Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 6976612506586083175 48 letownia the Magician (level 4, 25/33 HPs) Began as a Djinni Ice Elementalist on Nov 28, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:08 (922 turns). letownia the Magician (Djinni Ice Elementalist) Turns: 922, Time: 00:03:08 Health: 25/33 AC: 8 Str: 8 XL: 4 Next: 0% Gold: 40 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . l - +0 dagger (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: ice-armoured, appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) g - a +0 scale mail i - a +0 ring mail Wands j - a wand of charming (9) Scrolls c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of brand weapon {unknown} k - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} h - a potion of curing {unknown} m - a potion of haste {unknown} Skills: - Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 d - Hailstorm Conj/Ice 15% 3d5 36% 4 e - Freeze Ice 60% 1d8 3% 1 o - Ozocubu's Armour Ice 15% N/A 11% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. The jackal pauses to sniff the ground. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You freeze the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Casting: Ozocubu's Armour (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The jackal bites you but does no damage. x2 Unknown command. Unknown command. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jackal bites you but does no damage. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... # ..# .# #... #.####.##.# #... .#......##.# #.. .........#.####.^ .........#.##...# ## .........#.##...# ..# # ...........##..P#g..# .# ...######..##..@hh..####.## # #.S##..P#+#+#.....# ######..##...# #.....# .......>##...#####.....# ........##.............# ...........†..#...###+## ..#####.......#...# . #.......#...# #...........# You could see a gnoll and 2 jackals. Vanquished Creatures A hound skeleton (D:4) 2 adders 2 endoplasms 3 giant cockroaches A goblin (D:4) A hobgoblin (D:2) A jackal (D:4) A quokka (D:4) A ball python (D:2) 2 kobolds 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | letownia the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:2 | Reached skill level 1 in Fighting 79 | D:2 | You are sucked into a shaft and drop 2 floors! 91 | D:4 | Reached XP level 2. HP: 12/23 MP: 0/0 548 | D:4 | Reached XP level 3. HP: 13/28 MP: 0/0 548 | D:4 | Learned a level 1 spell: Beastly Appendage 883 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 922 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, serial_park_tiny_1, minmay_misc_feat_diagonals, wander_ebering_terrifying_dragon_lair D:2: layout_basic, cheibrodos_gnoll_hut D:3: layout_rooms, kennysheep_generic_room_14 D:4: layout_loops_ring, kennysheep_dice, uniq_duvessa Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 19 || 33 Cast: Freeze | 27 | || 27 Beastly Appendage | | 2 || 2 Ozocubu's Armour | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 4 | 17 || 21 Dodge: Dodged | 20 | 11 || 31