letownia the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) +5 shadow dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +1 pair of gloves of dexterity (59, 37, D) a +0 buckler of poison resistance (59, 42, D) a +0 glaive a +0 chain mail a human corpse (60, 36, D) an uncursed staff of power (60, 42, D) a +0 spear of piercing a +0 arbalest a yaktaur corpse (60, 43, D) a +3 battleaxe a +0 chain mail a +0 arbalest a human skeleton a shadow dragon corpse (60, 44, D) a +0 great sword a +0 chain mail (61, 16, D) an uncursed staff of energy (61, 30, D) a +0 scythe a +0 robe (61, 32, D) a +0 dagger a +0 robe (61, 43, D) a +0 great sword a +0 chain mail a human corpse (62, 1, D) a +1 mace of protection (62, 16, D) a +1 scale mail of cold resistance (62, 26, D) the +6 war axe "Kannyra" {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (62, 27, D) a +3 plate armour of fire resistance (62, 31, D) a +0 battleaxe a +1 robe of cold resistance a +1 dire flail of protection a +0 chain mail (62, 43, D) a +0 war axe a +0 plate armour a +0 shield a human corpse (62, 44, D) a +3 great mace a +0 plate armour (63, 16, D) an uncursed staff of poison (63, 18, D) a +4 scale mail of cold resistance an uncursed staff of power (63, 26, D) a +3 chain mail of poison resistance +5 ice dragon scales +5 fire dragon scales (63, 31, D) a +0 robe a +3 scimitar of flaming a +0 robe (63, 36, D) a +6 spear of venom (63, 37, D) a +1 shortbow of freezing (64, 17, D) a +0 short sword (64, 22, D) a +2 long sword of distortion (64, 23, D) a +0 dagger (64, 26, D) an uncursed amulet of guardian spirit (64, 27, D) a +4 scale mail of magic resistance (64, 30, D) a +0 rapier a +0 leather armour (64, 32, D) a +0 giant club a +0 robe (65, 20, D) a +0 long sword a +0 chain mail (65, 22, D) a +5 battleaxe of chopping (65, 26, D) an uncursed amulet of the acrobat (66, 21, D) a +0 dagger (66, 22, D) a +0 long sword (68, 0, D) a +0 robe a +6 ring of dexterity (70, 9, D) a +4 giant club (70, 36, D) a +0 spear (70, 41, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a spriggan corpse (skeletalised by now) (70, 42, D) a +0 short sword a +0 robe a +0 dagger a +0 robe a black bear corpse (skeletalised by now) (71, 22, D) a +1 battleaxe of freezing (71, 26, D) a crystal ball of energy (71, 36, D) a +1 pair of gloves of strength a +6 ring of intelligence (71, 37, D) the cursed +0 plate armour of Raacs {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (72, 16, D) a +0 dagger (72, 17, D) a +2 hunting sling of flaming (72, 19, D) a cursed -3 hand axe (72, 20, D) a +0 dagger a +0 robe (72, 22, D) a cursed -3 dagger a +0 robe a +0 war axe a +0 chain mail (72, 26, D) a +2 leather armour of magic resistance (72, 27, D) a +0 falchion of holy wrath (72, 37, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (73, 1, D) a +2 hand axe of electrocution (73, 16, D) a +0 dagger (73, 22, D) a +3 mace of venom a +0 robe (73, 26, D) an uncursed staff of wizardry (73, 27, D) an uncursed staff of fire (73, 37, D) an uncursed staff of summoning (75, 1, D) a +2 shortbow of freezing