letownia Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (0, 30, D:1) a +0 dagger (4, -2, D:1) a +0 club (12, -3, D:1) a +0 leather armour (15, 4, D:1) a +0 club 7 stones (18, 39, D:1) a +0 chain mail (22, 4, D:1) 2 stones (22, 18, D:1) 23 stones (28, 0, D:1) a +0 club (31, 0, D:1) a +0 club (32, 1, D:1) a +0 club (54, 29, D:1) 20 stones (58, 16, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 18, D:2) 20 bolts (2, -16, D:2) a +0 club a cursed +0 club a +0 club (4, 11, D:2) a +0 scale mail (5, 0, D:2) a +0 robe (9, 22, D:2) a +0 short sword (11, 22, D:2) a +0 robe (14, -17, D:2) a +0 dagger (18, -4, D:2) a +0 club (22, -4, D:2) a +0 robe (23, -3, D:2) a +0 club (25, -8, D:2) 22 stones (29, 1, D:2) a +0 dagger (35, 1, D:2) a stone (38, 4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club (0, 2, D:3) a +0 dagger (0, 5, D:3) a stone (0, 6, D:3) a stone (1, 5, D:3) a +0 trident a +0 robe (5, 13, D:3) a +0 giant club (8, 16, D:3) a stone (11, 8, D:3) a +0 club (13, -8, D:3) a +0 dagger a cursed +0 robe (14, -6, D:3) a +0 club a +0 chain mail (14, 4, D:3) a +0 rapier (21, 5, D:3) a +1 centaur barding (23, -1, D:3) a +0 club (23, 16, D:3) 20 arrows (24, 5, D:3) a +0 club (26, 16, D:3) 2 stones (26, 26, D:3) a +0 chain mail (27, 30, D:3) a +0 whip (29, 18, D:3) 2 stones (30, 18, D:3) a stone (30, 24, D:3) a +0 club 4 stones (31, 19, D:3) 20 stones (31, 23, D:3) a stone (35, 8, D:3) a +0 chain mail a +0 hand axe Level 4 of the Dungeon [Shop] Novemm's Antique Weapon Emporium a +2 antimagic great sword (567 gold) a +9 giant spiked club (880 gold) a +0 mace of protection (100 gold) a +0 dagger (36 gold) the +4 long sword "Katu Muj" {flame, +Rage Dex+4} (813 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It lets you go berserk. a +0 dagger (36 gold) a +0 falchion (54 gold) a +2 dagger of freezing (280 gold) a +0 morningstar (72 gold) a +0 flail (63 gold) a +3 blowgun (351 gold) a +0 flail (63 gold) a +2 war axe of chopping (309 gold) (0, 0, D:4) a +0 ring mail a +0 robe (0, 42, D:4) a +0 leather armour (1, 30, D:4) 6 stones (5, 12, D:4) 23 stones (5, 15, D:4) a +0 leather armour (8, 36, D:4) 12 arrows (14, 15, D:4) a +0 hand axe (16, 7, D:4) a +0 club (18, 8, D:4) a +0 leather armour (20, 55, D:4) a +0 hand axe a +0 dagger a +0 robe (21, 55, D:4) a +0 dagger a cursed +0 leather armour a +0 hand axe (22, 10, D:4) 11 arrows (22, 47, D:4) 26 bolts (23, 5, D:4) a +0 short sword (31, 27, D:4) a +0 mace (34, 5, D:4) a +0 falchion (35, 28, D:4) a +0 whip (39, 26, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Afour's Gadget Emporium a wand of confusion (22/48) (270 gold) a sack of spiders (300 gold) a wand of random effects (31/48) (247 gold) a fan of gales (600 gold) a phial of floods (600 gold) a wand of polymorph (14/24) (240 gold) a wand of acid (8/15) (360 gold) a wand of confusion (12/48) (157 gold) a fan of gales (600 gold) a phantom mirror (450 gold) a wand of polymorph (5/24) (105 gold) a crystal ball of energy (300 gold) a wand of random effects (34/48) (270 gold) a lightning rod (4/4) (600 gold) a box of beasts (300 gold) (0, 0, D:5) a +0 giant club (6, 9, D:5) 2 needles of sleeping (10, -18, D:5) a +0 short sword (15, -11, D:5) 18 stones (24, -1, D:5) a +0 hand axe (28, -6, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 20 gold pieces (28, 12, D:6) 11 gold pieces (33, 0, D:6) 2 sling bullets (34, -1, D:6) a sling bullet (36, -2, D:6) a sling bullet (still there?) 4 javelins (still there?) (37, -2, D:6) a sling bullet (39, -3, D:6) 3 gold pieces (39, -2, D:6) 5 gold pieces (still there?) 5 gold pieces (still there?) (47, 1, D:6) 12 gold pieces (48, 1, D:6) 13 gold pieces (50, 3, D:6) 6 gold pieces (unseen) (54, 10, D:6) 8 gold pieces