a disc of storms a +2 bardiche of chopping an uncursed ring of magical power a wand of paralysis (7/24) a +0 war axe of chopping a +1 hunting sling of flaming 33 tomahawks of returning a +1 dagger of holy wrath 2 tomahawks a book of Clouds a book of Misfortune 2 scrolls of vulnerability 2 scrolls of enchant weapon the +3 great sword of a ziggurat {flame, *Drain rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. a +0 battleaxe (11, 32, Lair:2) a wand of confusion (44/48) a wand of polymorph (15/24) (20, 31, Lair:2) 25 stones (22, 20, Lair:2) a +0 buckler (22, 26, Lair:2) a +0 leather armour (27, -6, Lair:2) 11 stones (32, 18, Lair:2) a +0 cloak (39, 30, Lair:2) 21 stones (40, -17, Lair:2) a potion of degeneration (49, -3, Lair:2) a +0 chain mail (49, 15, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of confusion (6/48) (4, 14, Lair:3) a +0 dire flail (12, 31, Lair:3) the +3 ring mail of Elyvilon's Hope {rPois rF+ MR+} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (14, -17, Lair:3) a book of Minor Magic (16, -12, Lair:3) a +4 ring mail (30, -5, Lair:3) a +0 cloak (31, 5, Lair:3) a +0 morningstar of holy wrath (37, -9, Lair:3) a +0 war axe (37, -4, Lair:3) a +0 battleaxe (38, -12, Lair:3) a +2 hand axe of chopping a +0 robe (40, -15, Lair:3) a +0 long sword a +0 robe (50, -12, Lair:3) a wand of polymorph (11/24) Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (2, 36, Lair:4) a +0 dagger (5, 48, Lair:4) 4 needles of confusion (7, 50, Lair:4) 8 needles of sleeping (27, 40, Lair:4) a cursed -3 short sword a book of Necromancy 27 tomahawks (31, 41, Lair:4) a +0 leather armour (35, 14, Lair:4) a +0 rapier (44, 18, Lair:4) a +1 pair of gloves (62, 39, Lair:4) a +0 war axe (63, 1, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of slowing (22/48) (5, 17, Lair:5) a potion of degeneration (8, 13, Lair:5) an uncursed ring of magical power (24, 28, Lair:5) a +0 scimitar (30, 11, Lair:5) 14 stones (30, 22, Lair:5) a +0 helmet (32, 11, Lair:5) the +0 rapier of Houbeka {elec, *Contam Str+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It causes magical contamination when unequipped. (35, 10, Lair:5) a +0 robe (46, 0, Lair:5) 14 bolts (46, 7, Lair:5) a scroll of random uselessness (50, 4, Lair:5) 24 sling bullets (51, -3, Lair:5) a +0 halberd (60, 28, Lair:5) a +1 dagger of protection (65, -5, Lair:5) a +0 dagger (66, 22, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (12, 6, Lair:6) a +0 battleaxe (12, 7, Lair:6) 24 stones (12, 8, Lair:6) 25 arrows (15, -8, Lair:6) 23 sling bullets (15, 33, Lair:6) 10 bolts (16, -18, Lair:6) a +0 chain mail (23, -20, Lair:6) a +0 shortbow (34, 8, Lair:6) a +0 ring mail (42, -8, Lair:6) a +0 long sword (43, 12, Lair:6) a wand of random effects (12/48) Level 1 of the Swamp (0, 0, Swamp:1) 3 scrolls of noise (3, 14, Swamp:1) a +0 arbalest (29, 4, Swamp:1) a +2 cloak (36, 22, Swamp:1) 18 bolts